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    What's your favorite "basic" race to play (and why)?

    Human. I tend to play worlds where humans are the majority, and being a human makes it easier to play a character and not a race (the biggest example of playing a race is the huge number of "elf #12" characters out there). I am human, so it's easier to play a human I suppose. I like aasimar a...
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    Proactive Players in a Reactive Campaign

    This is not railroading. At all. They bought the church, and he presented them with consequences. Making things happen to PCs is not railroading. Railroading would be if they *had* to solve this problem in order to keep playing. They could just sell the church, ignore the warnings, any...
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    Does Your Group Allow "Orb of Acid" As Written in Your Game

    I use Complete Arcane in my campaigns (loooove the warlock) and I haven't had the orbs come up yet, but I think they're stupid simply because it feels like Final Fantasy magic. Oh look, spells that do exactly the same thing almost but with different energy types and minor differences in...
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    creating a great map handout

    Listen to the guy who said to think of your map as an NPC (same for anything textual they find). Whoever made that map wanted to convey something. If they put something on there, it was for a reason; if they left something off, it was also for a reason. I'd say have some things be out of date...
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    How would you dm this situation?

    If you hit con you'll end up with a lot of dead PCs, which no one really wants. I'd say if the god is one of physical evil (slaughter, disease, death), then go for strength. If it's a god of mental evil (madness, lies) go for wisdom or maybe charisma. Keep it the same though, theme is...
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    Skill Points

    I will soon be co-DMing a campaign and we are trying out the variant generic classes. I really like the idea of each class choosing a certain number of class skills at the start, so that you can have the forest-savvy mage or the eagle-eyed fighter.
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    What game mechanics etc. do you, the DM, forbid?

    No godless clerics. Just none. I don't allow classes that don't fit the setting (i.e. oriental classes, mostly). If someone wants to PrC, check it with me, in fact, if they want to do much of anything non-core, check it with me. For level-adjust races, usually nothing greater than a +1 adjust...
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    Awarding XP

    I agree. I don't even do "all XP is group XP" so much as "level when I say you do," which I find works wonders, as it frees up more time for me to work on the actual campaign without having to keep track of XP totals and without players competing for XP. In regards to your question, though...
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    What's your DM Gimmick?

    I always have an NPC paladin named Sir Valentine who is trying to join some elite order or another but is inhibited by the fact that he's sleeping with the local ruler's wife. The party usually gets involved (to varying degrees) in his quest for redemption. It's not a gimmick yet, but it will...
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    "What do you mean I can't...?"

    I for one am thrilled to see more feats coming out. They do not restrict combat options, as many have stated. They simply give the DM a benchmark of the appropriate power level of the maneuver. For example, if the diving charge deals extra damage of YdX, then maybe doing it without a feat...
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    "What do you mean I can't...?"

    While 3.x doesn't provide rules for every situation, it provides a framework to <i>attempt</i> pretty much any given situation with a series of skill or ability checks. The only actions I will rule cannot be done are things specifically forbidden by the rules. For example, if you can't do it...
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    Annoying Elves

    Elves <i>tend</i> toward chaotic good. No race is "supposed" to be any alignment. The point is that there are general, broad characteristics shared by most elves, but don't define the character by his race. Don't play "an elf," play "Legolas, elf archer of Mirkwood.*" People are saying not...
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    Annoying Elves

    That would be true if portraying elves as arrogant or elitist was creative in the least. We have all agreed that this is a stereotype, and I personally have no problem with stereotypes if they're done WELL, which this one does not seem to be. It is too exaggerated. I could see playing an elf...
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    Where can I find Inevitables?

    I recommend against using the Varakhut, they look like something out of the Jetsons. How about some more triangles, guys.
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    Why do you (they) break characters?

    I seriously doubt that this character is truly "broken." Broken characters usually come from strange house rules or the use of third-party sources. The charactes you describe are powerful and efficient, and this isn't necessarily bad. If the character's AC is too high to hit with most...
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    Dream Campaign?

    Apocalypse Now I'm throroughly enjoying the campaign I'm running now, a Revelation-influenced game in which the heroes are adventuring during the death throes of the campaign world. So far it has been amazing. Only one player knew the apocalypse was coming ahead of time, and he was playing a...
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    What's your favorite PHB spell?

    I'm a fan of command and greater command myself. They just scream "Jedi Mind Trick." Such great spells.
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    WotC's D&D bumperstickers

    "An elf, a dwarf, and an orc walk into a bar and take 1d3 nonlethal damage."
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    Men or Monsters?

    I have a policy against using much of anythign straight out of the Monster Manual, so if it's a monster, it'd usually templated or has class levels (not always though, it's fun when it's to the point where I can give my players monsters straight from the manual to trip them up... heh). Still...
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    Sense Motive: Walking Polygraph Machines?

    I agree with Peter here. I will often make checks for nothing, just as I'd make spot and listen checks for nothing, just to keep players on their toes. When a character senses motive, however, it is automatic. The player should not be responsible for picking up on tells and inconsistencies...
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