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D&D General What is the appeal of Tolkien fantasy races?


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Oofta

Legend
Rolling Stones laugh at all of you.
I can't get no satisfaction ... from Skeletor Mick Jagger.

tenor.gif
 

Mercurius

Legend
King Crimson > All the bands mentioned in this thread.

Of course, KC isn't a lowly "rock band" - they're prog-rock, which transcends all classic rock.
 

Mercurius

Legend
As for the thread topic, I think Tolkien is the big reason, but that only goes so deep. Elves and dwarves are derived from mythology, and thus have a certain kind of psychological and archetypal resonance. Unlike, say, shardminds.
 

Minigiant

Legend
Supporter
As for the thread topic, I think Tolkien is the big reason, but that only goes so deep. Elves and dwarves are derived from mythology, and thus have a certain kind of psychological and archetypal resonance. Unlike, say, shardminds.

But by that train of thought, there should be a Greco-Roman or Egyptian race in the PHB by now as Greek and Eqyptian Myth match or surpass Norse and Celtic ones in recognition.

Satyr and Jackalman should have been staple races if you go by popularity,
 

Mercurius

Legend
But by that train of thought, there should be a Greco-Roman or Egyptian race in the PHB by now as Greek and Eqyptian Myth match or surpass Norse and Celtic ones in recognition.

Satyr and Jackalman should have been staple races if you go by popularity,
I wasn't talking about popularity. D&D, at least in its inception, was mostly based upon European Medieval mythology and folklore, as well as the quasi-European fantasies of Howard, Anderson, Brackett, Tolkien, Moorcock, Moore, etc.

Dwarves and elves are rooted in the European mythic tradition, which is relevant both ethnographically and psychologically.

Tolkien's depictions of elves and dwarves was, of course, relative to humans as the default. Elves were the fairer, more perfect beings, and in some sense were the third and lowest of immortal beings, after the Valar and Maiar. Dwarves were created by one of the Valar, not Eru, and thus are, in some sense, of a different order.
 


Minigiant

Legend
Supporter
I wasn't talking about popularity. D&D, at least in its inception, was mostly based upon European Medieval mythology and folklore, as well as the quasi-European fantasies of Howard, Anderson, Brackett, Tolkien, Moorcock, Moore, etc.

Dwarves and elves are rooted in the European mythic tradition, which is relevant both ethnographically and psychologically.

Tolkien's depictions of elves and dwarves was, of course, relative to humans as the default. Elves were the fairer, more perfect beings, and in some sense were the third and lowest of immortal beings, after the Valar and Maiar. Dwarves were created by one of the Valar, not Eru, and thus are, in some sense, of a different order.
Rome and Greece are in Europialand though.

I learned about Greco-Roman myths way before Tolkien, Moorcock, etc.

My party's fighter shoulda be a Heracles and clubbed the hell outta the monster that killed us. Not a dwarf. Why dwarf? I wanna an Aesir Paladin protecting the frontlines

Again, the original makeup of the racial lineup seems to be just the chance fandom of the designer's group. If they were horror fans, it would be half-vampires and lycantroopes.
 

Mercurius

Legend
Rome and Greece are in Europialand though.

I learned about Greco-Roman myths way before Tolkien, Moorcock, etc.

My party's fighter shoulda be a Heracles and clubbed the hell outta the monster that killed us. Not a dwarf. Why dwarf? I wanna an Aesir Paladin protecting the frontlines

Again, the original makeup of the racial lineup seems to be just the chance fandom of the designer's group. If they were horror fans, it would be half-vampires and lycantroopes.
There's a significant cultural difference between northern and southern Europe, and perhaps I should have specified northern/British Europe.

But I don't think it is just chance, thus the emphasis on archetypal and mythic. I mean, the simplest explanation is Tolkien, and I think that may be enough to explain why elves and dwarves. Tolkien fandom was HUGE in the late 60s and 70s, and thus loomed large in the halcyon days of D&D.

Similarly, I don't think ideas are intrinsically equal in terms of how deeply they touch and inspire, in the same sense that it isn't random that Tolkien's work became so beloved. There's a reason that shardminds are dead and forgotten, and that other races haven't come close to the popularity of elves and dwarves. I see it as something to do with the deep structure of our collective consciousness, thus the use of archetype (Jung's archetypes being essentially deep structural forms of the collective unconscious). Tolkien seemed to really tap into that, with his world-building.

Now most people don't role-play elves like Tolkien's elves, who are truly different from humans. But I think people are drawn to playing make believe to the best of their ability, and Tolkien's races are extremely evocative.
 

Minigiant

Legend
Supporter
There's a significant cultural difference between northern and southern Europe, and perhaps I should have specified northern/British Europe.

But I don't think it is just chance, thus the emphasis on archetypal and mythic. I mean, the simplest explanation is Tolkien, and I think that may be enough to explain why elves and dwarves. Tolkien fandom was HUGE in the late 60s and 70s, and thus loomed large in the halcyon days of D&D.

Similarly, I don't think ideas are intrinsically equal in terms of how deeply they touch and inspire, in the same sense that it isn't random that Tolkien's work became so beloved. There's a reason that shardminds are dead and forgotten, and that other races haven't come close to the popularity of elves and dwarves. I see it as something to do with the deep structure of our collective consciousness, thus the use of archetype (Jung's archetypes being essentially deep structural forms of the collective unconscious). Tolkien seemed to really tap into that, with his world-building.

Now most people don't role-play elves like Tolkien's elves, who are truly different from humans. But I think people are drawn to playing make believe to the best of their ability, and Tolkien's races are extremely evocative.

I'm not talking shardminds.

Hercules was more popular and well known than elves and dwarves. Tolkien and D&D elves and dwarves are many steps more humanized than mythological ones.

So if you are going the mythology angle, then there should have been a Greek and Egyptian core race long ago as more people know and can identify their myths. If you go the mythology angle, minotaurs, satyrs, centaurs, jackalmen, catfolk, and lizardmen would have been more central to D&D.

But it wasn't. It is elves, dwarves, and hobbits because the creators of D&D had massive Tolkien fans at their table and geared the game to that fandom over a more generally popular fandom like Greeks and Egyptians. Heck there are barely any Norse or Celtic inspired items in base D&D.
 

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