eyeheartawk
#1 Enworld Jerk™
I really dig old school play in certain aspects but dungeon design is not one of the things that ever clicked for me. Hommlet is a great example, assuming the PCs don't miss going to the Moathouse entirely they will immediately encounter a bunch of rooms with nothing noteworthy in them, for example. I'm not 15 anymore, you know how hard it is to get 6 40 year olds around a table at the same time? I can't afford to be wasting time like that.Never quite got the great praise for Hommlet. There isn't really an adventure in the town, and the link to the Moathouse is only mentioned once. IMO.
Don't ever recall playing/running D3 so will check out it's number oneness.
I love Greyhawk, but the vast majority of adventures set in there don't do anything for me. Definitely not a problem unique to Greyhawk though.