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  1. wolfpunk

    New system, Battlejack, development updates.

    So here is a sample soldier, this soldier is one possible way to build a sniper. I have not included any of the player abilities. Soldier Name: Alpha Assists: Deaths: Kills: Soldier Tactics 1. Ambush: Pull 1 additional card when you determine damage for a successful attack...
  2. wolfpunk

    New system, Battlejack, development updates.

    Work has begun on the cover art for the book. We have a great design in mind, hopefully I can post some preview art here shortly.
  3. wolfpunk

    I love D&D but not so much Dungeons, anyone else?

    I have long disliked the huge dungeon crawl because they always seems to devolve into tedium. So this is an example of what I do in an adventure. Not sure if this will make complete sense, but all the characters can make the skils checks, they get an amount of experience equal to their result...
  4. wolfpunk

    New system, Battlejack, development updates.

    If anyone following this thread is interested in playtesting and in SLC drop me a message. If you are in the Seattle area, I will be up there the weekend of November 5th, so drop me a line and we can see if we can get together to run a quick session.
  5. wolfpunk

    New system, Battlejack, development updates.

    Added 6 soldier examples to the rules. They can be used as quickstart characters or just to give players an idea of good combinations of abilities that work well together.
  6. wolfpunk

    New system, Battlejack, development updates.

    I have figured out an easy way to implement "magic items" into the game when playing it as an RPG. A magic item grants the player bonus soldier abilities or stratagems. So for example a magic pistol may grant gunslinger 2. However, these abilities do not stack. So if your soldier already has...
  7. wolfpunk

    New system, Battlejack, development updates.

    My game uses between 24 and 56 4" x 4" tiles to make the "arena" out of. Should I provide physical tiles or just provide a file with tile designs that can be printed out if the player wants? Really, you can just draw out 4 x 4 zones on a square grid battlemat to design an arena, the tiles are...
  8. wolfpunk

    New system, Battlejack, development updates.

    Thanks for the link, game crafter could be exactly what I am looking for. Although the estimator puts the cost of my game at like 100.00. I might have to do some redesigning.
  9. wolfpunk

    New system, Battlejack, development updates.

    I do have one interested publisher, nothing at all definite yet, just some interest. If that doesn't work out, does anyone have any experience using Lulu? Is their top of the line publishing package worth it? It is like 1400 dollars plus editing cost, which I figure will run about 600 dollars...
  10. wolfpunk

    New system, Battlejack, development updates.

    The History of Battlejack Wagering has always been a compulsive vice of man. It has come in many different forms throughout time, from the simple dice or card game, to betting on professional sports or the allure of mini-games on video slot machines. Enterprising individuals have always striven...
  11. wolfpunk

    New system, Battlejack, development updates.

    Thank you for the suggestion, looking on their submissions page, I get the feeling they are really looking more for submissioins to their existing game lines. I think I am going to try to find someone who is actively seeking submissions first. To the people reading the thread, is there any...
  12. wolfpunk

    New system, Battlejack, development updates.

    I have a game system that uses playing cards instead of dice for the resolution mechanic. It has rpg elements to it in terms of character's gaining levels, having a growing pool of abilities, and equipping themselves with gear, but is not a storytelling system (Think more along the premise of...
  13. wolfpunk

    Forget the Mule: Why Must My DM Restrict Chicken Ownership?

    Another example of fowl magic at work.
  14. wolfpunk

    If money were no object

    $10,000 buy a set of several different rpg books for every school and public library in the state. $100,000 as above, plus publish the system I have been designing for awhile. $1,000,000 as above, plus build a house with a gaming stadium with the equipment and materials necessary to play just...
  15. wolfpunk

    I want to try Castles & Crusades. What hacks are out there for it?

    With the way Saves are set up in C&C, wizards are very powerful. They have the highest experience point table to balance it out. So giving additional spell like abilities, and disabling the experience point penalty in my opinion would make the wizard very very powerful. I think C&C is a more...
  16. wolfpunk

    What does your ultimate gaming table look like?

    +1. Yep, as long as It has 6 seats that are filled every time we play, I am a happy happy DM. That being said, jimmifett's idea is pretty sweet.
  17. wolfpunk

    How soon do you see warning signs of a TPK?

    Good call! That is why I refer to your wisdom so often.
  18. wolfpunk

    DREAD-ing the Rapture

    You have to include an encounter with children, nothing freaks players out more than potentially having to harm children, well at least in my experience. Ghosts of loved ones past. Perhaps a demon has possession of one of the player's loved ones bodies?
  19. wolfpunk

    Frequency of TPKs?

    Every other campaign.
  20. wolfpunk

    What normally happens after a TPK?

    Well since in my games it seems that it can happen as soon as the first battle of the campaign, we just redo the encounter, if I TPK them again, shame on me, unless they are using exceptionally poor tactics.
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