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  1. Kosh

    What the Hell am I?

    Where did you find this test?
  2. Kosh

    New version of Vorpal

    Are strength, +'s, and other extra damage sources included in the x4 (or x8)?... For example, an 18 str fighter with weapon spec and a +2 vorpal (x4) longsword wielded in two hands scores a critical... does he do 6d8+60 damage or 6d8+20 damage?... 4d8 is 20 damage on average... +5 for 20...
  3. Kosh

    Bow and Ammo Stacking... Flaming?

    According to Magic of Faerun, Hunter's Mercy is a first level Ranger spell (pg. 101)...
  4. Kosh

    What's up with Sneak attack...

    I would rule that the first shuriken to hit would get sneak attack damage... The other hits would get none... It's still a great weapon for rogues... If a rogue throws three shuriken, misses with the first and second, but hits with the third, he still gets his sneak attack damage... Pretty...
  5. Kosh

    Mage Armor question

    What is the shield's armor check penalty?... -1? -2?... Personally, I don't think this spell needs to have ACP... Drop it to +2, make it an hour/level, and have no penalties (just like Mage Armor)... If this seems too weak for a first level spell, think about how unorthodox it is... No...
  6. Kosh

    Miasma: Slow Inevitable Death?

    Should 'somatic' be replaced with 'verbal' in the above quote?...
  7. Kosh

    Wizard/Archer Creation

    *disregards your musings* :)
  8. Kosh

    Paladin's mount NA

    DoF has its errors... The Master of Shrouds has a section about Ghosts and Vampires that has been admitted to being from an archaic version... Same deal with the Sacred Fist's spell progression... They have 0 and 5th level spells available, but can't cast them... This is what I remember...
  9. Kosh

    Wizard/Archer Creation

    I was worried about the low Str for a while... But since we were on a point buy system, and I needed a high Int as well as Dex, I decided to dump Str... After all, it doesn't give any penalties to ranged combat... Is it possible for an arcane spellcaster to use a wand of Divine Power?... I'm...
  10. Kosh

    Sagiro's Story Hour Returns (new thread started on 5/18/08)

    To start: Excellent Story Hour!... I absolutely love it!... Now, onto business... Did you create the Null Shadows?... They were a real surprise... I'd love to use them in my game, and tell fellow DMs (evil or not) about them... Are the stats available to the public?... I understand that...
  11. Kosh

    Wizard/Archer Creation

    A long time campaign I'm a PC in just restarted at level one... This time around, I wanted to play an archer-type character... After some thought, and a little bias towards spellcasting, I decided on Wizard as my base class... I'd like to keep it Wizard throughout to maximize spellcasting...
  12. Kosh

    Is there an (official) race with ECL+0 and Cha+2???

    So it's ok to have races that give plusses to physical stats, but not mental stats?... That doesn't sound fair to me... Who would play a Sun Elf Barbarian?... Who would play an Orc Wizard?... If the physical stats are so much more important than mental stats, I don't see a problem with the...
  13. Kosh

    Where's Tor Bladebearer's Story Hour?...

    After panning the boards a couple of times and missing one of my old weekly reads, I come to ask you all: Where is Tor Bladebearer's Story Hour?...
  14. Kosh

    Divine Archer - Any ideas?

    Oh, and forgive the druid bashing... I made this for a PC druid in my game... But I think druids are terribly weak... I've played a druid twice, trying different routes, but I still think them weak... Besides, it's one of my high school d & d club's longest running jokes...
  15. Kosh

    Divine Archer - Any ideas?

    This is my first draft of a divine archer... I dropped the 'arrow' abilities and added in more 'nature' stuff... I've dicided that imbuing touch spells isn't that powerful... Inflict Wounds is the only spell (chain) I can see as a problem, but even those aren't that powerful... Also, this...
  16. Kosh

    Sorcerer's got the Shaft! (reprise)

    In one of the games I'm in, the DM allows Sorcerers to have "0" spells per day at odd levels before the sorcerer would know any spells of that level... It's worked out fine so far... It allows for more metamagic, which is one of my favorite aspects of the sorcerer class... We've had two...
  17. Kosh

    Expert Tactician

    Does Expert Tactician allow two attacks when using Spring Attack if the defender has lost his Dex bonus?... I used to think it did... But the new wording in Song & Silence has got me thinking... It seems that now you would not get another melee attack unless you ended your Spring Attack...
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