What's Your Bucket List Campaign to Play?

I've finally had all of the dolmenwood books delivered, I'm trying to decide if I want to run a long campaign there or just do a run through of the 4 adventures that came with it. The setting is so detailed, it's a little overwhelming to read through everything.
Happy for you! I'm still waiting for that email more than a year after the planned date. I can't wait. Really hope it comes before the holidays!
 

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Arden Vul looks like it could be an amazing campaign, but it would be hard enough to run in 1e/OSRIC due to the sheer size of the thing and the amount of background lore.

I'm usually very amenable to running whatever people want to play, and I've got lots of experience converting things into different systems (currently running Zeitgeist using Fate Core, for example) but I'm breaking into a cold sweat at the very thought of converting something that size into GURPS.

Not that I'd be qualified to do it, since I've never played GURPS. However, playing something / anything using GURPS Space is on my own bucket list. Ideally an Expanse-style campaign that's restricted to the solar system and uses as little "superscience" as possible - doesn't have to be the actual Expanse setting.
I started this earlier this year. It was easier than I’d thought it would be. Combination of GURPS DF with the Action! Bad rules and simplified range bands as a base rules set. There are, depending on you want to count them 6-9 bestiaries you can pull from and reskin as needed.

If I did it again I’d probably go even simpler using Wildcard skills by ‘class’ and ‘race’ plus a selection regular granular skills for the rest.

It was great fun but I got victimized by gamer ADHD ‘ooo! Shiny’ and tabled it for something else.

If I run another megadungeon it would definitely be Arden Vul. I’d love to play in it or something similar.
 

I've finally had all of the dolmenwood books delivered, I'm trying to decide if I want to run a long campaign there or just do a run through of the 4 adventures that came with it. The setting is so detailed, it's a little overwhelming to read through everything.

Oh, yeah, I'll add "Dolmenwood using Shadowdark" to my wish list of campaigns to play.
 

Undermountain. The whole thing as originally envisioned. Not the little pieces done in DoMM. You know how the original boxes set had those great poster maps? But yea, they never filled out the whole thing. And they only showed 3 levels when their are roughly two dozen. And the subsequent products just added partially pieces here and there.

I get the amount of work it would require to actually do such a thing, no less the amount of time (and probably number of characters and parties) to actually play through such. (I've done the first level in that mode.)

But yea, that's my bucket list campaign (even though I know I would never last that long!)
 

My current list of planned games, including only the ones I'm most serious about:
  • Ars Magica in the Levant
  • The Enemy Within (WFRP 4e)
  • Planet-hopping, scifi adaption of Masks of Nyarlathotep using EABA
  • Mythras Planescape
  • Mythras Al Qadim
  • Possibly revisting Mythras Dark Sun
  • Rolemaster Dark Space
  • Shadow of the Demonlord (bespoke campaign yet to be devised)
  • Cthulhutech: Shadow War
  • Pirates of Drinax (using my personal Traveller ruleset cobbled together from every official edition)
  • A|State (system to be determined, but neither of the official ones)
  • Night Below campaign using Worlds Without Number
  • The Great Pendragon Campaign
  • Continuum
 

yeah i've got a few
  • Zeitgeist Gears of Revolution (the idea of running this literally got me into dming to begin with. it's just so cool)
  • a sequel to the above that basically just grabs every example conspiracy in the setting book and goes "These are canon. Die."
  • masks of nyarlathotep (preferably in pulp cthulhu)
  • two-headed serpent (again, preferably in pulp cthulhu)
  • eternal lies (look i like pulp okay? it's neat)
  • i've had an idea for an anthology fantasy campaign that begins with the creation of the players sapient races and follows the nation they end up building until outsiders from the astral created from the beliefs of those in the material break into the world and basically force the players to enact a total planar logic reset. that'd be neat to try probably
 

One campaign I’ve wanted to run for years is Rifts(people with the powers/the embodiment of Myths, from the city of mist rpg) + World of Darkness, with the players being newly powered rifts navigating a supernatural world. The only problem was finding the right system, eventually I settled with the cypher system. However the problem now is that I have two campaigns that I’ll be running, a short DnD 4e campaign and then a (hopefully) medium sized campaign using the Marvel Multiverse RPG.
 

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