Video Games You Wish Existed

Reynard

aka Ian Eller
Supporter
What video games do you wish someone would make? It could be anything, from a certain licensed video game to a remke or sequel to a much beloved classic to just a concept you have never seen before.

And maybe, if you share it in this thread, someone will point you to a similar game that actually exists!

One thing I think would be really fun is a "GM Simulator". Take the weird tower defense style "make a dungeon to defeat the heroes" of Dungeon Keeper likes, but also add Sims style happiness meters for the players of the heroes. You can't just murder them whenever they try and get in, otherwise you won't have any players. And the players are randomly generated "player types" so you might have to make sure there are romanceable NPCs or big dragons to fight or whatever makes that particular player happy.

Another game that I really, really want is "Super Skyrim" -- that is, a "old school" (pre-FO4) Bethesda style open world super hero game. And not a pre-made story like Infamous, but a blank slate (non voiced) protagonist with Champions level power possibilities and a reactive world/NPCs.

What about you? What video games do you wish existed?
 

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The game I'd most like to see is something that's totally technically possible, which is a game that combines:

First or third person perspective (if it can only be one, third)
A proper seamless open world (I'm willing to accept loading screens for dungeons, but not every bloody house)
Strong replayability of content (whether through procedural generation, randomization, just being vast, strong reactivity or w/e)
Optional 2 (or more) player co-op that's drop-in, drop-out and works well! <- this is strongest requirement and the most rarely seen
Actually good combat gameplay that's fun/engaging
A cool fantasy setting
Really strong visual design/atmosphere
Easy enough for people who aren't "hardcore" or "git gud" types* to have a good time (don't mind how this is done, whether being generally fairly approachable, individual difficulty modes for each player, different classes which are differently difficult or w/e)

There are games that, separately, have these things, or even several of them. There are none that have all of these. And there's no technical bar to all of them existing together, nor do any actually conflict design-wise.

Skyrim, Dragon's Dogma 1/2, Elden Ring, Avowed, Outward, Witcher 3, Vermintide 1/2, Darktide and others all have "parts of the puzzle", but just no-one has put it together.

* = I have absolutely gitted gud, but most of my friends have not, and I don't blame them for that!
 

The game I'd most like to see is something that's totally technically possible, which is a game that combines:

First or third person perspective (if it can only be one, third)
A proper seamless open world (I'm willing to accept loading screens for dungeons, but not every bloody house)
Strong replayability of content (whether through procedural generation, randomization, just being vast, strong reactivity or w/e)
Optional 2 (or more) player co-op that's drop-in, drop-out and works well! <- this is strongest requirement and the most rarely seen
Actually good combat gameplay that's fun/engaging
A cool fantasy setting
Really strong visual design/atmosphere
Easy enough for people who aren't "hardcore" or "git gud" types* to have a good time (don't mind how this is done, whether being generally fairly approachable, individual difficulty modes for each player, different classes which are differently difficult or w/e)

There are games that, separately, have these things, or even several of them. There are none that have all of these. And there's no technical bar to all of them existing together, nor do any actually conflict design-wise.

Skyrim, Dragon's Dogma 1/2, Elden Ring, Avowed, Outward, Witcher 3, Vermintide 1/2, Darktide and others all have "parts of the puzzle", but just no-one has put it together.

* = I have absolutely gitted gud, but most of my friends have not, and I don't blame them for that!
Valheim on a dedicated private server is close.
 

Valheim on a dedicated private server is close.
Valheim was a game I bought day 1 because I thought it was definitely checking a lot of these boxes, and it is pretty good, but it's so focused on survival and crafting, and doesn't really have an interesting or cool open world, or nor actual good combat (albeit way above average for the survival-crafting genre!). Kind of need something a bit like that or Enshrouded but just dropping the survival-crafting elements (which are very non-optional in Valheim and I suspect Enshrouded) in favour of more actual focus on tight combat design, cool enemies, a world that actually has NPCs/quests/etc. and so on.
 

Valheim was a game I bought day 1 because I thought it was definitely checking a lot of these boxes, and it is pretty good, but it's so focused on survival and crafting, and doesn't really have an interesting or cool open world, or nor actual good combat (albeit way above average for the survival-crafting genre!). Kind of need something a bit like that or Enshrouded but just dropping the survival-crafting elements (which are very non-optional in Valheim and I suspect Enshrouded) in favour of more actual focus on tight combat design, cool enemies, a world that actually has NPCs/quests/etc. and so on.
Yeah. I want games to let us turn dials on things like survival elements, rather than bundling everything into specific difficulty levels.
 

We did have a weirdly good time with the bizarre Pokemon rip-off survival-crafter Palworld, I think in part because you can automate a lot of the production by leaving it to the Pals (sadly Nintendo is intent on trying to sue the game into destruction in a very petulant way), equip food to auto-eat, and so on.
 

I had a dream once. Like, an actual dream, not the figurative kind. It was about a game that was loosely Freedom Force but with Transformers. I still want that game.

I also would like to see a game that was basically a Pokemon RTS where your units all have subordinate summonable units. Managing your summons so that do not die willy nilly would be part of the skill cap. Heavily inspired by implied backstory of Lt. Surge from the Vermillion Gym, but probably with a medieval rather than modern setting.

Also I want to see a game I would call simply RGB that was Black & White mashed together with TRON's digital world.
 


This one is barely tangible at the moment as the board game for Battletech Succession Wars is in the middle of redevelopment and will be out at some unknown date, I'd like a digital version of it at launch. I have a feeling it will be one of those 2-4 hour (if you know the rules and have played it) type BGs and those are always hard to get to the table.

Along the same lines, id like a Birthright D&D setting video game. Something thats akin to Pathfinder's Kingmaker from Owlbear but with Birthright as the setting.

Traveller getting a modern video game experience would also be a wish (how many do I get?)

It exists, but I wish Champions of Norrath would get a republish on modern consoles/PC so I could play it again. They did this with Baldurs Gate: Dark Alliance.

Oh, and a sequel to the incredible 2018 Battletech game by Hairbrained schemes that introduces the Clans. (which was bought by paradox and so for reasons is not happening...)
 

This one is barely tangible at the moment as the board game for Battletech Succession Wars is in the middle of redevelopment and will be out at some unknown date, I'd like a digital version of it at launch. I have a feeling it will be one of those 2-4 hour (if you know the rules and have played it) type BGs and those are always hard to get to the table.
I want a VTT made for miniatures games instead of RPGs. I want to be able to buy Fallout Factions or Battletech for it, the same way I buy Shadowdark or D&D for Fantasy grounds.
 

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