Take A Quick Look At PATHFINDER UNCHAINED!

Pathfinder Unchained, the "Unearthed Arcana" of the Pathfinder RPG, full of what the designers describe as "crazy ideas" and various alternate rules, tweaks, and subsystems which will mod your game and change the way Pathfinder plays, hits store shelves later this month, and for my money is the most exciting Pathfinder release since the core rulebook! Lead designer Jason "Let us do a book filled with whatever crazy ideas we have floating around in our heads" Bulmahn and designer Mark Seifter offer some info about the variant Barbarian, Monk, Rogue, and Summoner classes in the book.

The barbarian has less math-intensive abilities which adjust derived mechanics rather than the original stats, and gains temporary hit points rather than changing its maximum health.

The monk is more customizable, from kung fu to wuxia mystics, has a full base attack bonus, and some new martial arts strikes like flying kick.

The rogue has a new debilitation abilty, a rogues edge which offers unique uses for skills, and a boost to some rogue talents.

The summoner gains better focus and theme.

It's interesting how Paizo can look at existing classes and note their flaws. The original barbarian is "math-intensive"; the monk's abilities "don't always synergize" and are inflexible; the rogue "needed a way to rule her own niche"; and the summoner "lacks focus and theme". From that perspective, it feels a little more like the Unchained classes are designed to almost "fix" the originals.

You can click on the image for the full article.

PZO1131.jpg
 

log in or register to remove this ad





Well, yeah. It's the first preview. I'm sure you'll know far more than you ever wanted to over the coming weeks.
They've talked it up a few times when it was announced. We know a bit of the content. They've discussed the classes at length, that there's a variant action economy system, a fatigue system for martial characters, and some variant monster rules.

Which is like half the book...

The rest if the book, possibly a good hundred plus pages, is an enigma wrapped in a mystery surrounded by a shroud of secrets.
 


I'm just a little amused that a number of changes to martial characters that some folks feel are necessary to make them more viable are characterized as "crazy ideas" by the lead designer.:p
 

I might have checked this out a few months ago, but after playing mythic, I've kinda soured or burned out on Paizo right now. I've enjoyed pathfinder since I liked it as a continuation of 3.5 rules and 4e didn't appeal to me but its getting to the point that the rules bloat and everything else just is weighing my fun done like a mafia stoolie wrapped in a bag with cement shoes in a lake.
 


Remove ads

Remove ads

Top