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    Overpowered/Underpowered Spells?

    Nope. Not even with two Maximized Fireballs. True, he could remain hidden for a while, but he couldn't kill a party of 7X 15th level PC's with any two spells- unless everyone failed both saves, and they all had crud hp, and no one did anything even halfway clever. It is assuming all 3 of these...
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    MiniHB Catfolk

    There's an ECL 0 version of your race for you. But I'd add Lowlight vision- doesn't seem very "catlike" without it. My cats aren't that smart, but they have plenty of DEX & CHA so maybe "favoured class= wizard" isn't all that Catlike (Rogue, Sorc). Why Longsword? I'd say rapier! I dunno...
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    Life-Keeping & Revivify -- Changing the Face Returning From the Dead

    In the Mini-Handbook, there is already a Revivify. Basicly, if you get to a dead guy within one round the spell puts him back at -1 with no penalties. This is a bit like the old "Deaths Door" spell from 2nd Ed. I used it last nite and saved a memebr of my party. Pretty cool. Your rules bascily...
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    Overpowered/Underpowered Spells?

    It gets worse- every Pally I know has a heavy warhorse as a Mount- or better. The Druid certainly could of shapeshifted to something flying and at the very least be out of the area for any area effect spells. Not to mention casting spells once he got up there. 7 (!) characters level 15 (clr...
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    Healing Paralysis

    The Spell "Remove Paralysis" is the most common. Cleric 2nd.
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