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  1. underthumb

    Gamescience Dice?

    Yes, I should have mentioned that my friend bought a few precision six-sided dice from them. Transaction went fine. Obviously, that's just one data point, but it's better than nothing.
  2. underthumb

    Gamescience Dice?

    A Google search for gamescience dice brings up G-Squared Collectibles & Hobbies (Dice, RPGs, Wargames, and More). They seem to have considerable stock.
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    Planescape, 4e, and the problem of worlds without history

    I don't want this to become a thread about the blood war, but I do want to take a moment to clear up a common misconception. In Planescape, it is often acknowledged that the standard account for this or that feature of the planes is not necessarily the absolute truth. This is the case for the...
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    Planescape, 4e, and the problem of worlds without history

    Here's a (half-serious) question: why should most campaign settings have a "sky" if most PC races cannot fly? After all, being in the sky means being in the place of "fast falling death". The same goes for the ocean, a place of "fast floating death". I suspect that most answers to my above...
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    Planescape, 4e, and the problem of worlds without history

    I doubt I can convince you that Planescape is actually cool, but I do want to comment on a few of your criticisms. I think your points about some design decisions being driven by symmetry are correct. I also agree with you that the blood war feels contrived. My argument, however, is that the...
  6. underthumb

    Planescape, 4e, and the problem of worlds without history

    I see your point here and I agree--you can recreate the great wheel if you want to, and I effectively acknowledged this is my post. "Easy", however, is not a descriptor I would apply to the process. The fundamental ideas associated with the great wheel cosmology are not simply the existence of...
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    Planescape, 4e, and the problem of worlds without history

    As is change for the sake of change. My argument is that much of that tradition became both color and background, and thus was something other than the route application of past ideas.
  8. underthumb

    Planescape, 4e, and the problem of worlds without history

    4e's new cosmology has reduced the great wheel to a simplified core and removed many of the particular rules associated with planar travel.* The stated reason for many of these changes was to increase the accessibility of the planes to PCs and remove outerplanar realms that were rarely visited...
  9. underthumb

    Hit Points & Healing Surges Finally Explained!

    Perhaps the best answer is that some spring-boards are better than others. Not all mechanics are equal in terms of their ability to generate believable, in-game results. Even in the context of fantasy, certain situations do so much violence to our intuitive understanding of physiology and...
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    Hit Points & Healing Surges Finally Explained!

    Absolutely. I'm more of a fan of the GURPS system, where hit points represent actual physical damage and people's hit points are determined principally via their mass (as measured by strength). Some big bulky guy actually will take longer to dissolve (or at least a bit longer) than a scrawny...
  11. underthumb

    Hit Points & Healing Surges Finally Explained!

    I understand that hit points are made to be abstract, and that they can be conceptualized as something other than raw damage in many contexts. The problem is when the abstraction is strained, such as being bathed in a vat of acid. I mean literally submerging a character completely in acid. In...
  12. underthumb

    Sigil NPC list, Venues list and Map downloads

    Just wanted to compliment you on this remarkable map. Really, really cool.
  13. underthumb

    The Nature of Change (or, Understanding Edition Wars)

    Truename- Okay, but what you argued is that "resistance to change" is "completely independent of how much better or worse the 'new thing' is". Those are your words. You're saying that humans have a response to change which is content-neutral. More specifically, you're implying that the content...
  14. underthumb

    The Nature of Change (or, Understanding Edition Wars)

    I hope you realize just how patronizing this thread is, despite your intentions. I think that you're correct in your presumption that there is more to changing systems than the objective qualities of those systems. However, your ascription of these difficulties to a generalized "fear of...
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    Dragon 370 - Design & Development: Cosmology

    I generally agree with those who see the "inhospitable" planes of past editions as wonderful, interesting background, and disagree that such places need to be upgraded in terms of their accessibility to players. The examples already given are instructive: the ocean, the sky, etc. We don't need...
  16. underthumb

    Do non-spellcasting, non-adventuring priests exist in D&D?

    A related point Okay, so there are plenty of perspectives on this issue, especially where the idea came from. Regardless of whether my assumption of non-spell casting priests was correct, let's consider their rightful (or non-rightful) place in a campaign setting. The way I see it, if all...
  17. underthumb

    Do non-spellcasting, non-adventuring priests exist in D&D?

    I'm glad to hear that I'm not the only one who at least had this impression. I felt like I was going crazy for a moment. A separate point is that it doesn't seem very logical that gods would grant typical priests spell-casting powers, especially if they're primarily bureaucrats and local...
  18. underthumb

    Do non-spellcasting, non-adventuring priests exist in D&D?

    I've always had the impression that D&D worlds (e.g. Forgotten Realms, Greyhawk, etc.) are populated by at least some non-adventuring priests that are incapable of casting spells. These priests tend to flocks and officiate over rituals, but little else. However, recently I spoke to someone who...
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    Looking for RPG book covers: What to buy?

    Thanks for the pointers. I think I was discouraged by some of Staples brick and mortar offerings because I didn't see any of the jumbo sized ones. However, clearly, there are jumbo ones available. I'm hoping that one may work for Ptolus, but that may be a long shot.
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    Looking for RPG book covers: What to buy?

    I'm looking for good book covers for my RPG books. Any sort of material (leather, plastic, nylon, etc.) will do, but I wanted to hear your opinions, as I'm not having much luck finding the right size(es). What do you use, if anything? Is there a particular brand that works well for you?
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