D&D 5E Which 5e Should I Propose to My Group? [Updated]

My Uninformed opinion is that pick the one you feel will best support what you want to run. 2014 is a known quantity and if you plan on running modules, it's more than adequate. Level Up is good if you want a crunchy Pathfinder-y feel to 5e and don't mind doing a lot of prep work to convert and replace modules or make your own. TotV is basically an alt version of 2024: close enough that everything works, different enough that it doesn't work perfectly. A good compromise between 14 and LU.
 

log in or register to remove this ad

My Uninformed opinion is that pick the one you feel will best support what you want to run. 2014 is a known quantity and if you plan on running modules, it's more than adequate. Level Up is good if you want a crunchy Pathfinder-y feel to 5e and don't mind doing a lot of prep work to convert and replace modules or make your own. TotV is basically an alt version of 2024: close enough that everything works, different enough that it doesn't work perfectly. A good compromise between 14 and LU.
I don't see LU as bring as work intensive as you say. How much converting of existing 5e modules do you really think you have to do? I also disagree that LU feels like Pathfinder. It certainly doesn't to me.
 

My Uninformed opinion is that pick the one you feel will best support what you want to run. 2014 is a known quantity and if you plan on running modules, it's more than adequate. Level Up is good if you want a crunchy Pathfinder-y feel to 5e and don't mind doing a lot of prep work to convert and replace modules or make your own. TotV is basically an alt version of 2024: close enough that everything works, different enough that it doesn't work perfectly. A good compromise between 14 and LU.
Level Up is a crunchier version of 5e. It uses the same game mechanics as 5e does, but with some needed fixes.
 








Remove ads

Top