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D&D General Younger Players Telling Us how Old School Gamers Played

No thanks, just all white albacore in water for me.

I'm not trying to sell if your already buying. Preference is preference. But tuna with olive oil is tender, has a nice marinated flavor and doesn't even need mayonnaise (for those who use it). People who just think of canned tuna one way might be pleasantly surprised if they give it a try.
 

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CleverNickName

Limit Break Dancing
lots of Big Lion energy in the first post.

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  • The bar of entry was incredibly low. Someone who had never even heard of D&D could be ready to play in 20 minutes, and be playing like a seasoned veteran 2 hours later. All the books and dice you needed were sold in a boxed set for $19 at the mall.
The chargen "minigame"* that exists now?

HA! You could create a character in 5 minutes flat.

Do you need a backstory? How's this- "Krag has a sword. Krag likes adventure."

Done and done.



*Minigame is a misnomer- more of a maxigame.
how long does it take to make a 1st level character for base 5e?

pick stats, race, background and class... copy down equipment. Done
 

For all the canned tuna doubters, try tuna canned with olive oil, it will change how you think about canned tuna.
Tuna is a tasty fish, any which way you slice or season it (and the cost of getting it to market fresh will always make preserved versions massively more affordable). I suspect it isn't the flavor that is the issue. I suspect it is changes in food experience are the culprit.

Obviously globalism has change palates a lot, and there are more normal meals in the mix (I'm gen X, and when I hit adulthood my normal meals included everything my folks had, plus huge numbers of Asian, Mexican, Middle Eastern, Indian, and so on dishes they would have only ordered at restaurants, if at all. 20-30 years down the line it is even moreso). Or, since we're talking about a cheap, fast, potentially make-for-your-kids food product, lunchables, pizza rolls, and gogurt now exist.

Also food purchasing and storing has changed. Tiny 1940s fridges are long gone, and multi-car families are more prevalent. Thus, grocery shopping more times per week and/or storing more protein cold and fresh is significantly more practical. If I'm right, I suspect canned chicken breast, hash, potted meat, and Vienna sausages are similarly less popular.

I'm not trying to sell if your already buying. Preference is preference. But tuna with olive oil is tender, has a nice marinated flavor and doesn't even need mayonnaise (for those who use it). People who just think of canned tuna one way might be pleasantly surprised if they give it a try.
I mean, I agree, but as always with demographic trends, the people to whom you need to make the argument generally aren't conveniently present (a problem the people advertising these things also bemoan).
 


Clint_L

Hero
Yeah, I don't actually see the guts of the game today as that different from how I ran my campaigns back in 1e. I'm a way better DM, but this guy doesn't seem to understand that there was a huge distinction between what was in the rules and how the game was actually played (I think the great strength of 5e is that it has made the rules much closer to how the game is actually played).

Take the "real time" "rule" that the video alludes to. That basically just comes from Gygax's own Lake Geneva gaming group, which was tied into the modules that he would write and run at Gen Con. But nobody else actually thought that we were part of Gygax's actual campaign, or that games had to follow real life time.

That said, this sort of video doesn't bug me. I find them entertaining, and I just roll my eyes at the absurdities.
 



CleverNickName

Limit Break Dancing
how long does it take to make a 1st level character for base 5e?

pick stats, race, background and class... copy down equipment. Done
I mean, that's assuming the player has at least heard of D&D--which wasn't always the case back in the 1980s. And it assumes that the new player has at least heard of elves and dwarves, and alreay knows the differences between a sorcerer and a warlock and a wizard. These names and assumptions are not always intuitive.

Because if you've never played D&D before, it can take hours to bring you up to speed. The first thing you'll need to do is read 32 pages of the Player's Handbook and pick the Race (and possibly Subrace) you want to play. Then you need to read through 74 more pages of the Player's Handbook and decide on a class to play. Then there's another 19 pages of reading (but let's be honest, you're only skimming now) to decide on your Background.

And then there's weapons and equipment to decide on, maybe some cantrips and spells to select, some feats to read through, etc. Everyone else at the table will strongly discourage you from playing a spellcaster, and from buying your own equipment, and from rolling your ability scores, etc., because it's been two hours and everyone is frustrated with the delay. (I hope you wanted to play Lancelot or Conan, because that's what everyone at the table is going to tell you to play.)

YMMV, and of course I'm exaggerating...but my point still stands: it takes considerably longer today than it did in the 1980s. 5E is worlds better in this respect than it was back in the era of 3E/Pathfinder, but it's still not as easy as B/X or BECM. Not even close.
 
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darjr

I crit!
Yeah, I don't actually see the guts of the game today as that different from how I ran my campaigns back in 1e. I'm a way better DM, but this guy doesn't seem to understand that there was a huge distinction between what was in the rules and how the game was actually played (I think the great strength of 5e is that it has made the rules much closer to how the game is actually played).

Take the "real time" "rule" that the video alludes to. That basically just comes from Gygax's own Lake Geneva gaming group, which was tied into the modules that he would write and run at Gen Con. But nobody else actually thought that we were part of Gygax's actual campaign, or that games had to follow real life time.

That said, this sort of video doesn't bug me. I find them entertaining, and I just roll my eyes at the absurdities.
Yea I feel the same about 5e. It much closer to how we actually played. And watching Chris Perkins DM during 4e and after I think it matches how he actually runs things better too.

Coarse it’s very nature may just be allowing us to better play it the way we like.
 

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