[LPF] Rodents of Unusual Size, pt 3


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The rhythmic clicking of the mechanism punctuates Hawk's and Jonas' words as they mull their options over with the group. Clearly, whomever designed it wasn't concerned about how loud it was.

[sblock=Another Way]No, sorry, there is no other obvious passage. So far the path down has been twisty and turny, but essentially linear.
BTW, there are ways of dealing with the trap that do not entail directly disarming it. Think of it as more a puzzle than a trap if you wish to explore that avenue.[/sblock]
 

Hawk, Little Halfling with a Big Sword

Hawk asks. "Can we put something in the way so that it doesn't pop out?"

[sblock=Hawk Mini Stats]Hawk
AC: 20 (16 flat-footed, 15 touch)
HP: 50/50
CMB: +5 CMD: 20

Fort: +7 Reflex: +7 Will: +2
Perception: +9 Sense Motive: +0
Initiative: +5

Current Weapon in Hand: Greatsword (2-handed)
Current Conditions in Effect: None
Rage Rounds remaining Today: 7/12

Current Light Source: Ioun Torch[/sblock]
 

[section]



"Well, let us think this thing through . . . the denizens of this place, whoever they may be, plainly traverse these stairs regularly. Unless there is an easy way to temporarily disable the device, the most obvious solution to me is that only certain of the stairs trigger it and those that pass this way know which are safe."

[/section]

[sblock=Actions/Rolls]--[/sblock]
_______________
[sblock=Mini Stats]
Jonas Psalter

Initiative: +04
AC: 17 (12 Touch, 15 Flat-Footed)
HP: 49/49
Senses: DarkVision (60’) Perception: +12
CMB: +07 CMD: 19 (+9/21 vs. Trip)
Fort: +07 Reflex: +03 Will: +05
[/sblock]
 

cruendithas.jpg
Crue puzzles over the trap before them. Listening to the clicking he moves to the opposite side to hear if there is clicking from that side. He paces a bit albeit out of the danger area as he ponders the situation. "There must be a way past. Otherwise the trap may as well be a dead end wall."

[sblock]
Did Crue take damage the last time the trap sprung? I did not see it in the post although it stated he was hit with the blade.
I apologize for my absence the last few days my father passed away. Should be getting back to a normal posting schedule now.

Does he hear clicking from the other side?
[/sblock]
 

Mystie.jpg

"Wow, this trap is certainly the mechanical nightmare, now isn't it?" Mystie comments as she eases Bubba up alongside Cruendithas. "No wands now, I got you."

Mystie proceeds to cast a spell, and upon touching Cruendithas, he feels a bit better. At least he doesn't have an open wound any more. However, she seems a bit disappointed by the effort, and casts again as the heroes consider the trap ahead of them. Upon the completion of a second casting, she seems to look satisfied with her work.

"I hope nobody needs any more, but if you do, just yelp or something. That is the usual summoning call of the healer. Until then, I'll sit back here, talk to Bubba. Oh, hey, so the other wall, is there really a trap there, or just a slot in the wall. Any safe way to find out? That might be good to know." Guiding Bubba back towards the crowd, she trails off, lowering her voice as she scratches her mastiff behind the ears.

[sblock=Damage to Cruendithas]Hmm, I missed stating the damage. Good thing I still have it on track--it was 13 points. However, Mystie has now healed you for 15 points between two spells. So, you're got 2 pts of healing over where you were before you hit the trap the second time, if you need them.[/sblock]
[sblock=The Clicking Sound]The clicking sound seems to be only coming from the side of the wall (the right) that the trap was sprung from. The left side of the wall is completely silent.[/sblock]
 

cruendithas.jpg
Crue feeling much better again after Mysties healing moves to the other side and staying close to the opposite wall moves cautiously down the hall past the trap. "Thank you for that. I don't know why I did not think of this sooner but I think this may be the way. If not you will know when I yell in pain."

[sblock]
move to the side where no ticking sound is emanating and walk to the other side of the trap.
[/sblock]

[sblock=mini stats]

Cruendithas
Initiative +1
AC: 19 fight defensively (with shield/ Flat:16, Touch: 12)
HP: 34 current: 34
CMB: +2 / CMD: 13 Fort: +2 / Ref: +5 / Will: +5
Resistence: 0
Current Weapon in Hand: Buckler in off hand, wand MM in main hand

Spell Like Abilities: Dancing Lights3/4, Ghost Sound1/1, Prestidigitation1/1, Speak with Animals1/1
Arcane Strike +1
0 Lvl Spells:
Acid Splash, Detect Magic, Read Magic, Mage Hand, Message, Light

1st Lvl Spells: 2/4 per day
Cure Light Wounds, Grease, Expeditious Retreat, Identify
2nd Lvl Spells: 2/2 per day
Tongues, Pilfering Hand

Archaeologist's Luck (+1) rounds/day: 3/7

Wand CLW 8/10
Wand MM 21/25

[/sblock]
 

Lightning Strikes Thrice

A bit jumpy by now, Cruendithas carefully steps down the stairs along the left side, ready to bolt at a moment's notice. Somehow he manages to time it, jumping back almost before the scything blade comes slicing towards him, resulting in a high pitched gasp from the back of the group. (Dunkel can feel dog snout pushing against his side as Mystie inches forward a bit, trying to see what is going on.) And almost immediately, a clicking sound can be heard coming from the left wall as well, causing quite a racket between the two of them.

Click click click click click click click click click...

[sblock=Trap]Both sides are now clicking. The trap missed Crue - natural 1.

One observation is that there is an overlap in the center of the passageway, where both blades could conceivably strike the same target.[/sblock]
 

cruendithas.jpg
Jumping back out of reach of the blades and avoiding another gash Crue wonders at the puzzle "They must walk this way without setting the trap. The clicking may be the blades resetting but that would suggest the goblins would have to spring the trap to walk past. Could it be the trap is triggered or not triggered by the path they follow? I think Jonas may be right but how do we get through? While it is clicking is it possible to get through safely?" Crue examines the floor for any signs of a path the goblins may be following to get through safely.

[sblock=mini stats]
Cruendithas
Initiative +1
AC: 19 fight defensively (with shield/ Flat:16, Touch: 12)
HP: 34 current: 34
CMB: +2 / CMD: 13 Fort: +2 / Ref: +5 / Will: +5
Resistence: 0
Current Weapon in Hand: Buckler in off hand, wand MM in main hand

Spell Like Abilities: Dancing Lights3/4, Ghost Sound1/1, Prestidigitation1/1, Speak with Animals1/1
Arcane Strike +1
0 Lvl Spells:
Acid Splash, Detect Magic, Read Magic, Mage Hand, Message, Light

1st Lvl Spells: 2/4 per day
Cure Light Wounds, Grease, Expeditious Retreat, Identify
2nd Lvl Spells: 2/2 per day
Tongues, Pilfering Hand

Archaeologist's Luck (+1) rounds/day: 3/7

Wand CLW 8/10
Wand MM 21/25

[/sblock]
 

Dunkel suggests, "We know where the blades come out from. How about we trip the trap, and then wedge something tough like a metal rod or goblin weapon in between the wall and the fallen blade in order to prevent it from resetting?"
 

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