TiwazTyrsfist
Adventurer
Oh, you're right. I missed the line about that in the instructions when i looked before.gender i guess
Oh, you're right. I missed the line about that in the instructions when i looked before.gender i guess
Yep. It is easy to miss if you just skim to the "good stuff" lol. The table I posted updates some the age information for starting age.Oh, you're right. I missed the line about that in the instructions when i looked before.
More on topic with the rate of leveling, I will mention this...
As a DM, I usually rule 1 XP per level each day for NPCs to determine normal age past maturity....
Interesting concept. I do something related and assume roughly 1 XP per level each day (300 days per year, with the assumption that many days are taken off or otherwise unproductive) for non-adventuring NPCs to determine level and age.
While 5e's table does make it obvious just how unlikely you are to reach high level staying at home and reading a book (as it were), the small amount it requires to level up would suggest "staying at home" is a rather viable strategy for getting through the first few levels. If an apprentice or squire "stayed in school" for just one more year, they'd hit 2nd level and be rather more formidable.
I think it was removed because most of the time, dying of old age is not fun. It's not heroic and it's not adventurous. Besides, even when I used aging back in 1E etc, except for magical aging, I never had a character, or knew of one, who died from old age. And, loosing strength or con because the campaign went on wasn't enjoyable.
Just another reason I don't use XP for levelingIt's a problem as I see it...
It gets to the point that any elf over a few hundred years old should be 20th level in whatever class they want.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.