doctorbadwolf
Heretic of The Seventh Circle
So let’s say my game has a unique creation story that informs all of my world building, the nature of all beings, especially the adversarial beings that threaten everything, and underpins how magic works and what it even is in the world.
Do you want to know about it, as a player? Do you read all you can, or ignore it and only bother learning the “right now” stuff that directly affects your character?
Do you want cosmology to matter, with mechanical weight put behind it?
Do you want to know about it, as a player? Do you read all you can, or ignore it and only bother learning the “right now” stuff that directly affects your character?
Do you want cosmology to matter, with mechanical weight put behind it?