What We Lose When We Eliminate Controversial Content

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Faolyn

(she/her)
So this is a bad point for several reasons, the most obvious of which is that Nazis in wargames are almost always incredibly sanitized. Yes, we don't think of them as Nazis largely because their forces don't really resemble them beyond uniforms and equipment: we aren't showing off their ideology, we can't play their war crimes, etc... You don't engage with that aspect of it at all and it ends up making Nazis in a wargame just another army to collect.
I have to wonder how many of the WWII type of games (both realistic and fantastic) ever venture into the actual concentration camps. The only RPG that takes place in that era that I own is GURPS WWII (published 2001). That book is almost entirely about warfare (no fantasy at all in it), with only two small sidebars referencing the actual Holocaust--maybe four or five short paragraphs worth of text.
 

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Thourne

Hero
D&D does: 12+.

Which means it's not even PG-13.

How many PG-rated shows and movies show the horrors of slavery? Probably not that many.
Roots was TV-14 as an example.
Most movies such as 12 Years a Slave are rated R in the US.(and I have no idea what an edited for tv version would come in at)
 

Faolyn

(she/her)
Hard pass on the manga (not a fan of the style) but I'll check out the other. Thanks!
Fair enough--although I will say it's not the "big eyes small mouth" type of art (I'm not hugely fond of that art style either).

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Faolyn

(she/her)
That qualifies as increased difficulty per the game, though. @Ruin Explorer is increasing actual encounter difficulty and you are increasing effective monster difficulty.

DMG page 85 under Modifying Encounter Difficulty. If terrain is favorable to the monsters, that increases the difficulty one step. If there are other advantages the monsters have, it increases more steps. So if there are 2 drawbacks(monster benefits), a moderate encounter becomes deadly.
I literally don't care what the rules say on that. If the CR system is so weak that having monsters fire arrows from a distance means a combat isn't balanced, then the CR system is broken.
 

Maxperson

Morkus from Orkus
So 1.5(yes, I know that isnt possible) to 2 of them would have been more appropriate for a Moderate difficulty fight?
Edit: Or purely mathematically just 1?
I was off. It's not 18k per day for the party, it was 18k per day per PC over 6-8 encounters. That single fight was 3900xp per PC for a total of 15800x2 for 4 creatures. So 31600. Almost half of the daily budget. That comes to 7900xp per PC which as noted is well above deadly for a 15th level group.

A single of those monsters would be very easy at 3900 divided by 4 or 975 per PC, which is well below the 1250 per PC for an easy 15th level encounter. Two of them would be 11,700 divided by 4. So 2925 each PC and is a moderate encounter. Three of them becomes a hard and almost deadly encounter at 5850 each PC. Four or more of them is in the deadly range.
 

Thourne

Hero
I was off. It's not 18k per day for the party, it was 18k per day per PC over 6-8 encounters. That single fight was 3900xp per PC for a total of 15800x2 for 4 creatures. So 31600. Almost half of the daily budget. That comes to 7900xp per PC which as noted is well above deadly for a 15th level group.

A single of those monsters would be very easy at 3900 divided by 4 or 975 per PC, which is well below the 1250 per PC for an easy 15th level encounter. Two of them would be 11,700 divided by 4. So 2925 each PC and is a moderate encounter. Three of them becomes a hard and almost deadly encounter at 5850 each PC. Four or more of them is in the deadly range.
Thank you for the breakdown and coming back to clarify/correct.
I appreciate it.
 

Thourne

Hero
Evidence? Every poll, every Dragon Magazine reader poll, every picture of Gen Con or any other gaming convention, every shred of evidence that isn’t just somieone’s personal anecdote tells me that you are wrong.
Let me ask you a question that I believe the answer might explain part of the difference in what we have seen.
When you say "the hobby" what do you mean? Are you speaking of the whole of TTRPGs in general or are you speaking of specifically D&D?

Also, if you want some hard numbers Google the 1999 market research data done by Wizards of the Coast.
As much as I am sure it would likely run biased towards D&D players it returned a 19% female player base for TTRPGS in general, in 1999.
 


Maxperson

Morkus from Orkus
I literally don't care what the rules say on that. If the CR system is so weak that having monsters fire arrows from a distance means a combat isn't balanced, then the CR system is broken.
Just firing arrows at a distance doesn't mean much, since the party has ranged weapons/spells as well and are more effective at using them. To make ranged monsters an improved threat, you need to set up the battlefield to give them and not the PCs an advantage. Height that makes them hard to reach, cover and so on.
 

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