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  1. Arc

    Is Mystic Theurge a balanced P. class?

    Problem: The MT can't pull off Persistent spells. At least not well, that is. He lacks the all important spells/day and spell levels for those higher level slots, and at a +6 spell level modifier... that lets him stick on a few 2nd level buffs, in return for his days use of 8th level spells...
  2. Arc

    Does your group have a website/messageboard?

    Yep. I started a communal blog (everyone has author access) a few campaigns back, and we've used it ever since. Beats the hell out of playing phone/IM tag trying to find out when people are available to play. It's not used for too much more than that, really, but that's not a problem. The...
  3. Arc

    Can a wand be used more than once per round?

    Most semblances of splitting of a 6 second round break down when you start visualizing 4 or more independent actors, or actions that take a very specific amount of time (casting spells). Write down a few rounds of actual combats, and try to explain how the flows fit to 6 seconds exactly. It...
  4. Arc

    Mercantile Houses in Eberron?

    Just because you're a member, it doesn't necessarily equate that you'll be able to call in favors. The feat just specifies that if you're a member, then you're guaranteed favors. It has nothing to do with your status or membership. It's confusing because it's a mechanical way of explaining a...
  5. Arc

    Do recreational drugs feature in your campaign?

    Most of my PC's in demiurge's campaigns have had some form of substance abuse or another (Alcohol or tobacco...mostly). I'm planning on having my newest character develop a bit of a Redflower Leaf addiction, but it's mostly off camera. Knowing demi, I wouldn't be suprised if he pulled some...
  6. Arc

    Magic of Eberron- Symbionts

    Anyone realize how dangerous this gets with Master Thrower? Since the symbiont is fine sized, you assume the shards are too. Palm Throw with this is fairly brutal, when you think about it. 16d6 damage each round at around 10th level, if you get TWF going (not to think of rapid shot)
  7. Arc

    Why is it wrong to make alignment matter?

    Alignment based mechanics are fine and dandy. It's the problem with alignment as a classification that bothers me. Two CG rogues are going to be very different, even though they fall into the same quadrant on the alignment grid. One might be a bit more law-abiding, but devoted to the promotion...
  8. Arc

    First Person or Third Person

    I currently play over IRC, so I use 1st person for dialogue, and 3rd person for actions (the /em command). It works really quite well, and having text descriptions for actions allows a lot more subtelty in characterization. In person, it's mostly first person, with the occasional 3rd person...
  9. Arc

    Eldritch Knight, Effective or Defective?

    That's the Knight Phantom. It's pretty sweet, and I think a better fit than the EK for the archetype. The fighter/mage combo is finally useable in 3.x, and has been done well quite a few ways. Even at low levels, with the right spell selection, they're very well balanced against most classes. I...
  10. Arc

    My players are going to hate me...

    The debate as to whether or not this mechanic and plan is "fair" to the player or not seems rather moot at this point. Depending on your preference in gaming, it's very each to choose either side and be quite well justified. Maybe what we should be doing is offering suggestions for improvement...
  11. Arc

    Explosive Runes inside locked spellbook

    The Search skill description doesn't specifically require line of sight to the object being searched, if you read it by the RAW. It just requires being within 10' of the object, which the rogue obviously was. If reading directly from the RAW, then the rogue would definitely have found the trap...
  12. Arc

    Magic of Eberron

    It's probably going to be a lot like Magic of Faerun. Some details on how magic works in Eberron, a ton of new spells (and infusions), and a bunch of PrC's. I'm betting the maps are for "magical sites" or the strongholds of various organizations. Though if it includes more info on Living...
  13. Arc

    Can you tell me if this character is too powerful?

    OA got a 3.5 update in Dragon 311 (I think, it's the Pirates Ninjas Dinosaurs issue). Dastana were not mentioned. So they're legal by 3.5 rules. Still bloody broken, but lots of things are. If the character drops the dastana and gets the EWP thing straightened out, it doesn't seem overpowered...
  14. Arc

    What do your Heroes do when they Retire?

    Only had two characters truly "retire," in that the campaign ended and they were still alive and with the party. The first, an alcoholic archer, opened a private archery training camp on a small demiplane. He occasionally ventured out to get samples of various alcohols (his prized possesion was...
  15. Arc

    Online Role Playing

    My group has had a lot of luck using IRC with a good dicerolling bot (We like this one, it's very versatile). It's tempted to go to an all-in-one program, but for the most part, IRC is so powerful for its text based chat options that we stick to it. For mapping (when needed), we use Gametable...
  16. Arc

    Things a GM should not be allowed to do.

    460: I am not allowed to engage in hour long, in character discussions debating the merits and drawbacks of domesticated vs. wild coconut milk in regards to its use as a tea sweetener
  17. Arc

    What Do You Expect in a 1,000th Level Character?

    Chessex "Metric Ton O' Dice"
  18. Arc

    How do you end a game session?

    We play with an episodic format, so almost every session ends with either a cliffhanger, or a resolution of the episode. We haven't had to stop in the middle of combat in a long time, and if we need to, our mapping program (Gametable) keeps track of all the character locations and the map...
  19. Arc

    A Character Not Needed

    I'm another vote for Marshal. It's a damn useful class in large parties, and combines well with just about everything. Heck, if you're not sure what you want to be... be everything. Go Marshal / Chameleon and be able to switch up your style depending on the circumstances. Not being confined to a...
  20. Arc

    How do you do item identification?

    For the sake of expediency, we use video game identifies. Identify no longer has a valuable material component, and it gives full details for a number of items equal to the CL of the caster. Sure, it takes some of the wonder out of it... but it also saves a boatload of time, which we can use for...
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