D&D 5E Return to The Temple of Elemental Evil - (full, at the moment)


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TBH, my eyes started crossing when I was reading the dueling rules. Hexiros will probably only act as if he has only a passing interest in the duels, but will likely pay more attention than he lets on.
 

No problem with not everyone into dueling/gauging their companions. Probably after seeing Zanword getting struck in the family jewelry, the fight was just knocked out of everyone.

Please RP as you wish about whatever as you bed down for the night. (Emmry you don't have a bedroll now. As you gave it to Rebeka.) Sunday I will try an wrap up the camping post so that MON afternoon I can destroy the caravan, um.. I mean give the party a chance to save everyone. Yeah that's what I mean.
 

Ok got something done and wish to get feed back see how it looks.

OLD School D&D

graph_P sample.jpg
 



No problem, that should be easy. My question is -

Has anyone found the ability to move both before and after your action (given you have any movement left) troublesome in pbp? I mean say you want to move 10' attack a bandit, then if he falls move another 15' to threat the guy with the bow - only to find out someone else took your spot because you had to wait and see if the first bandit died.?

Think I will be posting HP,AC of monsters to let PC post more descriptively.
 

If we cannot move the tokens ourselves, it is in our best interest to read the posts of people that have gone before us. Otherwise you may waste a post describing how you kill an enemy who moved / fled away or is already killed.

My experience with maps is that it is best to say that events happen in post order and let people move their tokens around (it is DMs responsibility to have last round saved so he can compare positions for illegal moves or triggered OAs :) )

This one offers good control and visibility
https://roll20.net/

while google docs are more free-format, low details, but don't require registration and some business will block roll20 and not google docs.
 


From what I have seen posting order works best. Also, a small OOC statement of intent on the players behalf to give the GM an idea of what the PC would do. Also, I have played in games where the GM posts the full stats, AC and HP of the foes so the player knows when they have killed them etc. I have also had games where, if a spellcasters spell requires a save, they caster rolls the save for the bad guys in the post.
 

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