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    D&D 5E How do you feel about games without Feats and Multiclassing?

    For me, I roleplay my character to the hilt. I couldn't roleplay any deeper or better if I tried. But the reason I only play games that have multiclassing and feats, is that with the class based design of DnD, there are plenty of character concepts that are just plain impossible to implement...
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    D&D 5E How do you feel about games without Feats and Multiclassing?

    How do you feel about games without Feats and Multiclassing? I was rather shocked by the high number of people in another thread saying that they LOVED games lacking Feats and Multiclassing, and that they won't play/run games with either of them. Made me wonder how many people feel that way...
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    D&D 5E Sane Magic Item Prices

    You could hack something together pretty easily, probably not suitable for something on the fly though. A strafe at 66 mph would be about 600 feet per round if I didn't screw up the math. So for PCs with long distance attacks (long bows, spell snipers, etc), they could get in two attacks. For...
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    D&D 5E Sane Magic Item Prices

    The other option is for dragons to do strafing runs at speed. They fly over at 60 mph, use their breath weapon, maybe snatch a snack off the back of a horse, and then won't be back for another minute or two, if they come back at all.
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    D&D 5E Grung Druid requires Familiar. No previous owners.

    Hmm... there aren't many things that are comfortable both above and below the waterline. Crabs, crawdads, frogs, some salamanders, lungfish... If you want flying, maybe sea snake, osprey, kingfisher. Tiny croc? Oh, what about a Jesus lizard!? They can run across the top of the water.
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    D&D 5E Sane Magic Item Prices

    Carpet would be a lot worse than a car. You'd be far more prone to windburn, sunburn, cold, dehydration, glare, and sitting for long periods in uncomfortable positions.
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    D&D 5E Sane Magic Item Prices

    If I calculated correctly, Speed 40 ft/round equals ~4.5 mph. Which is the speed of a slow jog. You could double that to 9 mph by assuming a flying dragon not engaging in combat is taking the dash action. Meanwhile, old fashioned, slow as hell blimps cruise at 35 mph, and modern blimps can...
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    D&D 5E Sane Magic Item Prices

    If there's any moonlight at all, it's fairly easy to make out the lay of the land beneath you. Add to that the fires from a human city, and a dragon or other flying creature wouldn't have any problems finding a human city, while being nearly impossible to spot from the ground.
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    D&D 5E Jocks and Nerds: If you like D&D, do you like ... the NFL Draft? (POLL)

    I haven't intentionally watched sports in ~25 years. I just have zero interest, and can always find something more interesting to do.
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    D&D 5E Sane Magic Item Prices

    The genre tropes don't lend themselves to hireling combatants. Everything lends itself to the idea that PCs are special. The tropes say that the small team of highly skilled people can sneak in and do and what it would take hundreds of normal people to do. Another part of it is that no one...
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    D&D 5E Sane Magic Item Prices

    If I were a witch, I'd want a flying saucer.
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    D&D 5E Sane Magic Item Prices

    In the game I'm prepping, I'll have a magic item shop. The players won't know this at first, but it's just the one shop in the geographic region, but can be accessed in multiple locations. The shop is it's own demi-plane, and can open portals to various places. There's a sign on the wall that...
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    D&D 5E Cause Fear vs False Life

    If your spell attack modifier is good, I'd consider Ray of Sickness. There are only two spells that inflict the poisoned condition. A creature with that condition makes its attacks with disadvantage. This is a valuable spell for when you have an enemy that's absolutely wrecking your party, so...
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    D&D 5E Sane Magic Item Prices

    "Wait, Hannibal is out wrecking the Italian Peninsula right now!? Ok, we gotta bust out of this damn arena, and throw open the gates to let the war elephants into Rome, proper!"
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    D&D 5E Sane Magic Item Prices

    It can be done. But that needs to be part of the initial game pitch, so the prospective players can decide whether or not they want to actually play in your game. "The game I want to run is about a group of enslaved gladiators, fighting for glory in Rome's Coliseum during the decadent days of a...
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    D&D 5E Sane Magic Item Prices

    I've been in a long running 5e game. There's only one original character from that game still being played, and the character has made it to 17th or 18th level. At some point, the GM switched over to using Sane Magic Item Prices. It's kind of a pain, since the longer the game runs, the more out...
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    D&D 5E Sane Magic Item Prices

    I, for one, appreciated those links. Thank you.
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    D&D 5E Falchion & Finesse?

    There are weapons called a falchion which are very similar to some forms of the scimitar, that are similar to a slightly longer version of the sabre. If that's what you're talking about, I see no problem with having it do a d8, and being finessable. At that point, you've merely refluffed the...
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    D&D 5E Character build suggestions

    Hobgoblin abjuration wizard. Start with light armor, a few weapons, the frankly great Saving Face feature, darkvision. 4th, moderately armored (point toward dex). 8th: +1 Dex /+1 Con - AC of a Dex Fighter, w/ med armor & shield. Plus defensive spells. Plus abjuration ward, which takes the hit...
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