What do YOU plan on doing with Daggerheart?

No; with my (heavily laden with neurodiverse individuals) player base, that devalues the advancement experience.

And yet, none of the groups I know of locally like milestone.
Bringing up neurodiversity here is frankly at best a total red herring and at worst could be seen as rather manipulative (I presume that is not the intention myself). I have severe primarily inattentive ADHD (very much not the relatively mild kind that's more common) and have been diagnosed as autistic (though I disagree with the latter given some lolworthy elements of the specific diagnosis, but that's a long story). Certainly a probable majority of people I know IRL who play RPGs either have or could/should have some kind of ND diagnosis.

So I don't think ND has anything at all to do with the opinions of your players re: advancement. In fact the only person I know who really loves trad advancement is the one person is definitely not ND! So I would suggest it's purely taste and that different ND and non-ND people will have tastes independent of their ND status here.

As for your anecdote, ok, cool - all the ones I know "locally" do like milestone/fiat levelling in level based RPGs so I guess that cancels out lol. It would be genuinely silly to deny that it is popular though.
 

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That’s a table choice kind of thing. From p176:

“Some players love getting new weapons and armor, while others may have established an emotional connection to an item (for example, a family heirloom sword or armor once worn by an old friend) and want to keep it. If PCs want to keep their current weapon or armor, consider other ways they could be enhanced.”
Yeah I was pleased to see that acknowledged because that is a real divide I've seen with players and I generally fall on the "established a connection" side when I play, whereas some of my group are super-excited by new weapons.
 

Thinking on it some more, I am going to plan to run DH for one of our local cons in the fall. I want to see how it plays with enthusiastic strangers. Rather than go really deep on a custom campaign frame (my future Earth idea) I am going to recycle one of a couple appropriate 5E "con mini-campaigns" that I have used before. I generally like to get some significant play time in before I start building new mechanics and so on, and while I have a couple sessions of DH scheduled for the summer, I don't have time to run a campaign.
 



While it has some interesting ideas I may mine for my games, it's still classes and levels, so it's unlikely I'll ever play it, let alone run it.
 


Well my FLGS had a copy of it, so I picked it up. What will I do with it? Have to find a place to play, but I'd love to start a game with friends. We'll see. Hopefully the interest in it keeps staying strong.
 

Bringing up neurodiversity here is frankly at best a total red herring and at worst could be seen as rather manipulative (I presume that is not the intention myself). I have severe primarily inattentive ADHD (very much not the relatively mild kind that's more common) and have been diagnosed as autistic (though I disagree with the latter given some lolworthy elements of the specific diagnosis, but that's a long story). Certainly a probable majority of people I know IRL who play RPGs either have or could/should have some kind of ND diagnosis.

So I don't think ND has anything at all to do with the opinions of your players re: advancement. In fact the only person I know who really loves trad advancement is the one person is definitely not ND! So I would suggest it's purely taste and that different ND and non-ND people will have tastes independent of their ND status here.

As for your anecdote, ok, cool - all the ones I know "locally" do like milestone/fiat levelling in level based RPGs so I guess that cancels out lol. It would be genuinely silly to deny that it is popular though.
More than half my players have autism, I was recently (last 5 years) diagosed with autism as well. As an educator, I've seen a super high correlation with a need to understand why in my students with autism; I've also seen it in my player base. They want to know what correlates to advancement — it's not a red herring, and that accusation is really asinine, IMO — which would havee been better challenged by asking "Why" than making a dismissive and ignorant misdiagnosis.

Neurodivergence is a wide ranging term doing a lot of heavy lifting these days, and ADHD is one of the mildest qualifying diagnoses inside that label.
 

Mod Note:
Hey, folks? This thread is nominally about a role playing game - Daggerheart - and what people are going to do with it.

This thread is NOT supposed to be about neurodiversity. This site is not where one should be turning to find authoritative information about neurodiversity, nor get into arguments over which of you has more authoritative information on it.

Bring it back around to the topic, please and thanks.
 

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