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  1. J

    Classes ... Much Less Flexible than Advertised

    Just something else about what weapons are useful: multi-classing. The rogue gets sneak attack at first level for +2d6 damage, which means a fifth level ranger might be able to take 1 level of rogue and be able to sneak attack. So a rogue 6 does the same sneak attack as a ranger 5/rogue 1, but...
  2. J

    Classes ... Much Less Flexible than Advertised

    But your assumptions here is this "use new weapons for class abilities" is not equavalent to other heroic level feats, and is therefore somehow wasted. We might always disagree on this matter, but it makes sense to me to think that rogues are trained to do what they do with the weapons rogues...
  3. J

    D&D 4E Is Intelligence 4e's dump stat?

    Nothing. I never said they were wrong. Nor did I say (or did I think I implied) that mine was the only correct view. I expressed my opinion, my preference, just as everyone else has done. Why should I be the one being singled out for expressing my opinion? Why should mine be less important...
  4. J

    D&D 4E Is Intelligence 4e's dump stat?

    I much prefer the charisma and strength over intelligence aspect for rogues. I don't think all rogues need to be smart, nor do they need to be strong and charismatic, but should look to be one over the other. When dealing with actual execution of a plan, intelligence isn't necessarily as...
  5. J

    Constant Powers?

    1. They could fall under something similar to rogue tactics (artful dodger vs. brutal scoundrel). 2. There could be "class abilities" that are picked up at higher levels. At the very least, I would expect paragon paths and epic destinies to have some more options when it comes to class...
  6. J

    Classes ... Much Less Flexible than Advertised

    Because you cannot effectively swing a two-handed weapon in deep brush or with low-hanging branches around, and shields really just get in the way, always banging off of branches (and make quite a lot of noise, scaring off game). Two smaller weapons is a much more effective way to fight in...
  7. J

    Classes ... Much Less Flexible than Advertised

    Actually, I think that is the perfect solution. Feats are now meant to customize your classes. Rogue A is a dagger user. He's happy with the light blades and and the x-bows he as learned to use in the city streaks. He spends his feats and abilities improving his stealthiness and the like...
  8. J

    Rogue Crossbowmen: The ultimate sniper?

    Sneak attack might not need to be limited to 30' if Combat Advantage can only be had within 30'. I would not be surprised to see some abilities that, once they hit, give Combat Advantage to all allies for 1 round, which would give sniper rogues a way to sneak attack at a distance, but we don't...
  9. J

    WotC_Shoe on leaderless parties

    Sorry if I was not clear in my statement. I like to view it as a jumping off point for character creation. Profession (class) seems a good way of determaning one's personality. Shy, social awkward people do not tend to make good salepeople; the same is true for bards. Does this mean that you...
  10. J

    WotC_Shoe on leaderless parties

    But does not class also indicate a certain amount of personality and role in the party? By playing a wizard, you are pretty much stating your character will be intelligent, a bard would be charismatic. From there, the personality of the character takes shape - will it be scholarly intellect...
  11. J

    WotC_Shoe on leaderless parties

    The FR campaign guide had a handy item: the potion belt. Standard one made retrieving a potion a move equivalent. The MW version(150g perhaps) made retrieval a free action. The quaff was still standard action, provoke AoO. I disliked 3e potion drinking rules. Rarely is drinking a potion...
  12. J

    PHB classes: fact or rumor

    In the recent WotC_Shoe statements about leaderless parties, he lists "Warlord, a Paladin, a Fighter, a Cleric, a Rogue, and a Wizard" in one party and "Fighter, wizard, rogue, warlock, and ranger" in the other party. So, unless the playtesters are using and reporting on classes not in the PHB...
  13. J

    Confirmed: Magic items and summoned monster stats in PHB

    The idea was stated earlier that putting the treasure list in the PHB takes the power out of the DMs hands and gives it to the PCs. It was also suggested that WotC couldn't know what the majority of players wanted. Most of the anti-PHB magic item statements seem to be coming from DMs who feel...
  14. J

    Confirmed: Magic items and summoned monster stats in PHB

    The last thing I want to do as a DM is control summoned monsters. Had a druid player who summoned 1d4+1 monsters often in order to crowd out enemies or get flanking bonuses. If I'm already controlling 4 or 5 creatures in combat, I don't want to deal with 4 more! As a player, I had a wizard...
  15. J

    Any inherent conflict between per-encounter and per-day abilities?

    As for the Able vs. Baker question, I think it is a party/DM decision as to when to call the end of the encounter. Ending an encounter implies a certain period of rest and bandaging and getting a drink of water and the like, during which per encounter abilities are rejuvinated, effects end, and...
  16. J

    Turn Undead should be removed!

    I like the sound of this better than the previous edition's "turning makes them run." For zombies and skeletons, it wasn't so bad, you could track them down and kill them as they fled. But for ghosts, shadows, and other incorporeal undead, it was the worse thing you could do! They double move...
  17. J

    New Confessions: The Down & Under Adventurer

    What did you not like about the sunrod? That it was alchemical, or that it had 30' bright and 30' shadowy illumination, which is slightly better than a Light spell (and the same as a hooded lantern)? Daylight has double that radius (60' and 60') and would work through a Darkness spell. I...
  18. J

    D&D 4E Going/Not Going to 4E which edition did you start with?

    Started with the Red box around '86. I was six at the time. Went to the blue box. Started AD&D after finding the TSR gold box computer game Pool of Radiance. What a mind-job that was for little ol' me. "Wait...I can be an elf AND a fighter? WHOA!!" And then there were these crazy ranger...
  19. J

    New Confessions: The Down & Under Adventurer

    Tolkien's bread clearly is. I'm just not about to get upset at WotC for putting "Tolkien bread" into 4e based on the mention of Journey Bread, a concept that had been in use throughout human history. Will I bet money on the fact that WotC is making this stuff more than the bread of history...
  20. J

    [Character Creation] Helpful Symmetry

    I like these for feats. PA need Str; Combat Expetise needed Int; the Combat Focus feat line (PH2) uses Wis. I'm pretty sure WotC said somewhere that they were removing the NEED for classes to have lots of good stats (3e, paladin needed wisdom for spells, str for hit and damage, cha for smites...
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