Reynard
aka Ian Eller
What expenses, out of curiosity?Its harder than playing.
Playing requires minimal effort. I put 20-30 hours or more into a new campaign.
I dont chatge but current batch have agreed to chip on some cash to cover expenses.
What expenses, out of curiosity?Its harder than playing.
Playing requires minimal effort. I put 20-30 hours or more into a new campaign.
I dont chatge but current batch have agreed to chip on some cash to cover expenses.
What expenses, out of curiosity?
More like adults are less tolerant of the learning process. DMing is a skill, and you can’t pick up any skill and immediately be good at it. There is always a growth period. But, as adults, our free time is more limited, so we feel more frustrated by that growth period. We don’t want to have to struggle through being bad at a skill. I mean, this is also true of children, but as adults the sting of feeling like you’re wasting time on something that isn’t providing an immediate result hits harder. So, we latch onto anything that promises “one easy trick” to skip the growth period and get right to the being good at the skill stage.Why do you think that is? Are new players less tolerant of new DMs?
Well, just "being" a DM is not overly hard. Nearly anyone can do the basic DM actions of "just say stuff" at random. Of course, it IS hard to be an average or good or great DM.One of the things I really dislike that has come out of the rise of popularity of D&D (and to some degree other RPGs; but let's be honest, it is mostly D&D) is the monetization of convinging people that being a Dungeon master is hard.
It's marketing. And it's not new......But something I see a lot more of now is an endless stream of products aimed at DMs trying to convince them that Dming is hard and the only way to manage it is to buy this book. There are tons of books of super simplified adventures and advice on how to be a better DM and ways to cut corners, and the marketing is all "DMing is super hard, buy this to make it easier."
Sure anyone can just "do it", the same way anyone can write a book. Of course doing it even 'average' is hard.DMing is not that hard.
This is true of all players.Why do you think that is? Are new players less tolerant of new DMs?
No, it isn't. It just takes practice. It takes being allowed to fail.Well, just "being" a DM is not overly hard. Nearly anyone can do the basic DM actions of "just say stuff" at random. Of course, it IS hard to be an average or good or great DM.
What about being an average DM is difficult? Understand enough of the rules, understand enough of the adventure, have enough social skills to make sure everyone is mostly engaged.Of course, it IS hard to be an average or good or great DM.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.