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  1. jollyninja

    Now that 3rd edition has been around for almost 2 years....

    i would say that financially d20 is most likley a success. to many companies are still in buisiness for it to be called otherwise. i love the system and think the ogl is great but my main gripe with the whole thing is alot of third party publishers do not seem to look at how their products fit...
  2. jollyninja

    The lovely stupidity of some players...

    ok, yet another one that i remember doing back in the days of my 2e/1e hybrid games through circomstances that i did not know at the time (potion mixing rules) my character had gained the ability to fly permanently. he was a drow elf ranger who used, you guessed it, two, count them two...
  3. jollyninja

    The lovely stupidity of some players...

    here is another one, i'm playing a 2e wizard who has just taken on a new apprentice. now you will think that this is gross metagame thinking but it's not, the character had been driven quite mad over the course of the campaign. to test the strength of his new apprentice, he tells the young...
  4. jollyninja

    The lovely stupidity of some players...

    ok, here is one i did last week, i'm playing this dwarf fighter with a high int but a really low wis. so my idea is a guy who comes up with great plans that allways have some really obvious flaw that he has not considered. he never tells the party about the details of his plans (they are often...
  5. jollyninja

    Help fleshing out this villian

    give him an eyepatch and a goatee and make him allways say "dog sarnit" all the time. that's what makes a great villian.
  6. jollyninja

    d20 Vampire??

    i for one would love vampire d20. i do not play vampire currently, and probably never will simply because i do not have the time to be involved in another campaign and also i have learned to many systems that i do not like allready, one more would be to many. with that said, i love all the stuff...
  7. jollyninja

    What D&D character are you?

    neutral evil human cleric fighter. of cyric! well as much as i hate to admit it, it's spot on.
  8. jollyninja

    High Level Games - Love 'em or hate 'em?

    i have found that while players tend to like the higher level games, dm's tend to not like them as much. personally i love them when either dming or playing. they take alot more work for the dm then low-mid level campaigns do and i think that most dm's either lack the time or will to come up...
  9. jollyninja

    2nd vs 3E rules. Most difficult transition?

    AoO's, action types and pc's creating magical items like they were candy. many a dm has had to change up thier style just a little bit now that every elf magic user can make the cloak and boots for his buddies if he has the nessisary prerequisites. rogues with +10 to hide and move silently are...
  10. jollyninja

    Dear god...I'M A MUNCHKIN!!!!

    no force user, to be a true munchkin, you would also have to have 1 each monk and duelist levels. up, up, up goes the ac.
  11. jollyninja

    I’m so tired of getting punked out by commoners. (rantish)

    all i know is that if i was training as a wussy little "warrior npc class" peon, and my job was going to be handling the city's rogues, wizards and fighters and i was human, my two feats would be improved initiative and improved unarmed combat. just for such a situation, that is how i would...
  12. jollyninja

    First session(if this belongs elsewhere tell me)

    well, i think plots and places would be the place for this one.
  13. jollyninja

    DM'ing Style

    i specialise in making pc's run. rarely do they stride with confidence into the middle of any camp of goblins and begin hacking. they know that i will not bat an eyelash at killing them if they try crap like that. they know that my style is to make them run now and agian and that sometimes all...
  14. jollyninja

    Favourite race/class combo

    half elf druid. or here is one i'll bet nobody has ever tried: dwarf fighter! :) man do i love the dwarf fighters, they live hard and die quick. well mine do anyway, when i start up that accent, whoo i lose all reason.
  15. jollyninja

    I’m so tired of getting punked out by commoners. (rantish)

    well, if the town guard are not complete idiots, they would try to grapple any wizards or sorcerors with their peons and the elete guys would take on the rest of the party, making the battle not so one sided. even a high level wizard can't grapple at all. and heck, with enough numbers and some...
  16. jollyninja

    hackmaster hacklopedia IV reviewed

    yes, the mighty weregoat is perhaps the quintessential monster of this book, silly bordering on stupid and still i like it. if hackmaster was a d20 liscence i would be all up in it
  17. jollyninja

    hackmaster hacklopedia IV reviewed

    as with all the people that kenzer sends their free stuff to, i have no experience with the hackmaster game, oh wait i do, it was called 1e and 2e. seriously, from what i can see, my 2e fighter could take on anything in this book and there would be no mechanical hitches of great signifigance...
  18. jollyninja

    "Weenie List" of Ubiquitous & Popular Magic Items

    i played in one campaign shortly after 3e came out where the items you just listed were the equipment lists of each party member, we got a little crazy at first with the ability to create magical items. also there is an armor enchantment in relics and rituals called landing for +1 that makes is...
  19. jollyninja

    Restarting work on my homebrew

    well, just before 2000 came upon us, i ran a campaign where the central goal was to stop the four horsemen of the apocalypse from doing thier job. it was a rifts/ninjas and superspies/ heroes unlimited ect... campaign with a little bit of a comic bend to it. the main problem i ran into was pc's...
  20. jollyninja

    Dominus Magisterium--Law and Order in The D&D Campaign

    in my current homebrew there are 12 immortal (will not die a natural death) warriors called in a stroke of true originality the judges. basically fear of these 12 men tends to keep people in line as 12 means one is within each nation at any given time and they do wander constantly, this sort of...
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