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    Shield Enhancement...Greater Dancing

    Why +5? The difference from "normal" dancing is no duration limit and armor vs cover bonus to AC, right? Is that worth +2? I'm inclined to make it +4
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    "Counterspell" turning attempts?

    Yes, but bolstering is not the same as countering (similar, but not the same). Does anyone see introducing turning attempts as counters to other turning attempts as unbalancing?
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    "Counterspell" turning attempts?

    Scenario: An evil cleric with his undead minions confronts the party which contains a good cleric. The evil cleric knows the good cleric will attempt to turn the skeletons/zombies/whatever. Shouldn't the evil cleric be able to expend a turning attempt to block the good cleric's turning...
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    New Spell: Staggered Magic Missile

    How long can you wait? Must you fire all on your turn, or can you hold them across rounds? I like the idea. Maybe even extend it. Duration is 5 rounds or until all missiles fired, whichever comes first. You can fire as many or as few missiles per round as desired, until all are expended (or...
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    XP for defeating someone with the leadership feat & followers.

    I think you should get XP for summoned creatures, too... so I vote yes for XP on cohorts and followers. Why XP for summoned? Because they consume resources to defeat. Summon Monster IX vs. Meteor Storm (or Pwr Wrd Kill). The damage spell is one-shot. The summoned monster has ongoing chances...
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    A percent chance of getting AOO instead of automatic

    I think I agree with Geoff... they have to roll to hit. But then again, you're right... high levels, high BAB = hit. What about a Feat that increases your AC against AoOs? Something like this perhaps? Improved Mobility PreReq: Dex 13+, Dodge, Mobility Benefit: When you do something to...
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    Changes to Magic

    How much playtesting have you done? Sounds a bit overpowered. Don't get me wrong, I like it, but it makes all spellcasters more powerful. Especially Clerics--any spell on the list at any time? Have you made them learn spells like a Wizard to limit this in any way? I have never liked the...
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    Iron Will, etc taken more than once?

    A 20th level Fighter has F+12, R+6, W+6. If he took Iron Will 3 times he'd be at W+12... equal to his Fort save... that doesn't break the system (cf. Monk and Cleric). If he had taken Great Fort, he'd be at F+14, also within the rules. So now he can take Iron Will 4 times to equal that. I...
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    Iron Will, etc taken more than once?

    Is it unbalancing in your opinion to allow the 3 "+2 save" feats (Iron Will, Lightning Reflexes, Great Fortitude) to be taken repeatedly? If so, why? There's a feat out there somewhere that gives +1 to all saves. Why not allow this one repeatedly also? My thought is using a feat to increase a...
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    What's up with "d4-3"?

    Why in the Monster Manual (and other places) is damage listed as 1d4-3? My assumption this is a fancy way of saying "1 point of damage" since you can't do negative damage... if such is the case, why not just put "1 point" instead of 1d4-3? There's got to be some reason...
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    weapons breaking when they hit walls

    I agree with you... it seems ridiculous that you can hack through a reinforced door with your sword without blunting it, nicking it, breaking it... ...but I suck at making up rules.
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    Stunt Bonuses

    I think Heroism like you describe (and I, too read the Heroism thread), should be "Rule 0'd." Let's say you are playing Luke Skywalker in the Star Wars example. You take the shot, the DM gives you +3, and you roll a 1. Time's up! Death Star fires, Yavin is destroyed. Leia, C3PO and all...
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    David Gemmell, Drenai D20?

    I just read the "Narnia D20" thread... and it got me thinking about other author's worlds. Anyone out there done anything (unofficial, not for sale) with the lands of the Drenai, etc.? (And if you haven't read Gemmell, I HIGHLY recommend him)
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    At what level get a +5 item?

    Thank you for your response. I asked because I'm playing Neverwinter Nights and as a 12th level character just now found a +2 sword. That got me thinking about it. I looked up the typical NPC's in the DMG and the fighter listed never gets a +5 item... ...so I was wondering what the community...
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    At what level get a +5 item?

    To the DM's out there.... at what PC levels do you start putting +5 items in the treasure pile? (And if you are feeling generous, at roughly what levels do you give +1 through +4?)
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    Mass Combat in D20?

    Mongoose Publishing, Quintessential Fighter has Open Mass Combat System in it (OMCS). It is simplistic, but I like it.
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    Help fixing skill-boosting items

    Just in response to Hide... You can be the best hider in the world but it won't do you any good in a well-lit room with few furnsishings when the person/monster knows you are there. Not every encounter area is conducive to hiding and moving silently. Open desert, wide caverns, boats in middle...
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    EOM new spelllist suggestion ?

    I agree... I wouldn't make it an element, just a spell list (like teleport). Rather than time, I'd do it as movement/speed. 0 +5 or 10 speed for 1 round or so? 1 Expeditious Retreat 2 Blur (really fast side-to-side? it's a stretch, I know) 3 Haste (don't have PHB to keep going) 7/8 Mass Haste?
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    EoM still says "Soon" on Natural's site

    Link to Natural D20 press off the EN World home page and look at the product offering... EoM still says Coming Soon. Someone needs to update that page...
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