Jeremy Crawford Also Leaving D&D Team Later This Month

jeremy crawford.jpg


Jeremy Crawford is leaving Wizards of the Coast later this month. Screen Rant (via me!) had the exclusive announcement. Crawford was the Game Director for Dungeons & Dragons and was one of the guiding forces for D&D over the past decade. In the past year, Crawford has focused on the core rulebooks and leading the team of rules designers. He has also been a face of Dungeons & Dragons for much of 5th Edition, appearing in many promotional videos and DMing Acquisitions Incorporated Actual Play series.

He joins Chris Perkins in leaving the D&D team in recent weeks. Perkins, who was the Creative Director for D&D, announced his retirement last week. Both Perkins and Crawford appear to have left Wizards on their terms, with Lanzillo very effusive with her praise of both men and their contribution in our interview.

On a personal note, I've enjoyed interviewing Jeremy over the years. He was always gracious with his time and answers and is one of the most eloquent people I've ever heard talk about D&D. I'll miss both him and Chris Perkins and look forward to their next steps, wherever that might be.
 

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Christian Hoffer

Christian Hoffer


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Yeah I call BS, for one thing, who goes to Screen Rant for something like this? Someone who perhaps prefers to talk to a site that won't ask probing questions or challenge WotCs narrative.

Let's see Ray Winniger, Cynthia Williams, Kyle Brink, Chris Perkins, Chris Cao, Jeremy Crawford, the cast majority of the Sigil Team, Dan Dillion, who knows who else.

I'll also note that Jeremy Crawford & Chris Perkins had both gotten promotions recently had they not?

Look I was skeptical until this as well, but it's piling up to be too much to believe WotCs narrative.
And what is WotC narrative. I don’t know if Crawford has been interviewed yet, but Perkins straight up said he is retiring from DND. It was his choice, but he wanted to do it. Is there any good reason for him to sell another narrative?
 





I think people are getting a bit carried away on Shadowdark. Sure, it got a lot 13,000 sales. That's great for an indie publisher. But, that's not representative of "older fans." That's barely a rounding error in the quantity of older fans.
Before the latest kickstarter it was 43000 + sales.

Yes a drop in the bucket compared to the ocean of 5e players handbooks. I think it's fantastic and the growing player base is convenient too. My favorite local game store just got a bunch on the shelves too.

Edit: I went back and rewatched the video. It's more like 43000 physical books. 3000 of which were premium covers. Not including digital sales.

See the audio and question by Ben Riggs here
 
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Folks say this a lot and very rarely elaborate in detail.
Please elaborate in detail.
Im just not digging the move to more concrete rules. I really enjoyed the "rulings" feel of core 5e. Not a fan of weapon properties either. It's definitely a personal choice on my end. Not sure what I was expecting, 5e24 feels like a natural progression. I guess I would have preferred less rules.
 

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