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  1. redrick

    Harlem Unbound

    Product information... View for more details
  2. redrick

    D&D 5E Asymmetrical stealth

    But in the time the orcs are coming to investigate the clanking, the rogue, still undetected, could move away. The fighter sits there with a big, "You got me" look on their face, and then the rogue jumps out from behind a tree and slits an orc throat.
  3. redrick

    D&D 5E Poll: Which do you prefer to play more. A Fighter or a Rogue?

    I voted "I prefer to play them both equally," but I'm sad to see Fighters getting so little love in the poll. Fighters are awesome! They are super versatile and easy to play. Extra attacks can be used for things like grappling and shoving. Action surge can be used to use an action to do...
  4. redrick

    D&D 5E Should a D&D 5e DM read the DMG and PHB?

    I think it's important to highlight that being a passable DM is not that hard. Becoming a great DM takes a lot of time and talent, but a great DM isn't required to play the game. All that is required is a willingness to put in the effort and a desire to improve. Maybe I'm misreading, this DM...
  5. redrick

    D&D 5E Asymmetrical stealth

    I think it's appropriate to use group stealth checks when sneaking around outside of encounter distance. Once the characters get to the point where they are actually sneaking up on somebody, they should roll individually. (And the characters who remain hidden, while not having the advantage of...
  6. redrick

    What are your last three RPG purchases?

    Cool necro, Hansel! I've bought way too much RPG stuff in the last month and a half. I'm going to pop by the store tomorrow and pick up a copy of Harlem Unbound. (Mythos horror in 1920s Harlem. The owner ordered it at my request, so it's almost like I bought it already!) Last weekend, a few...
  7. redrick

    D&D 5E Should a D&D 5e DM read the DMG and PHB?

    I guess "rulings not rules" includes the right not to read the rules in the first place... The DMG/PHB aren't absolutely necessary, so long as a DM were to at least read the relevant sections in the Basic Rules. (The sections on Combat, Adventuring and Spellcasting are the same.) I'll admit...
  8. redrick

    [UPDATED] DM's Guild No Longer Allows Creator Logos On Product Covers

    Once the potential usurper has grown too large to quietly drown, a king has to embrace different methods. In all seriousness, I'm sure the events with Paizo are on Wizards' institutional memory, and I'm sure they factor into decisions Wizards makes when handling 3rd party licenses. Exactly how...
  9. redrick

    [UPDATED] DM's Guild No Longer Allows Creator Logos On Product Covers

    A wise king knows to play the long game and nip those first borns off at the bud. A king can't be too careful!
  10. redrick

    Lawful Good Rules Lawyers

    Absolutely. As with everything, there is a time and a place. DM'ing can be an overwhelming business, especially with a larger group, and the help can be appreciated, especially if the DM is new behind the screen and still mastering the system. On the other hand, an over-helpful player can step...
  11. redrick

    D&D 5E Would you define the current edition of D&D rules-light or rules-heavy?

    You shouldn've seen our first draft of the rules. Readability was evaluated on a 13 point scale, with 7 being the most readable, 1 being the least readable due to over-simplicity and poor spelling and 13 being the least readable due to over-complexity. Now, at least we have a unified, 44 point...
  12. redrick

    [UPDATED] DM's Guild No Longer Allows Creator Logos On Product Covers

    I'm not a designer, but, as a consumer, this reinforces the idea that DM's Guild is not a place to go to get professional grade content. (Which may or may not be true, but that's been my gut instinct about the site since it first launched, and this reinforces that. I do regularly buy products...
  13. redrick

    Lawful Good Rules Lawyers

    I one of these in my first 5e group. They knew the rules front and back, and would always remind me of places where a monster should get advantage. They also knew the MM by heart, and would remind me of features that I had forgotten to apply. It could be a little irritating when they would...
  14. redrick

    Mixing variants? 5e

    There are better ways to encourage new players to embrace role-playing than blasting their character build decisions. It is pretty common for new players to look at all the rules and options and say, "I want to build the best character I can," and that's not, in of itself, wrong, no more than...
  15. redrick

    D&D 5E Would you define the current edition of D&D rules-light or rules-heavy?

    But what's the mechanic for differentiating between a 27 and a 23? What if the rules are published in 3 small books vs one large book? Is there a bonus for a searchable PDF with a table of contents? I'd hope that the system models using common language names and pictures for game concepts as...
  16. redrick

    Mixing variants? 5e

    Welcome to the game! It doesn't have to be a debate. Tell your DM why you want to use the combination, and they will let you know where they stand on it. I would just run it by them before you build the character or get too attached to the idea, because they might have a reason they don't want...
  17. redrick

    D&D 5E Would you define the current edition of D&D rules-light or rules-heavy?

    First of all, I'm speaking about working with a group, which makes things more complicated. With a single player, it's a little easier, because I can move along the decision tree with that individual player (especially if I do the work and just ask them questions at "key" decision points), but...
  18. redrick

    D&D 5E Would you define the current edition of D&D rules-light or rules-heavy?

    The MC from our Apocalypse World game came to the D&D game I ran the other weekend, and I would get a little embarrassed every time I had to explain one of the finer points of the character sheet to somebody. (Well, you see, your Strength bonus, that's the big number with a +3, not the 16. Oh...
  19. redrick

    Mixing variants? 5e

    There isn't necessarily anything wrong with mixing and matching these two features — taking the ability score bonus of Feral and swapping out the Infernal Legacy spells for the Zariel spells — but you are cherry picking features from two different treatments of the Tiefling — one published...
  20. redrick

    D&D 5E Would you define the current edition of D&D rules-light or rules-heavy?

    Spells, man, spells. The downside of spells is that characters who know spells know a lot of them. Your first level Wizard and Cleric both have over a half dozen spells prepared, including cantrips, and the Cleric can choose from a much larger list every time they go to sleep. So unless you plan...
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