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    The Myth of the Necessity of Magic Items

    Look at your player's saves and think about how difficult you want the encounter to be. Set the DC based on the likelihood a character with a good save (+10 for argument's sake) or bad save (+2) will succeed. DC 17's not too bad for the good save guy, 7+, but the bad save guy needs a 15+...
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    What should guard a wizard's lab?

    How large is the complex? How long do your sessions go for? Would you want to do this in one or more sittings? Depending on how much stuff you want there, you've got a lot of options on what you populate the lab with. Many creatures in DnD have significantly long life spans, so its feesable...
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    If you had to cut one element from the D&D game...

    Spell slots per day or even spell levels completely, in favor of something similar to Psionics power points/mana system.
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    The Myth of the Necessity of Magic Items

    I retract what I have said partly due to a confusion of low vs no magic and partly because of a personal history of a poorly ran campaign in "low" magic game a few years ago. It was a personality conflict with the DM and a game I should have quit long before I even agreed to play in it. You are...
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    The Myth of the Necessity of Magic Items

    I agree here. If you keep spell casters as is, there's no reason not to play one, heck, it lets the fighter/mages to being pretty more awesome than your standard fighter since they can employ magic to make up for any weaknesses they might have. They do have less HP than a fighter, but the arcane...
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    Which Is The Best Spontaneous Divine Casting Class?

    I've played the L5R Card game for a long time and fell in love with the CS, so I have to say the shugenja. I think they could easily find a place in a dnd world, they've also got some really awesome spells open to them.
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    No multiclassing penalties?

    I think you could drop them from your game without much issue. Most people in my group don't go mutliclassing silly so its not much of a problem. Just be careful with PrCs rather than base classes, you want to talk with your players to see what they invision for their character and come up with...
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    We went from 5 saving throws to...64!

    What about non-weapon profieciencies from ADnD? Skills are not and should not be saves as the two represent two very different concepts that the game's trying to model. Skills are trained or learned and Saves are innate resistances. I can understand people who want to combine several skills...
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    We went from 5 saving throws to...64!

    Zomg! I failed my spot check and you harvested my moon! Curse you MMOs! Curse you! (rolls a powers check)
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    question about WoW trolls

    Just use the troll stats listed in the main book for WoW, as the Darkspear trolls hanging out with the Horde are just a tribe from the Jungle Trolls. I've frequently seen copies of the books at Barns and Nobles, you could just sit down with a note book at a coffee table or quiet corner and jot...
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    Western / Oriental Campaign themes

    Fist Full of Dollars, Few Dollars More, [I]The Good, The Bad and The Ugly with Clint Eastwood. Really, you can't really go wrong with any of the old Spagetti Westerns. Rent almost any of Kurosawa's old samurai films, Ran, Throne of Blood, Yojimbo (basis for Fist Full of Dollars), The Hidden...
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    Warhammer

    I've recently started playing in a WHF game and have looked for any good site out there on it. I've found black industries to be the best source on it, there have been a few posts recently (past 4 months) on the game that you might want to try searching for and I'd do a few searches on rpg.net's...
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    Best Tank build

    Paladin/Crusader would be very tough, but the cha pentalty from dorfs is a bit of a pain. You might want to consider a knight/crusader so you can pick up the challenge abilities and devoted spirit manuevers. You don't even really need to mutliclass much, just those to classes alone would be...
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    Tome of Battle: Bo9S classes in actual play?

    One of the MAJOR problems with the White Raven Charge is that anything medium size or small will likely only be attacked at most by 2 or 3 people due to positioning. If you can't get 8 people to flank him tactically from every direction from 10 feet away, you can't perform the charge. Does the...
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    Eberron Books

    I'm a huge fan of Eberron and have been running all my dnd games in it so far. of the books you could buy, I really liked Dragonmarked. I'm a huge fan of the houses and played a lyrandar heir so I'm excited by the content of the book. I bought the Player's Guide, but felt the resource was...
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    Should prestige classes be better than base classes?

    I think of PrCs like graduate degrees, you sacrifice a number of things, skills, feats, class levels, etc, to receive specificity and specialization. At least in theory, you should be better at a ranger at tracking if your a bloodhound but give up some of the ranger features to do so...
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    How can I make my game as bloody as Apocalypto?

    Use the wounds and viality system from UA/Star Wars. Crits = death often times.
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    Wizard Or Sorc.

    It seems one of the wizard's main advantages would be having scribe scroll, but what happens when they chose to specialize? Do they lose significant power due to sacrificing two schools? What about the UA specialist sub class features? Many of these replace scribe scroll and the other feats a...
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    Those funny n00bies

    Not a nub moment, but still funny. I have a reputation with my playgroup for putting too much backspin on my d20 rolls and dropping them from too high up. One session, a die bounced off the table and into the drinking glass of the person next to me. Needless to say he wasn't exactly pleased but...
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