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  1. FreeTheSlaves

    D&D 5E Is Intimidate the worse skill in the game?

    I'm with passive skill floors. One Monk had Observant but wasn't trained in Investigation. His passive investigation was (base 10 +5 advantage +2 Int) 17, but when he rolled it'd average 12... Nope, used the PI floor of 17 instead. Following that, I just use passive scores. Player asks 'Do I...
  2. FreeTheSlaves

    D&D 5E Is Intimidate the worse skill in the game?

    Intimidate eh? Well, the party frenzied barbarian has it with the option to instill fear. But Cha12 means he's got a paltry +5, DC13. Not that impressive. That said, that character is violent, has a bad reputation, and is played to not be likable. He uses intimidate and when it doesn't work...
  3. FreeTheSlaves

    D&D 5E Tier 2 treasure troves - Not enough gold!

    Well, we have a round robin DM set-up, so we need to reach a consensus on something like that. Guess we assumed there was enough gold in the published game for the downtime activities presented. And there was, initially. Saved for a stronghold, was rewarded a parcel of land, convinced patrons...
  4. FreeTheSlaves

    D&D 5E Tier 2 treasure troves - Not enough gold!

    Yeah, but we decided that 'running a business' is the downtime activity to earn gold (needing improvement!). Just kind of assumed that the peasants working the land around the stronghold helped it pay for itself, and gradual improvements. I might need to present a case where heads are taxed per...
  5. FreeTheSlaves

    D&D 5E Tier 2 treasure troves - Not enough gold!

    Omg, there's not enough gold in tier 2. Got a 10th level PC going stronghold route, 21 armed retainers and 15k stronghold... Forget tier 2 quests, they drop like only 5-6k, which gets split 4 ways to peanuts. End up spending downtime trying to pawn adamantine war hammers and like. Costs: -...
  6. FreeTheSlaves

    D&D 5E Reliable Talent and Disadvantage - order of precedence?

    You know what's a big giveaway? Read aloud 'Reliable Talent', to take an unnaturally strict interpretation, you must pronounce 'a' as 'eh'. But yeah, each to their own. Me? Well, when the fighter's getting their third attack, wizard and cleric their level 6 spells, I'm fine with the rogue...
  7. FreeTheSlaves

    D&D 5E Reliable Talent and Disadvantage - order of precedence?

    Oops, 'can' is a form of 'will', so we're actually using the first conditional - so that's talking about real possibility. My argument therefore focuses more on the conjunction 'whenever' and indefinite article 'a'. Whenever creates a blanket statement and use of 'a' refers to something for the...
  8. FreeTheSlaves

    D&D 5E Reliable Talent and Disadvantage - order of precedence?

    Function The zero conditional is used to make statements about the real world, and often refers to general truths, such as scientific facts. In these sentences, the time is now or always and the situation is real and possible. Sorry, but I don't see any ambiguities here. People are just not...
  9. FreeTheSlaves

    D&D 5E Reliable Talent and Disadvantage - order of precedence?

    The rule is using the 0th conditional, 'whenever' is a form of 'if', and the clauses are in the present tense. Therefore it is applying generally, that is 'all the time'. This interpretation isn't 'generous,' it's simply the natural way to read the rule - and easiest to implement.
  10. FreeTheSlaves

    D&D 5E Reliable Talent and Disadvantage - order of precedence?

    RELIABLE T ALENT By 11th levei, you have refined your chosen skills until they approach perfection. Whenever you make an ability check that lets you add your proficiency bonus, you can treat a d20 roll of 9 or lower as a 10. No, I have to interpret that last clause as talking in general. It...
  11. FreeTheSlaves

    D&D 5E Reliable Talent and Disadvantage - order of precedence?

    I don't use order of operations, rather I use the solution for which all conditions are true. Let's say a Rogue-11 has disadvantage on stealth due to exhaustion. They need to sneak past a Goblin guard. They roll stealth at disadvantage (3 and 15). That 3 then triggers Reliable Talent...
  12. FreeTheSlaves

    D&D 5E Large Reach

    Large by itself already has plenty of advantage; you block a larger area and threaten 12 spaces around you. Equip a large long spear and bam, you're now threatening 22 spaces. Bit of a mixed bag though, a mob can get lots of attacks on you because of your big frontage, and they're free to run...
  13. FreeTheSlaves

    D&D 5E The impact of overkill damage

    I tell the players the monster AC and give indication of creature's health, so they can have their characters place their attacks to best effect. Why not? I figure this'd be observable through the PCs senses. So yeah, not much DPR wastage. If I use the 'mob attacks table' (DMG pg250), then I...
  14. FreeTheSlaves

    D&D 5E Anti Frost Giant defences?

    Archers are specialists, i.e. 2gp each per day. A full mercenary company of 100 would cost 6000gp per month (1 month is minimum). All winter would be a whopping 18k, but maybe the Cleric 10 can divine the month. A full mercenary company for 1 month could be gold well spent, but I suspect...
  15. FreeTheSlaves

    D&D 5E Anti Frost Giant defences?

    Okay, we're getting a few jokes here now. ;-) But seriously, earthern work (death) star fortress with siege weapons sound good. The bailey will have to be a trapped funnel but otherwise abandoned. The siege weapons need to out-DPR the Frost Giants, or out AC/hp/number. Or simply wear them down...
  16. FreeTheSlaves

    WotC What anime franchises could be adapted into D&D?

    I checked out Goblin Slayer and oh lordy! That would get some apoplectic what with all the hentai and triggering scenes. World premise is solid though, nice tropes with twists. Lands beset with monsters, adventuring guild with posted quests, ranked adventurers picking (in)appropriate quests...
  17. FreeTheSlaves

    D&D 5E Anti Frost Giant defences?

    That's a good idea - there is such a noble! The fort guards the west approach to his lands, so his family has interest. Thing is, he's image bound, and would avoid flying his banner under a losing cause. On the other hand, taking credit for victory over a giant attack would enhance his court...
  18. FreeTheSlaves

    D&D 5E Anti Frost Giant defences?

    Thanks all. Plenty of ideas and leads here. All things earth work (tunnels, ditches, moat and pits) and water obstacles are goers. Gold spent on extra workers (2sp each per day) from a nearby town seems efficient use. Oh, first time the Frost Giants attacked (scouts-in-force during summer...
  19. FreeTheSlaves

    D&D 5E Anti Frost Giant defences?

    Okay, so there's a small 10th level party fortifying a motte and bailey fortress against a winter attack of Frost Giants. They've got all Autumn to prepare, a local servant population of about 100, and collectively about 10k gold to spend. Not possible to preemptive attack for whole heap of...
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