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  1. joshjurg

    My Excellent 1st lvl Necromancer

    I would flat out refuse to play in a game like this. I would just play a core PHB necromancer. Level 1. All the way. Do not worry at this point about breaking numerous feats and spells to make him good. Just accept the fact that you suck at 1st level - besides, when you begin to kick butt and...
  2. joshjurg

    Bard Multi-Classing

    you could always splash a little bit of warlock in there - there's always something for those guys to do !
  3. joshjurg

    Archivists' Dark Knowledge abilities- multiple bonuses from one roll?

    wouldn't it have just made more sense if wizards just added "type" after that statement above ?
  4. joshjurg

    Can I make the Whip work ?

    I saw that - and I thought about it, but we are running a core + phb2 game, so I could not work it in.
  5. joshjurg

    Can I make the Whip work ?

    KAt - "If the melee attack is successful, the attack deals damage normally, then the the effect of the spell is resolved " It may be a common interpretation that a hit is a successful melee attack, attack deals normal damage (usually 0) then the spell happens - cool. I could this as a...
  6. joshjurg

    Can I make the Whip work ?

    Also - They should have just put non-damaging weapon-like-items in the equipment section, that would have made it much easier. I could have easily seen the whip, bolos & the net removed as weapons all together.
  7. joshjurg

    Can I make the Whip work ?

    Does the deft strike feat from complete adventurer change any of this - it lets you ignore armor & natural armor bonuses with a spot check.
  8. joshjurg

    Can I make the Whip work ?

    Well, I read that old thread and boy, whatta can of worms. I just chalk it all up to sloppy game design. I am surprised that they haven't addressed this - or they just can't come to a decision on it. Thanks for all of your help so far. Looks like I will just have to scrap the idea of a whip...
  9. joshjurg

    Can I make the Whip work ?

    Dangit, HS ! You're supposed to be the one to clarify & answer questions, not make 'em even harder ! (it would make sense for the fire damage to be lethal) All of this makes me want to make a whip fighter in 4th. I hope it's a lot simpler then.
  10. joshjurg

    Can I make the Whip work ?

    I found this from the FAQ : You can make a sneak attack when you use a weapon that normally deals nonlethal damage to deal lethal damage. The penalty for doing so is –4, but in this case, it represents the difficulty you have finding and hitting a vulnerable area (also see page 146 in the...
  11. joshjurg

    Can I make the Whip work ?

    Hi - I am looking for a little insight on the whip. I have read the description on the SRD and done a bit of research looking at the current FAQ and errata. I still have a few questions whose answers haven't availed themselves yet. Whip A whip deals nonlethal damage. It deals no damage to any...
  12. joshjurg

    Sigh- Yeah, Ray of Stupidity is pretty broken

    Well - the good thing is he probably won't make that mistake again. Bad news is that it's just the campaign that suffers in flavor if he just stops throwing animals & such at you.
  13. joshjurg

    Any WIS based arcane casters?

    Nope, I figure there isn't much like that out there - to keep the mystic theurge from being too easy, among other things. The Archivist is the closest thing I can think of - Still probably not what you want, though.
  14. joshjurg

    Goad / Taunt ?

    I look for a hard rule for that kind of thing - because as soon as it is absolutely necessary, the DM could shoot down that kind of thing because of the situation. Thanks again.
  15. joshjurg

    Goad / Taunt ?

    Thanks ! I thought I remembered seeing it somewhere.
  16. joshjurg

    Goad / Taunt ?

    Hi all - I was trying to determine if there is an effect that could grant someone an ability like the knight's test of mettle ability. This would basically force opponents in combat to attack the character in favor of other nearby creatures.
  17. joshjurg

    Alternatives to Animal Companion

    Yeah - I kind of implied that, but did not come right out and say it.
  18. joshjurg

    Alternatives to Animal Companion

    The Shapeshift class feature is wonderful - from phb2. Complete mage has an replaces the animal companion with an elemental companion of any type. That may be easier to keep up with than a monkey or a wolf. If you are looking for less paperwork, I really suggest shapeshift. It is a lot of fun...
  19. joshjurg

    Blade of Blood (PHB II)

    Hi - I am looking for some advice on the spell "Blade of Blood" from phb2. I am wondering if it would apply to a composite longbow. The spell does not specify "melee weapons only", but states that if the weapon leaves the caters hand, the spell dissipates. If I cast it on the bow, does it still...
  20. joshjurg

    Portable Hole

    Deep Breath Spell Compendium Page 61 I reckon a wand of deep breath is possible in theory - It'd be funny to see though.
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