D&D 5E Survivor 5E - Rules Options and Variants - FEATS WINS!

Undrave

Legend
Action Options 28
Automatic Success 15
Building Strongholds 36 gotta keep in check, nothing personal.
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 22
Equipment Sizes 16
Facing 20
Fear and Horror 9
Feats 27
Healer's Kit Dependency 37
Healing Surges 15
Hero Points 12
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 18
Inspiration 24
Level Advancement without XP 24
Loyalty 14
Massive Damage 21
Mixing Potions 33
Morale 28
More Difficult Magic Item Identification 30
Multiclassing 26
Playing on a Grid 19
Plot Points 21
Proficiency Dice 26
Renown 18
Rest Variant - Gritty Realism 23
Scroll Mishaps 26
Selling Magic Items 15
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 21
Wands Don't Recharge 4
 

log in or register to remove this ad


OB1

Jedi Master
Action Options 28
Automatic Success 15
Building Strongholds 37
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 22
Equipment Sizes 16
Facing 20
Fear and Horror 9
Feats 27
Healer's Kit Dependency 37
Healing Surges 15
Hero Points 12
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 18
Inspiration 24
Level Advancement without XP 24+1=25
Loyalty 14-2=12
Massive Damage 21
Mixing Potions 33
Morale 28
More Difficult Magic Item Identification 30
Multiclassing 26
Playing on a Grid 19
Plot Points 21
Proficiency Dice 26
Renown 18
Rest Variant - Gritty Realism 23
Scroll Mishaps 26
Selling Magic Items 15
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 21
Wands Don't Recharge 2
 

Yardiff

Adventurer
Action Options 28
Automatic Success 15
Building Strongholds 37
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 22+1=23
Equipment Sizes 16
Facing 20
Fear and Horror 9
Feats 27
Healer's Kit Dependency 37
Healing Surges 15
Hero Points 12
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 18
Inspiration 24
Level Advancement without XP 25-2=23
Loyalty 12
Massive Damage 21
Mixing Potions 33
Morale 28
More Difficult Magic Item Identification 30
Multiclassing 26
Playing on a Grid 19
Plot Points 21
Proficiency Dice 26
Renown 18
Rest Variant - Gritty Realism 23
Scroll Mishaps 26
Selling Magic Items 15
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 21
Wands Don't Recharge 2
 

chrisrtld

Adventurer
Action Options 28
Automatic Success 15
Building Strongholds 38
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 23
Equipment Sizes 16
Facing 20
Fear and Horror 7
Feats 27
Healer's Kit Dependency 37
Healing Surges 15
Hero Points 12
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 18
Inspiration 24
Level Advancement without XP 23
Loyalty 12
Massive Damage 21
Mixing Potions 33
Morale 28
More Difficult Magic Item Identification 30
Multiclassing 26
Playing on a Grid 19
Plot Points 21
Proficiency Dice 26
Renown 18
Rest Variant - Gritty Realism 23
Scroll Mishaps 26
Selling Magic Items 15
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 21
Wands Don't Recharge 2
 

Omand

Hero
Action Options 28
Automatic Success 15
Building Strongholds 38
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 23
Equipment Sizes 16
Facing 20
Fear and Horror 7 - 2 = 5
Feats 27
Healer's Kit Dependency 37
Healing Surges 15
Hero Points 12
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 18
Inspiration 24
Level Advancement without XP 23
Loyalty 12
Massive Damage 21
Mixing Potions 33 + 1 = 34
Morale 28
More Difficult Magic Item Identification 30
Multiclassing 26
Playing on a Grid 19
Plot Points 21
Proficiency Dice 26
Renown 18
Rest Variant - Gritty Realism 23
Scroll Mishaps 26
Selling Magic Items 15
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 21
Wands Don't Recharge 2
 

Eyes of Nine

Everything's Fine
Action Options 28
Automatic Success 15
Building Strongholds 38
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 23
Equipment Sizes 16
Facing 20
Fear and Horror 5
Feats 27
Healer's Kit Dependency 37
Healing Surges 15
Hero Points 12
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 18
Inspiration 24
Level Advancement without XP 23
Loyalty 12
Massive Damage 21
Mixing Potions 34
Morale 29
More Difficult Magic Item Identification 30
Multiclassing 26
Playing on a Grid 19
Plot Points 21
Proficiency Dice 26
Renown 18
Rest Variant - Gritty Realism 23
Scroll Mishaps 26
Selling Magic Items 15
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 21
Wands Don't Recharge 0
 

Zio_the_dark

The dark one :)
Action Options 28
Automatic Success 15
Building Strongholds 38
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 23
Equipment Sizes 16
Facing 20
Fear and Horror 5
Feats 27
Healer's Kit Dependency 38
Healing Surges 15
Hero Points 10
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 18
Inspiration 24
Level Advancement without XP 23
Loyalty 12
Massive Damage 21
Mixing Potions 34
Morale 29
More Difficult Magic Item Identification 30
Multiclassing 26
Playing on a Grid 19
Plot Points 21
Proficiency Dice 26
Renown 18
Rest Variant - Gritty Realism 23
Scroll Mishaps 26
Selling Magic Items 15
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 21
 

Argyle King

Legend
Action Options 28
Automatic Success 15
Building Strongholds 38
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 23
Equipment Sizes 16
Facing 20
Fear and Horror 5
Feats 27
Healer's Kit Dependency 38
Healing Surges 15
Hero Points 10
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 18
Inspiration 24
Level Advancement without XP 23
Loyalty 12
Massive Damage 21
Mixing Potions 34
Morale 29
More Difficult Magic Item Identification 30
Multiclassing 26
Playing on a Grid 19
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 23
Scroll Mishaps 26
Selling Magic Items 15
Skill Variants 20
Slow Natural Healing 18
Training to Gain Levels 21
 

akr71

Hero
Action Options 28
Automatic Success 15
Building Strongholds 38
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 23
Equipment Sizes 16
Facing 20
Fear and Horror 3
Feats 27
Healer's Kit Dependency 38
Healing Surges 15
Hero Points 10
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 18
Inspiration 24
Level Advancement without XP 23
Loyalty 12
Massive Damage 21
Mixing Potions 34
Morale 29
More Difficult Magic Item Identification 30
Multiclassing 27
Playing on a Grid 19
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 23
Scroll Mishaps 26
Selling Magic Items 15
Skill Variants 20
Slow Natural Healing 18
Training to Gain Levels 21
 

Remove ads

Top