darjr
I crit!
First of many apparently.
D&D State of the Game is a new seasonal update series from Dungeons & Dragons, and I'm
excited to share the very first episode here, made in partnership with Wizards of the Coast, to
give you a front-row seat to what's ahead.
In this inaugural update, I'm joined by the D&D team for a deep-dive into the new D&D
Seasons
model, starting with the chilling reveal of Season of Horror, the haunting return of Ravenloft,
plus a look at major D&D Beyond updates and the broader 2026 D&D roadmap.
Featuring D&D Executive Producer Greg Bilsland, Franchise Creative Director Kara Kenna, Head
of Art Josh Herman, and Game Design Director Justice Arman, we dig into the "why" behind seasons, the creative and design thinking shaping the year ahead, and how the team is building the next chapter of D&D
D&D State of the Game is a new seasonal update series from Dungeons & Dragons, and I'm
excited to share the very first episode here, made in partnership with Wizards of the Coast, to
give you a front-row seat to what's ahead.
In this inaugural update, I'm joined by the D&D team for a deep-dive into the new D&D
Seasons
model, starting with the chilling reveal of Season of Horror, the haunting return of Ravenloft,
plus a look at major D&D Beyond updates and the broader 2026 D&D roadmap.
Featuring D&D Executive Producer Greg Bilsland, Franchise Creative Director Kara Kenna, Head
of Art Josh Herman, and Game Design Director Justice Arman, we dig into the "why" behind seasons, the creative and design thinking shaping the year ahead, and how the team is building the next chapter of D&D






