I haven't seen a related thread (if there is one - please point me to it!)
Just want some examples of setting specific sourcebooks or modules that you think fit the thread title.
Sourcebooks/modules that do a great job of representing the setting - making you immediately want to play in that world.
Sourcebooks/modules that do a great job making the gameworld seem like something you could really get your players into - etc.
Conversely - what are some sourcebooks/modules that fall short - they don't do a good job of conveying the setting, have serious problems with execution etc?
Any edition is fine - I'm, not looking for 5e specifically.
Just want some examples of setting specific sourcebooks or modules that you think fit the thread title.
Sourcebooks/modules that do a great job of representing the setting - making you immediately want to play in that world.
Sourcebooks/modules that do a great job making the gameworld seem like something you could really get your players into - etc.
Conversely - what are some sourcebooks/modules that fall short - they don't do a good job of conveying the setting, have serious problems with execution etc?
Any edition is fine - I'm, not looking for 5e specifically.