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The Mourning After (Horror) (IC)

Dex save: 1D20 = [19] = 19 - forgot this one at the start
Ozzar was ready when the tower came crashing down so he was as far away as he could be and jumped away as the wreckage landed. He was still hurt by splinters and debris, but nothing it could have been.

Ozzar nods at Lazharis as he takes heavy crossbow off him. Not quite the standard guard issue, but close enough. He points it loading as he goes. Fancy weapons aren't his thing, but this one is nice, big and heavy thing made for his strength.

The bolt leaps forward with a satisfying th-swish-clang-thud, the last part sound of the bolt punching through the armor of an unfortunate guard.
"Slavers, your operation is illegal! Surrender now and live! Well, those that aren't eaten by that thing! Go, git!"


Free interact: take the crossbow
Action: shoot leftmost guard blocking the way out
Crossbow attack; P damage: 1D20+2 = [13]+2 = 15
1D10 = [9] = 9


Move: toward the guards
 
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Hades#2

Explorer
Xian

Xian keeps an eye on the creature, hoping it ignores the prisoners. He focuses on the nearest guard and utters a single word.


"Flee!"

Xian then cautiously heads towards the exit.

Ooc: Casting 1st level spell Command, verbal only. Wisdom save DC 13.
 

Neurotic

I plan on living forever. Or die trying.
Malix moves toward the guards and veers toward the one that breaks formation.

OOC: if either Ozzar or Xian disable the guard he goes for the space opened
 

Leatherhead

Possibly a Idiot.
Jailbreak! round 3

Ozzar’s bolt fells a guard, while the party’s words fall upon deaf ears. With the increasing pressure from the advancing group of people, the remaining guards form up to block off the exit. The wounded guard thrusts his spear at Lazharis, but the weapon narrowly misses as the elf unflinchingly advances. In response, the guard next to him also attacks, this time landing a blow that leaves the elf bleeding. “Stay back, you lot! We’re warning you!” The last screams with a cracking voice.

In the background, the Heavy Guard and the Ogre-bird trade blows, the guard’s mace leaving a small dent in the creature's hulking hide, while the Ogre-bird’s claws land mighty blows against the bloody guard.

The prisoners scatter as far back as they can, but the fences prevent them from getting far.

Vesile whispers to her ally. “Don’t die yet! I’m moving into position, get ready for it!” As she creeps along the rubble of the tower.

GM:
Guard made his saving throw!
Wisdom Save: 1D20= [17] = 17

Guard Misses a spear attack!
Spear: 1D20+3 = [10]+3 = 13 1D6+1 = [6]+1 = 7

Guard Lands a spear attack, for a bit of damage!
Spear: 1D20+3 = [18]+3 = 21 1D6+1 = [3]+1 = 4

Current Map
Escape round 3.jpg

I moved the Prisoners off the map, to make it easier on myself, hah.

V: Vesile
M: Malix
E: Maladiel
O: Ozzar
L: Lasharis
X: Xian

B: The Ogre-Bird

G: Guard. Armed with a spear and shield.
Z: a dead guard
H: Heavy guard. Armed with mace, shield, and heavy crossbow.
A: a dead heavy guard

The recently dead guard in the south had one pack on him, the guard standing in the middle of the exit has another.

Ogre-Bird. AC 15, HP ??, Passive Perception: 13, Initiative: 15
Guard X3. AC: 16, HP 11, Passive Perception: 12, Initiative : 10
Heavy Guard. AC 16, HP 32, Passive Perception: 10, Initiative: 16.

G1: 0/11 (dead)
G2: 4/11 (bloody)
G3: 11/11
G4: 11/11
H1: 0/32 (dead)
H2: 12/32

B: -21 (slightly hurt)

Vesile: AC 14, HP ??, Passive Perception: 13, Initiative: 7.

Lazharis. AC: 14, HP: 3/9, Passive Perception: 14, Initiative: 21 (bloody)
Maladiel. AC: 12, HP: 5/7, Passive Perception: 14, Initiative: 22, Spells: 2/2. FBTG: 1/1.
Malix. AC: 17, HP: 8/10, Passive Perception: 15, Initiative: 8
Xian. AC: 13, HP: 7/9, Passive Perception: 13, Initiative: 7, Spells: 1/2 + D, BI: 3/3
Ozzar. AC 16: HP: 13/11, Passive Perception: 13, Initiative: 10?, SW: 1/1,
 

JustinCase

the magical equivalent to the number zero
"Dolor!" Maladiel intones again, this time pointing at the guard who ordered them to stop and magically thrusting an invisible spike of hurtful might into the poor man's head.

Then the half-elf moves to his right, off the tower remnants towards the watchtower still standing, hoping to be able to reach the dead guard's pack.

OOC: Cast mind sliver at the guard who injured Lazharus (guard must make an Intelligence save (DC 13) or take 1D6=2 psychic damage and substract 1D4=2 from his next saving throw before the end of my next turn).

Then move to the South-West, to the side of the next watchtower, hopefully reaching Z's pack on the next turn.
 

FitzTheRuke

Legend
Lazarus felt the tip of the spear go into his side and he smiled. It was nice to feel something, anything, again since the experiment had changed him. His reaction was so strange, that the guards were confused for a moment, which Lahzaris took advantage of, reaching over the one in the middle and grabbing his pack, Lahzaris pulled it over the guards head.

OOC: Is it an action to grab a pack? Should I roll a grapple?
 

"Oy, wait for me!"
Ozzar looks at the wild melee near him and decides to follow the group rather than shooting again. He runs across broken tower toward the breach in the fence.
"We need to go!"
Dash and move: S + S + SE + S + SE (this assumes difficult terrain, otherwise, shoot leftmost guard)
 




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