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  1. arnon

    No AoO...?

    Thanks for the response. I'm not doing this because of confusion or anything, it is purely "flavor" (IMO) for the swashbuckling perspective... and, I'm taking advantage of the short campaign to test several house rules I've been playing with in my head. And if i (and the payers) will really...
  2. arnon

    No AoO...?

    I'm about to run a short Skull & Bones (swashbuckling pirates) campaign, and I've been thinking that to make the fights more "swashbuckling-y", partially removing AoO will be the way to go. By partially i mean that shooting\casting spells\going through your pockets during melee still provokes...
  3. arnon

    Recruiting Poll! Swashbuckling? Intrigue? Pick the Coolest Idea for a new PbP!

    They all read awesome. Tymadeau is my first choice, and Scandaj a close second.
  4. arnon

    What DO you DO for... Fighters?

    I'm contemplating the following: 1. Fighter may choose her good save. 2. 4 + INT skill points 3. Additional Skills: Craft, Proffession, and something i saw here perhaps... 4. Exchange automatic armor feat at 1st level for 2 more class skills a piece.
  5. arnon

    Power Attack when needing natural 20

    I see no problem there...
  6. arnon

    I would play a bard if. . .

    I'm in the: I like bards camp. Have played several before, and am currently playing the variant Bard from BoEM2
  7. arnon

    If you had to cut two core races from your game....

    No Half-X for me. First time i DMed i cut those two out, and anyone who wanted to play a big brutal dude\t could pick to play an Orc.
  8. arnon

    House Rules for upcoming Skull & Bones game

    As this is a Skull & Bones campaign (for those not in the know: by Mythic Vistas, "swashbuckling horror in the golden age of piracy", think Pirates of the Caribbean) there are no Bard (although there is the Shantyman), Wizards, Sorcerers and other spellcasting classes, only those provided in the...
  9. arnon

    House Rules for upcoming Skull & Bones game

    It's still some months ahead, but i'm going to run a (short?) Skull & Bones game. I'm working on some house rules and this is what i've got so far. (needless to say, any comments are welcomed) :) 1. Feats: Characters gain a new Feat at every odd character level (1st, 3rd, 5th, etc.), as...
  10. arnon

    Dangerous health, + heal skill

    This is very similar to what I've got written down for my house rules for the next campaign. I say there should be no minimum... a character with weak CON should die quicker. Also, related to dying, i recommend this: Stabilize The character has a chance of becoming stable equal to his or...
  11. arnon

    Eliminating charisma

    As a curiosity: We are currently playing in a Ptolus campaign. 2 Paladins, an urban ranger (spell-less), a rogue, a (Monte Cook) variant bard, and an urban druid (from dragon) Whats curious you ask? If you average the ability scores of all the group, Charisma will be the highest of them all...
  12. arnon

    Eliminating charisma

    Well said Levitator.
  13. arnon

    Skulls & Bones - Short campaign Ho!!

    hmm... maybe i should have written ahoy?? :\ Yhea, short campaign (aka, several sessions so that our current DM would get some breathing space)
  14. arnon

    Skulls & Bones - Short campaign Ho!!

    In about 3-4 month I'll be running a short (4-5 sessions) campaign using Skulls & Bones. 1. Anyone got a good piraty adventure to recommend? I don't mind starting them above first level, but i rather have them between 1st-4th level somewhere... 2. I'm thinking of not allowing any spellcasting...
  15. arnon

    Good single player PC Rpgs?

    I'll recommend Planescape: Torment as well. Also: Fallout 1+2
  16. arnon

    Flanking

    Conan RPG has a rule that when multiple opponents use melee weapons to attack the same enemy in the same round, each opponent after the first gains a cumulative +1 bonus to attack.... yhea, in essence it says: "Don't let enemies gang up on you" This can be exapanded to any attack being directed...
  17. arnon

    Who is Your Favorite B5 Character?

    Like everybody else... too hard to choose. I picked Lando for his tragic story, but G'kar, Vir, Garibaldi, Ivanova, everbody... even the slicky Mr. Morden...
  18. arnon

    Trapfinding as a Feat

    I like to ley my players play what they like, if they want to play a druid of wizard (or whatever setting class they play) who may find and disable traps... i want to let them. I have not implemented this idea in my game (non currently) but it floated around in my head for some time now. I do...
  19. arnon

    Trapfinding as a Feat

    I was thinking about that too, but instead of making a feat out of it I was thinking of granting this ability for free once a player has: X ranks in Search and Diasble Device. Rogues still get it for free at first level, but other characters, once they invest some time (and skill points) in...
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