joshjurg
Explorer
Hi - I am looking for a little insight on the whip. I have read the description on the SRD and done a bit of research looking at the current FAQ and errata. I still have a few questions whose answers haven't availed themselves yet.
Whip
A whip deals nonlethal damage. It deals no damage to any creature with an armor bonus of +1 or higher or a natural armor bonus of +3 or higher. The whip is treated as a melee weapon with 15-foot reach, though you don’t threaten the area into which you can make an attack. In addition, unlike most other weapons with reach, you can use it against foes anywhere within your reach (including adjacent foes).
Using a whip provokes an attack of opportunity, just as if you had used a ranged weapon.
You can make trip attacks with a whip. If you are tripped during your own trip attempt, you can drop the whip to avoid being tripped.
When using a whip, you get a +2 bonus on opposed attack rolls made to disarm an opponent (including the roll to keep from being disarmed if the attack fails).
You can use the Weapon Finesse feat to apply your Dexterity modifier instead of your Strength modifier to attack rolls with a whip sized for you, even though it isn’t a light weapon for you.
1) Can a sneak attack do damage to a creature that a whip could normally not harm ? The srd says in the case the whip deals no damage - and it looks like the SA is extra damage, not a new damage source in itself. I would like to know for certain.
2) does this answer change when using the whip at -4 to deal lethal damage ?
3) What happens if you have a +1 flaming whip - will the fire damage still apply if you could not normally damage the creature ? *EDIT* and if it did, would that damage open up the door for sneak attacks ?
4) Or, in an extreme case - if you wielded a whip while under the influence of the wraithstrike spell ? Could you deal damage to things normally immune to you ?
Thanks in advance for untangling this mess.
Whip
A whip deals nonlethal damage. It deals no damage to any creature with an armor bonus of +1 or higher or a natural armor bonus of +3 or higher. The whip is treated as a melee weapon with 15-foot reach, though you don’t threaten the area into which you can make an attack. In addition, unlike most other weapons with reach, you can use it against foes anywhere within your reach (including adjacent foes).
Using a whip provokes an attack of opportunity, just as if you had used a ranged weapon.
You can make trip attacks with a whip. If you are tripped during your own trip attempt, you can drop the whip to avoid being tripped.
When using a whip, you get a +2 bonus on opposed attack rolls made to disarm an opponent (including the roll to keep from being disarmed if the attack fails).
You can use the Weapon Finesse feat to apply your Dexterity modifier instead of your Strength modifier to attack rolls with a whip sized for you, even though it isn’t a light weapon for you.
1) Can a sneak attack do damage to a creature that a whip could normally not harm ? The srd says in the case the whip deals no damage - and it looks like the SA is extra damage, not a new damage source in itself. I would like to know for certain.
2) does this answer change when using the whip at -4 to deal lethal damage ?
3) What happens if you have a +1 flaming whip - will the fire damage still apply if you could not normally damage the creature ? *EDIT* and if it did, would that damage open up the door for sneak attacks ?
4) Or, in an extreme case - if you wielded a whip while under the influence of the wraithstrike spell ? Could you deal damage to things normally immune to you ?
Thanks in advance for untangling this mess.
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