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  1. Jonathan Hicks

    Release OUT NOW - DEEP SPACE - A SIMPLE SPACE ADVENTURE TTRPG

    OUT NOW! DEEP SPACE ADVENTURE #4 - THE WOLF THAT BURNED This is a priority mission. Military intelligence has learned that a rival country has developed a new type of starfighter that has holographic cloaking technology and superior firepower. Should such a vessel enter any theatre of...
  2. Jonathan Hicks

    Release OUT NOW - DEEP SPACE - A SIMPLE SPACE ADVENTURE TTRPG

    OUT NOW! DEEP SPACE ADVENTURE #3 - BEHOLD THE SPACEMAN The exploration of a dirinium deposit on the newly settled planet of Garamond IV has halted; the settlers have reported a spaceman appearing out of nowhere and moving towards anyone who approaches the area. The warden of the colony tried to...
  3. Jonathan Hicks

    Release OUT NOW - DEEP SPACE - A SIMPLE SPACE ADVENTURE TTRPG

    OUT NOW! DEEP SPACE SUPPLEMENT #3 - GEAR A 2-page supplement for the Deep Space roleplaying game. The universe can be a dangerous place, and the unprepared Explorer is asking for worlds of trouble if they’re not properly equipped for their missions. Here are some handy items that budding space...
  4. Jonathan Hicks

    Release OUT NOW - DEEP SPACE - A SIMPLE SPACE ADVENTURE TTRPG

    OUT NOW! DEEP SPACE SUPPLEMENT #2 - STARSHIPS A 2-page supplement for the Deep Space roleplaying game. Space-faring vessels are the life blood of the settled star systems – trade, supplies, and transport keep entire worlds going and are vital for fledgling settlements in their first few years...
  5. Jonathan Hicks

    Release OUT NOW - DEEP SPACE - A SIMPLE SPACE ADVENTURE TTRPG

    OUT NOW FOR FREE! DEEP SPACE SUPPLEMENT #1 - A ROUGH ROAD LEADS TO THE STARS A FREE 2-page future history of the universe of the Deep Space roleplaying game. After ecological, social, economic, political and medical disasters shook the globe it was thought that the world would come together...
  6. Jonathan Hicks

    Release OUT NOW - DEEP SPACE - A SIMPLE SPACE ADVENTURE TTRPG

    OUT NOW! The second 2-page adventure for the simple space adventure TTRPG 'Deep Space' - THE DEATH OF THE ELLIOT JONES The PCs are contacted by their Explorer representative to investigate a hulk floating in a dust cloud in the Capricorn System... THE DEATH OF THE ELLIOT JONES - A DEEP...
  7. Jonathan Hicks

    Release OUT NOW - DEEP SPACE - A SIMPLE SPACE ADVENTURE TTRPG

    Blast across the stars and explore the universe in this simple, 4-page rules light roleplaying game. All you need is paper, pencils and a D12 or two. 100 years into our future, humanity has discovered how to harness the power of a singularity, put it into an engine and use it to hurl themselves...
  8. Jonathan Hicks

    Release Farsight Games Releases for Those Dark Places and Fireteam

    LAY IN A COURSE FOR ADVENTURE! COSMIC QUEST - A supplement for the Those Dark Places RPG - Farsight Games | DriveThruRPG.com COSMIC QUEST - A supplement for the Those Dark Places RPG - LAY IN A COURSE FOR ADVENTURE! Those Dark Places was conceived and written as a dark sci-fi roleplaying game...
  9. Jonathan Hicks

    Release Farsight Games Releases for Those Dark Places and Fireteam

    SITREP – Harris Research Station on the moon Prague Six has sent out an emergency distress call. It is a standard beacon with no other information. Harris Research Base is a medical facility specialising in battlefield medicine. The aim is for soldiers to be able to inject a compound into their...
  10. Jonathan Hicks

    Release Farsight Games Releases for Those Dark Places and Fireteam

    Welcome to Cyber Streets, a future noir setting using the Fireteam Hi5 ruleset. Cyber Streets - Rules Light Future Noir Roleplaying - Farsight Games | DriveThruRPG.com Cyber Streets - Rules Light Future Noir Roleplaying - Welcome to Cyber Streets, a future noir setting using the Fireteam Hi5...
  11. Jonathan Hicks

    Release Farsight Games Releases for Those Dark Places and Fireteam

    FIRETEAM - Rules Light Military Science Fiction Roleplaying - Farsight Games | DriveThruRPG.com FIRETEAM - Rules Light Military Science Fiction Roleplaying - This is an adventure roleplaying game designed for quick one-shots of high action and fast combat. Players will take on...
  12. Jonathan Hicks

    Release Farsight Games Releases for Those Dark Places and Fireteam

    Well, this doesn’t sound good. Listen to this message we received. “Is anyone out there? This is Resource Station Gamma-Sigma 12, we are under attack from a life form… (static) Our escape ships have launched only half-filled – cowards! - and there are no vessels left here to get us off the...
  13. Jonathan Hicks

    Release Farsight Games Releases for Those Dark Places and Fireteam

    'This is a good one. ‘Asteroid Mining Catch 222 in the Peller System has sent out an emergency request for assistance. They have two members of staff deceased, probably murdered, and another member missing. After the station started a new mining shaft two workers were found mutilated in the...
  14. Jonathan Hicks

    Release Farsight Games Releases for Those Dark Places and Fireteam

    'About an hour ago the Deep Space Transport Vessel Ana-Sin-Emid dropped out of FTL and has been steadily coasting to the outer marker. There has been no communication from the vessel or any responses to hails and the staging nature of the deceleration has the signs of being automated. The Deep...
  15. Jonathan Hicks

    Release The revised FIRETEAM - Rules Light Military Science Fiction Roleplaying available now

    The revised FIRETEAM - Rules Light Military Science Fiction Roleplaying is available now! FIRETEAM - Rules Light Military Science Fiction Roleplaying - Farsight Games | DriveThruRPG.com FIRETEAM - Rules Light Military Science Fiction Roleplaying - This is an adventure roleplaying game designed...
  16. Jonathan Hicks

    Release Cyber Streets - Rules Light Future Noir Roleplaying out now

    Welcome to Cyber Streets, a future noir setting using the Fireteam Hi5 ruleset. This game is a rules-light system about story and narrative, so that the group can focus more on the game and less on the rules, allowing for flowing stories that won’t be stalled too much by rulings, tables and...
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