D&D 5E ForgedAnvil D&D 5E Character Generator


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Very minor thing, but I have been noticing this bug for several versions now (currently using 1.60). I use standard encumbrance and uncheck the variant encumbrance option for every character I make. The problem is that, with a character who has less than half of their maximum weight allowance are being flagged as Encumbrance-x on CSI. For example, a human fighter with a strength of 18 who has 114.4 lbs of gear is being flagged as "Encumbrance-10 ft". It looks like the text is being triggered by the variant encumbrance of Strength x 5, even when that variant is not being used.

As always, keep up the excellent work!

Thanks for the feedback, this has been fixed in v1.61 (final)
 

In 1.61BETA3, if you choose the Magic Initiate Feat, the spellcasting chart doesn't give you the lvl 1 (says you are 1 over) but still gives you the cantrips. On the spell list it doesn't give you the DC or anything else as well.
 

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In 1.61BETA3, if you choose the Magic Initiate Feat, the spellcasting chart doesn't give you the lvl 1 (says you are 1 over) but still gives you the cantrips. On the spell list it doesn't give you the DC or anything else as well.

Technically the 1st level spell gained with the Magic Initiate feat is not prepared, when you cast it you must finish a long rest before you can cast it again. If you like you can override the prepared / known spells in the Spellcasting sheet in the Spellcasting section in the "Additional" yellow cell.

The spellcasting ability and DC doesn't show for classes that are do not have the Spellcasting or Pact Magic feature.

Also note that these spells details and Spell Ability / DC appear in the Ability Score & Feats details in CSII
 
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ForgedAnvil:

I need a formula for a lookup.

On the Start tab, in the Attacks section:

- I want to put a formula into the Damage section of the OVERRIDES area that grabs the damage die that the weapon I choose from the Weapon drop down does.

- Basically I want to get the die damage based on Attack2Select (in this case) and add a different ability score modifier (In this case IntMod)

- Basically: =vlookup(Attack2Select,<table_array>,<WeaponDamageColumn)

- I am pretty sure you must have a weapon table you use to lookup the data you use to populate the various sections of the Attacks section of the Start tab. I couldn't find one in the Name Manager. All I could find was your WeaponList table.

Any help would be appreciated.
 

ForgedAnvil:

I need a formula for a lookup.

On the Start tab, in the Attacks section:

- I want to put a formula into the Damage section of the OVERRIDES area that grabs the damage die that the weapon I choose from the Weapon drop down does.

- Basically I want to get the die damage based on Attack2Select (in this case) and add a different ability score modifier (In this case IntMod)

- Basically: =vlookup(Attack2Select,<table_array>,<WeaponDamageColumn)

- I am pretty sure you must have a weapon table you use to lookup the data you use to populate the various sections of the Attacks section of the Start tab. I couldn't find one in the Name Manager. All I could find was your WeaponList table.

Any help would be appreciated.

Implemented named variables for Attack1dmgdice to Attack6dmgdice in v1.61 (final), no lookups required. Though you should use the formula =Attack1dmgdice&text(INTmod,"+0;-0") so the value returned will show + or - depending on the ability score modifier. Also note that the ability modifier will not take into consideration Fighting Styles, Oathbreaker subclass etc.
 
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In the custom section, maybe add something for custom weapons and armor? :P was planning a game with black powder weapons from the DM book.

Thanks for the great work you have done!
 


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