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    Pathfinder 1E Paizo Publishing Makes Inc Magazine's Top 5000

    I'd call that the final nail in the coffin for the "modules don't sell" idiocy. Turns out "crappy modules don't sell" is really what it was. Good job Paizo :)
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    Game Development Times [Numenera, 13th Age, D&D Next]

    It's being designed "from scratch" moreso than any other edition, yes including 4e. 4E was building on the ideas from Book of Nine Swords and several other like the Warlock from Complete Arcane and Marshal from the mini book.
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    Game Development Times [Numenera, 13th Age, D&D Next]

    4E took 3+ years. The development of the next iteration of D&D is at least an order of magnitude more complex and mine-filled than putting out yet another RPG. WotC want to capture hundreds of thousands of gamers, 13th Age and Numenera are trying to capture a few thousand. It's more like...
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    D&D 5E 07/08/2013 - Legends & Lore Monsters and the World of D&D

    As a clarification, the Ettercap writeup they showed is just an example of the notes they are taking about each monster internally. "In writing up our notes, we're following a style similar to what we used in the Monster Vault product, with each creature described with a few key traits that...
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    D&D 5E Should the next edition of D&D promote more equality?

    You can assert that, I agree. It is wrong, but you can still assert it.
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    D&D 5E Should the next edition of D&D promote more equality?

    My fault, I thought we were talking about the sentient bipedal humanoid representation in D&D, not "random art that Alzrius thinks of" ;)
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    D&D 5E Should the next edition of D&D promote more equality?

    You can promote equality or you can promote inequality, there is no neutral option. If you have a book full of white dudes, you are promoting inequality. I've said it before and I'm saying it again, WotC should randomly roll all the attributes of all the various characters shown throughout the...
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    How many people subscribe to D&D stuff?

    That's why I'm curious about the opposite.
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    How many people subscribe to D&D stuff?

    There are people that are still members of the group that are no longer DDI subscribers?
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    How many people subscribe to D&D stuff?

    You'd probably want to do a bunch of curl's stuck inside a script, yes - manually it would be a bit tough ;)
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    How many people subscribe to D&D stuff?

    I find the DDI subscriber numbers to be an interesting puzzle, and I like the "detective work" done so far. But I'm curious: is there anyone on the community list that is no longer a DDI subscriber? I don't have access to the list - has anyone copied it in an accessible place?
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    Pathfinder 1E Caster/Martial disparity better now that PF has been out a while?

    This is kind of a "sell me" thread. I've long been unimpressed with Pathfinder because it was just "D&D 3.75" or even more unfavorably "D&D 3.51". I've glanced at it a few times since I think Golarion is cool and the Adventure Paths are damn nifty, plus Paizo supports the living crap out of the...
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    D&D 5E How should multiclassing be handled in 5E?

    Overall, I like the pre-3E approach the best. However, the issue with D&D holistically is that the 16th level of a class is more powerful than the 1st level. Particularly with casters. 4E actually changed this by sort of making everyone casters, in terms of power scaling. In 4E the 16th...
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    D&D 5E D&DN going down the wrong path for everyone.

    This is exactly right for my groups. We play for 1-3 hours, usually about 2 hours, and 3E, 4E, and even Fantasy Craft all have combats that just take too damn long. In my last campaign using d20 (started with 4E, switched to FC after 6 months for the remaining 6 months) I realized that the...
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    D&D 5E Delivering on the Promise in the Pages

    Oddly enough, Savage Worlds is often presented as an example of a system that plays different than it reads. I'm a big fan of it, and agree with that sentiment. Having a system that reads as it plays is nice, but if any design goal needs to give, it would be that part. I'm ok with a system...
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    Alternative to Encounter Powers?

    This is the approach I was thinking of (disclaimer: I actually like Encounter/scene and other abstract time measurements). Have different conditions that prevent the usage of certain powers. Have those powers create the condition. So: Face Punch: Punch the target in the face so hard they...
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    Playtest Report: The 15-30 Minute Adventuring Day! And I liked it!

    26 is the average - but if you want a bit more variance, just roll a positive d6 and a negative d6 (or whatever other dice you want) subtract one from the other and add the result. So 26 + d6 - d6. Replace the d6s with whatever die type you want, depending on how much "swing" you want. d4s...
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    Per-Encounter Powers

    The clue to avoid the "15-minute adventuring day" is right in the phrase itself: "day". Daily powers are what cause the syndrome, and if you have them, you'll keep the syndrome. I think 5E went the wrong way by getting rid of encounters and keeping dailies. My group switched to Fantasy...
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    AP's for Savage Worlds?

    The Hellfrost setting has a bunch of adventures for it (18 I think at the moment) several of which can be chained together. And while the adventures aren't on the level of Paizo's stuff, the Hellfrost setting itself is quite fantastic. In fact, I'm starting up a Rise of the Runelords game...
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    Good party hooks to start rise of runelords

    I'm looking to start up a RotR campaign shortly, but I like to have a strong "glue" between the characters, rather than "you stick together because ... well ... you do". Anyone have any suggestions how to do it that fits in well with RotR and/or Golarion? One thought I had was make them all part...
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