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    Range attack while on warhorse

    I agree. Shortbows only.
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    Arcane Trcikster and......a cleric?

    My thoughts as well Sejs! A Divine Trickster would work equally well, and the Trcikery Domain as a requirement is a good idea, thanks! Though the Halruaan Regional Feat of Magical Training (FRCS) gives a character the ability to cast mage hand. The only I had missing was that 3rd level arcane...
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    Arcane Trcikster and......a cleric?

    Can a Rogue 4/Cleric 5 qualify to begin the arcane trickster PrC? Only if a domain spell (from the arcane spell list) counts as "at least one arcane spell", but I find this highly doubtful. Aren't domain spells granted by their gods and therefore divine spells?? Ack, that's confusing.
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    A query: Harm House rule users ONLY please

    Oops, a tangent thread, sorry about that! Not only was my thread in the wrong section...*smacks forehead* Thanks for your help once again! I'm still pretty new to posting here but I'll learn if you smack me around enough! :D <Kraedin> That's a very interesting solution there. Kinda of sweep the...
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    A query: Harm House rule users ONLY please

    Thanks for the suggestion Auraseer. A HP cap effectively limits the power of the Harm spell I agree. But I'm looking more for a balance than a limitation. I think a Brbn 20 will have the equipment to help him counter the damage a Harm spell will do to him and understands the threat a cleric can...
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    A query: Harm House rule users ONLY please

    Crap, right. It should be. May ask a very helpful moderator to assist me with a small relocation effort? :D
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    A query: Harm House rule users ONLY please

    Well, shucks folks, I don't like to do this but I couldn't post since the Harm thread is closed. I was thinking of splitting Harm the same way the Hold and Charm spells were split. Giving us Harm Person and Harm Monster. Leaving Harm Person a 6th level spell and Harm Monster an 8th level spell...
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    I Died!!!!!!

    I personally look at each character death as a bright new oportunity to reach down and see what wild new charcter idea I can come up with. The crazier and the more work it creates for my DM the better (especially if I really liked my last character, hehe) j/k. Seriously, D&D is classically less...
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    Wooo Hoooo I finally get to play instead of GM!

    Hmm, I just stepped down from running a game for almost a year and runnning a second game as well. Now I do nothing but play in a couple of games. It's WEIRD. And I sympathize!! Suddenly I have all this EXTRA time on my hands and I have nothing to work on? Always before there was something for...
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    How difficult would it be to hit a wand?

    That makes sense. Afterall, they ARE using it as a weapon. The repeated strikes of weapon on weapon as they attempt to sunder their opponents weapon is far different from a wiz with a wand trying to play keep away from the big brauny barbarian. :D
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    Clerical spell Harm, too powerful?

    Do undead get a saving throw when a cure spell is cast on them? How about a Heal spell? Should be the same as the inflict spells. Too many Harm threads, this dog has been beaten one too many times eh?
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    Retrieving Scrolls and Quick Draw

    Generally to quick draw a weapon I'd imagine the process to be pretty rough on the object quick drawn. Probably why it should only be applied to weapons that have hardness. I can just see the gnome wizard quick drawing his scroll now: "I quick draw my scroll of fireball!" *sound of paper...
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    Tumbling Through a Line

    If there was a line of folks trying to prevent your escaping them then they would all have readied actions for when you tried to go past them. he moment you got within range they would attempt a grapple check...Tumbling is fine but if they grappple you you're not going anywhere.
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    How to make a player stop being a paladin

    I have to agree with Foxhound Paladins have got to be the easiest class to mess with. Your player appears to believe Paladins are the most self-sufficient, thus he chooses this class. I suggest you simply alter his thinking through experience. Make the PC realize that it IS difficult to play a...
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    Choose Blur over Mirror Image

    MY vote's for MI all the way. Here's a brief number crunch comparison of the two spells for 5 rounds and 10 rounds of combat. [MI assume avg of 3 images, & that each round an image is struck in order to make a conservative calculation for MI.] Blur: 20% miss, constant. MI: 3 Images (75% miss)...
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    Selling Magic Items

    Actually magic items can degrade, be damaged, and broken over time. A +5 sword a millenia later may very well be a +1 sword due to magical effects or other disatrous events wreaked upon the poor thing. As for getting more than half-price for sold magic items...it's all balanced. If you want to...
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    Dwarf on the run

    *chuckle* Yeah, but when I play an arcane caster he's the first one I cast haste on :D
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    How do you hide an object?

    Well, this may not be entirely appropriate given the forum but I run both D&D as well as Star Wars d20 games. For SW there is the Sleight of Hand skill (instead of pick pocket) and this is the skill rolled for hiding objects upon one's person. Since these skills are equivalent I would think it'd...
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    DM Seeking advice:Disintegrate Counters needed

    Spells have full effect on Incorporeal creatues. :)
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    Detect Evil vs alignment?

    Hmmm, how would a Neutral Tiefling read under detect evil then? Outsider blood [Evil], but a non-evil alignment. How would a Chaotic Good Tiefling register?
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