Voadam
Legend
Most cosmology about planes I don't care about.
I really like 4e's world axis. I like the Norse Nine Worlds. I have known a bunch about the Great Wheel since the 1e era with the little bits in the PH, DMG, and Deities & Demigods, then eventually 1e Manual of the Planes and it is OK. I enjoy Ravenloft's pre 5e closed off but reaching out cosmology. I also like the similar setup that 3e-Pathfinder OGL Oathbound setting used. Spelljammer's 2e extended prime material setup is fun.
I like Eberron's cosmology origin story about the three dragons but do not really care about the specifics of their multiple planes going in and out of conjunction. I could care less about the Rokugan planar setup. Pathfinder's Golarion and the Scarred Lands' planes are fairly similar to the Great Wheel but not really that interesting to me figure out specific differences. Greek myth cosmology has some interesting things with Tarterous and such but mostly I do not care that much about the non earth places compared to the rich mythology on the gods. Dark Suns' Gray and such is not that interesting to me to explore.
I really dislike Ptolus's entirely closed off planar cosmology with trapped beings in contrast to the ones I like for Ravenloft and Oathbound. I use Ptolus and its world as a big part of my homebrew mashup but I ditch their moons and planar setup.
I have a lot of settings I enjoy where I do not really explore or care about the planar cosmology. Warcraft and Everquest pop up for me as does Lankhmar. FR and Dragonlance I don't really care to explore how it generally differs from default D&D beyond knowing things like FR's 2e and on era Wall of the Faithless.
I really like 4e's world axis. I like the Norse Nine Worlds. I have known a bunch about the Great Wheel since the 1e era with the little bits in the PH, DMG, and Deities & Demigods, then eventually 1e Manual of the Planes and it is OK. I enjoy Ravenloft's pre 5e closed off but reaching out cosmology. I also like the similar setup that 3e-Pathfinder OGL Oathbound setting used. Spelljammer's 2e extended prime material setup is fun.
I like Eberron's cosmology origin story about the three dragons but do not really care about the specifics of their multiple planes going in and out of conjunction. I could care less about the Rokugan planar setup. Pathfinder's Golarion and the Scarred Lands' planes are fairly similar to the Great Wheel but not really that interesting to me figure out specific differences. Greek myth cosmology has some interesting things with Tarterous and such but mostly I do not care that much about the non earth places compared to the rich mythology on the gods. Dark Suns' Gray and such is not that interesting to me to explore.
I really dislike Ptolus's entirely closed off planar cosmology with trapped beings in contrast to the ones I like for Ravenloft and Oathbound. I use Ptolus and its world as a big part of my homebrew mashup but I ditch their moons and planar setup.
I have a lot of settings I enjoy where I do not really explore or care about the planar cosmology. Warcraft and Everquest pop up for me as does Lankhmar. FR and Dragonlance I don't really care to explore how it generally differs from default D&D beyond knowing things like FR's 2e and on era Wall of the Faithless.