D&D General Teased Lorwyn-Shadowmoor Supplement Crosses Magic: the Gathering and D&D

WotC has teased an upcoming Magic: The Gathering / Dungeons & Dragons crossover supplement. No info has been given other than a mention of Lorwyn-Shadowmoor and an art piece by Jesper Ejsing.

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Lorwyn-Shadowmoor is a Magic: the Gathering plane. The official MtG page for it describes it as:

Lorwyn is an idyllic world where races of fable thrive in perpetual midsummer. Its dark reflection, Shadowmoor, exists in perpetual gloom, its citizens bitterly transformed and locked in a desperate battle for survival.

Lorwyn is the land where the sun never set. Covered with dense forests, meandering rivers, and gently rolling meadows, it knows no nights or winters. One of the few planes without humans, it's populated by the short-statured kithkin, hot-tempered flamekin, petty-thief boggarts, territorial treefolk, diplomatic merfolk, iconoclastic giants, and mischievous faeries, all living together in harmony.

Also among them: the elves, Lorwyn's most favored and feared race. In a world of unspoiled nature, they consider themselves the paragons of this beauty. Signs of elvish supremacy are widespread, from their gilded forest palaces to their mercilessness toward "lesser" races. Despite the elves' dominion, Lorwyn's people thrive, respecting community and tradition.

The land itself, ancient and verdant, is locked in a perpetual cycle—and every three centuries, that cycle transforms the plane into Shadowmoor.

The mirror-image of Lorwyn, Shadowmoor is a realm of perpetual dusk and gloom. Here, the plane's races, without knowledge of their previous selves, are locked in a life-and-death struggle for survival. Like the plane itself, its denizens are transformed into darker versions of themselves.

The kithkin, once communal and cooperative, are isolated and xenophobic. The helpful, silver-tongued merfolk are now assassins and saboteurs. The boggarts, once mischievous and hedonistic, are vicious and warlike. The blighted treefolk are murderous. Wrathful giants drag around huge pieces of the land.

The transformations of the flamekin and elves are perhaps the most dramatic. Once bright and seeking transcendence, the flamekin are now smoking skeletons seeking revenge. Meanwhile, the vain elves are humbled and heroic in Shadowmoor, protecting every glimmer of beauty and light.

Only one race and one place remain unchanged: the faeries and their home of Glen Elendra. The fae are the fulcrum of this transforming plane—for it was their queen, Oona, who caused it.


This isn't the first such crossover--Ravnica, Strixhaven, and Theros were all Magic: the Gathering settings. Additionally, over the past few years, WotC has put out PDF D&D supplements for the MtG worlds of Amonkhet, Dominaria, Innistrad, Ixalan, Kaladesh, and Zendikar.
 

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The previous Magic Setting books were really fresh in departing from D&D "house style" in art...and honestly I think Guildmasters Guide to Ravnica had a big influence on the direction the D&D team took the art design in the new books.

Dunno if you read the previous three Msgic books, but they did great things with Monster design.
I've read Theros, but not the other two! Might be inclined to check them out more, now!
 

I've read Theros, but not the other two! Might be inclined to check them out more, now!
Strichaven is the weakest probably, but I give it big props for trying to do something different from any other D&D book, ever: it provides an 8 Semester College career campaign, with rules for tests, cliques and sports and other stuff.

Ravnica is brilliant, offering sort of Magitech Cyberpunk Ecumenopolis (whole planet is one big High Fantasy city controlled by magically powerd Corpos...I mean. GUILDS!).
 

Strichaven is the weakest probably, but I give it big props for trying to do something different from any other D&D book, ever: it provides an 8 Semester College career campaign, with rules for tests, cliques and sports and other stuff.

Ravnica is brilliant, offering sort of Magitech Cyberpunk Ecumenopolis (whole planet is one big High Fantasy city controlled by magically powerd Corpos...I mean. GUILDS!).
You've definitely piqued my interest!
 

I wonder how they'll title this book? "____'s Guide to Lorwyn and Shadowmoor"? Or will they hyphenate it, like in the post, as "Lorwyn-Shadowmoor"?
 

I wonder how they'll title this book? "____'s Guide to Lorwyn and Shadowmoor"? Or will they hyphenate it, like in the post, as "Lorwyn-Shadowmoor"?
Apparently this was addressed in the course of the fairly recent Phyrexian Invasion plotlije in Magic (which involved the entire Multiverse in a war against demonic Borg assimilators), and the combined world from after the old storyline resolution is just called Lorwyn. Apparently repelling the Phyrexians brought the various peoples of Lorwyn together, WW2 style?
 

Apparently this was addressed in the course of the fairly recent Phyrexian Invasion plotlije in Magic (which involved the entire Multiverse in a war against demonic Borg assimilators), and the combined world from after the old storyline resolution is just called Lorwyn. Apparently repelling the Phyrexians brought the various peoples of Lorwyn together, WW2 style?
That makes sense!
 



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