Jayce lies unconscious in the claws of the Half Troll.
"The interesting thing about what I'm doing is that you don't have any good choices." She says, half to the Ogre and half to keep herself focused and explain what she was doing to any of her allies who were listening, moving to a flanking position and applying the same tactics again, finding another point to stab him.
"If you attack me again, you'll get hurt. If you attack one of my friends, you'll find it harder to hit, and hit less hard than you'd like. And if you try to get away from me, well, you just experienced that, too. Now, it's true that you're a big, strong ogre and I'm a little gnome with a sword and some magic tricks, but I think you can see that you're not in a good place as long as I can keep this up ..."
The Ogre replies
"Huh?"
Hilkalas takes a quick, magically charged slice at the ogre, but misses.
Rava pours the last of her healing power into herself and Jayce and then calls upon her most powerful prayer to shield her allies and hinder her enemies.
With his flank cleared by Rava, Sirrah decides that their best bet is to try to fell the ogre.
He rushes past the hobgoblin hoping the magic of his amulet will protect him and bears down on the ogre.
The second Hobgoblin takes advantage of Sirrah's rashness to stick its spear into his leg, but Rava's magic prevents it from doing any damage.
The Bugbear stands up and charges Rava. It slams her in the chest with its flail, knocking her back and to the ground. But, her magics protect her from the brunt of the damage.
The Half Troll regenerates some damage, stands up, and charges Jayce. It again grabs Jayce in its massive claw, knocking the wind out of him. But, Rava's magic protects Jayce from most of the damage.
The first Hobgoblin moves in to finish off Rava.
"Everyone attack and finish this one. The rest will then fall." It uses its deadly electricity staff again, slamming Rava in the chest and dazing her. But Tana's spell and Rava's magic stop most of the damage.
The second Hobgoblin follows the orders of the first. Because of Rava's magic, its attack does very little. But, it spins her around on the ground, setting her up for the attacks of all of the rest of the monsters.
The Ogre tries to finish Rava off. It puts everything into its attack and slams her on the ground. Rava's magic prevent some of the damage, but Rava is seriously injured again.
[sblock=OOC]
Jayce makes his saving throw.
Tana hits the Ogre for 9.
Hilkalas misses the Ogre.
Rava heals Rava for 29 and Jayce for 26 (giving +4 to damage) and gives 5 temp hit points to PCs within 5 squares. Rava pushes Bugbear and Half Troll and gives resist 5 to PCs in the blast.
Hobgoblin 2 hits Sirrah for 8 and shifts away. All enemies +2 to hit and +2 damage Sirrah UENT Hobgoblin 2. This goes away on the Hobgoblin's turn.
12+mods hits for 8 damage - 5 resist - 3 temp hit points = 0
Sirrah misses the Ogre.
The Bugbear recharges his multi-foe attack.
6 recharges
The Bugbear charges Rava and hits her for 13. Rava pushed back and knocked prone.
9+1+mods vs. Fort hits for 13 - 5 temp - 5 resist = 3
The Half Troll hits Jayce for 15. Jayce is grabbed.
17+1+mods hits for 15 - 5 temp = 5 resist = 5
Hobgoblin 1 does not recharge his close burst attack or its force blast.
3 does not recharge
4 does not recharge
Hobgoblin 1 hits Rava for 17.
12+mods hits for 17 - 5 resist = 12
Tana uses her Channeling Shield and stops 8 damage on Rava.
Hobgoblin 2 hits Rava for 6. All enemies +2 to hit and +2 damage Rava UENT Hobgoblin 2.
4 does not recharge, 10+mods hits Rava for 6 - 5 resist = 1
Ogre takes 5 thunder damage and then criticals Rava.
natural 20 hits for 27 - 5 = 22 damage
Ogre saves against Ongoing Thunder.
17 saves
Note: Because of the second critical, I decided to cut the PCs a break and have Tana hold off on using her Channeling Shield for Sirrah and use it on the first big attack on Rava instead. But without knowing how much damage the Hobgoblin was going to do and because of declared interrupts, that technically would have been what would have happened.
Note: Rava is dazed, so if she wants to sustain the resist 5, she needs to use up her only action to do it. She does have an action point though.
30 Bugbear
29 Half Troll
Hobgoblin 1
12 Hobgoblin 2
71 Ogre,
bloodied, marked by Tana
36/36 Hilkalas, 5 temp hit points
21/43 Jayce,
bloodied, prone, +4 to damage rolls UENT Rava, 5 resist UENT Rava, grabbed
2/37 Rava,
bloodied, 5 resist UENT Rava, prone, dazed, all enemies +2 to hit and +2 damage Rava UENT Hobgoblin 2
28/49 Sirrah, 2 temp hit points, 5 resist UENT Rava
55/55 Tana, 5 temp hit points
Jasper/Pumpkin, Jasper (and Pumpkin) has 5 temp hit points
5 Horse, 5 temp hit points, 5 resist UENT Rava
Note: It's the PC's turns.
Terrain: The entire area is wet from the rain.
The road is difficult terrain due to mud. The rest of the area is wet, but it doesn't affect movement.
Cover: Trees provide one way cover if the target is in the adjacent square behind them compared to the attacker. Trees also provide normal two way cover for both attacker and defender if neither is in the adjacent square (i.e. PC away from tree, monster away from tree, but tree between the two of them).
Concealment. Bushes provide concealment, but only if the character is purposely crouched down behind them. The monsters were hiding behind the bushes, but now are not.
I will indicate if any of the monsters are trying to gain concealment.
[/sblock]
