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  1. robotsinmyhead

    Do Mounts change combat?

    Currently, I'm involved in an online game where we utilize rotating DMs. The game is 99% combat with very little RP and no out-of-combat action. We have a fairly democratic system of voting in new content (books, house rules) and recently the question of Mounts has arisen. At 7th level and...
  2. robotsinmyhead

    4e Frag Fest - MapTools Online Game

    Absolutely. Other than the fact that we're at 4th level ATM, the game is a great place to learn the 4e Mechanics. I'd love to fill another slot or 2 and you're welcome to join up. As I said before, pretty much everything we do is performed in the brainworms forum (listed above). Hope to...
  3. robotsinmyhead

    The Videogame comparison

    While I agree to a point that the lack of character customization is a bit of a drag, the game is still in early stages compared to 3.5 and you pretty much have to take it as it is. I really loved prestige classes in 3.5, and you could start delving into them very early on, whereas in 4e, the...
  4. robotsinmyhead

    4e Frag Fest - MapTools Online Game

    The forum is at brainworms.org forum - Index After joining, post something in the General or First Stop topic. The DnD forums are hidden from public view. If you want other info before signing up, you can email me at robotsinmyhead at gmail dot com The part about a $50/day fee for the...
  5. robotsinmyhead

    4e Frag Fest - MapTools Online Game

    4e Frag Fest is a Hack-and-Slash online 4th Edition Dungeons and Dragons game that uses the MapTool application. The game is played weekly on Sunday from 2pm-6pm EST. Each session comprises 3 encounters, uses rotating DMs (based on desire to DM, not forced), and everyone levels after each...
  6. robotsinmyhead

    Minotaur + Executioner's Axe = OMG!

    But...but... DOPPLEGANGERS!
  7. robotsinmyhead

    Weapon Classes vs. Implement Classes

    This is the only justification I could come up with for the lack of Proficiency bonus on implements. I'm playing/running an online game, and one of our players (a long-standing power Wizard/Sorc player) is really let down by this little quirk in 4e. It also doesn't quite explain away some of...
  8. robotsinmyhead

    Weapon Classes vs. Implement Classes

    I think this is a valid argument, but you missed the part about Weapons imparting a PROFICIENCY bonus and implements not. So not only do basic weapons generally do more damage, they have better hit chances. This may have been covered before, but I'm kinda new here and I'd love to hear the...
  9. robotsinmyhead

    D&D 4E Any tips for speeding up the game? 4e is slowing me down!

    For MapTool, I'd seriously consider learning how to do One-Click combat macros. I've got my character setup for every power he has, and it scales for levels and such. It's a lot of work, but if you figure it out, it's a huge leap in speed for 4e. The rest of the speed of 4e will come with...
  10. robotsinmyhead

    D&D 4E 4e Dungeon Master's Screen - whoa

    The best part is the collection and description of conditions: blinded, dazed, immobilized, etc. I hate looking that stuff up all the time. Plus it looks really nice, tho IMO, it could be a little taller.
  11. robotsinmyhead

    D&D 4E 4e: the metagame.

    This makes about as much sense as you can make in DnD (any edition) I know who the Rogue is in my party, and he shouldn't really have to prod me into helping him get a flank going. That's not metagaming, that's roleplaying - you're trying to stay alive, and killing stuff before it kills you...
  12. robotsinmyhead

    Minotaur + Executioner's Axe = OMG!

    I've been diggin the idea of using a Minotaur for the oversized weapons, but this is really the first time it's really presented itself well. I'm sure there's a nice niche for a Bugbear Ranger with an oversized Greatbow somewhere too :)
  13. robotsinmyhead

    D&D 4E 4e: the metagame.

    This actually came up in a recent game: A Goblin Hexer nailed our rogue with a power that dealt a whopping 3d6+1 damage (or thereaboust) if he moved. The DM was pushing for the player to NOT know what the effect of this Hex was or what would trigger it. To me, this is would be unfair. If...
  14. robotsinmyhead

    D&D 4E Any tips for speeding up the game? 4e is slowing me down!

    I joined to download some stuff, and as an added bonus, I get to bother you and Tripgnosis now.
  15. robotsinmyhead

    D&D 4E Any tips for speeding up the game? 4e is slowing me down!

    Print off powers cards or make the players do all their bonus addition right on their page. If a power says 'Will vs AC and 1d6+WIS damage', and the player is always adding up his bonuses EVERY TIME they use the power, you're just wasting time. You should also encourage players to have their...
  16. robotsinmyhead

    Laser clerics

    I'm running a laser cleric in my online game and I'm really loving the setup. You're right though, up close, you can get into some serious trouble, but you need mobility on your side - as much as humanly (elvenly?) possible. Your only real options are to multiclass or gut it out and be the...
  17. robotsinmyhead

    D&D 4E 4e: the metagame.

    The DMG (pg 26/27) specifically spells out that players should be told (whether you wanna fluff the text is up to you) when they are under the effect of a condition or when monsters are bloodied. IMO, this bypasses subversive metagaming by evening the field for everyone. Telling the players...
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