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  1. SMHWorlds

    D&D General Worlds of Design: Chaotic Neutral is the Worst

    It has taken a bit for me to come back to this article as it struck me in a different way than I suspect it struck some others. As I see it there are three basic issues that the article brings up: The behavior of players, especially aggressive players The alignment of Chaotic Neutral (in D&D)...
  2. SMHWorlds

    TSR When TSR Passed On Tolkien

    As an addendum to what I said, I forgot that Ms. Williams had the rights to Buck Rogers already, due to family connections. So that piece of information may not have been as relevant to my comments.
  3. SMHWorlds

    TSR When TSR Passed On Tolkien

    I think that is we take the question in the context of the day, not in the context of today, it paints a very different picture. It may be hard to remember but MERP and ICE were one of the big ones even then. Rolemaster, Spacemaster, MERP, and Silent Death. I imagine they were never as big as...
  4. SMHWorlds

    D&D 5E Baldur's Gate: Descent Into Avernus First Impressions

    Great snapshot as always! I am slightly more interested in this than I was, but I still have massive reservations. I know the formula sells and sells well, but selling well and playing well are not the same. Still, I may give this a bigger look.
  5. SMHWorlds

    D&D General Vote For Your Favourite D&D Villain

    Come on folks, Strahd and Lord Soth are weak; they fell to undeath because they were weak. Bargle on the other hand is just a bad mofo.
  6. SMHWorlds

    TSR The Dueling Essays of Arneson & Gygax

    I have never met any of the people involved, so I cannot give a personal anecdote. I do think that Gygax tends to get more credit even though Arneson was equally important to the creation of the game. And we as fans have a hard time giving credit to more than one person, because that might...
  7. SMHWorlds

    Pendragon: A Game Design Masterclass

    Many of these mechanical ideas show up in later games. Pendragon has had a huge influence on design even outside the Chaosium paradigm.
  8. SMHWorlds

    D&D 5E That Eberron Cover Is Just A Placeholder

    I like the cover. I feel that just simply saying that will make me a ton of enemies, but it seemed to be interesting enough. TBH I am not a fan of the current art styles employed across the 5E brand. The individual pieces are fine and the artists are hella talented. But the aesthetic is bland...
  9. SMHWorlds

    Con Report: JordanCon from an Insider

    Every April I shed my freelancer disguise for the clothes of a Track Director at what is one of Atlanta’s best conventions, JordanCon. To be honest it's the same black tee shirt and jeans, I just put them in a suitcase and pop on down to the Crowne Plaza® Atlanta Perimeter at Ravinia. Along with...
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    ALC_5331.jpg

  11. SMHWorlds

    Explore Magic and Socio-Political Tension in the Entromancy RPG

    The Entromancy RPG is a Cyberpunk-Fantasy hybrid from designer M.S. Farzan. It is built on a 5E structure, but with additions to the system and the occasional nod to the D20 days. The design team kickstarted the game in 2018 and Entromancy became available in late spring of 2019. Like many games...
  12. Entromancy Character banner.jpg

    Entromancy Character banner.jpg

  13. Entromancy_Logo_Black_Background.jpg

    Entromancy_Logo_Black_Background.jpg

  14. SMHWorlds

    D&D General Ed Greenwood: How The Realms Began

    Very cool. It is always interesting to see where places and ideas come from.
  15. SMHWorlds

    D&D General Ed Greenwood: How The Realms Began

    Very cool. It is always interesting to see where places and ideas come from.
  16. SMHWorlds

    TSR The Lost City - Goodman Games Next Classic TSR Adventure Revisited

    This is one my favorites and an underrated module from the B/X years. I guess as long as these are successful, they will keep doing them, but the price point is a turn off for a module I already have and conversions I can do myself. Still, I am happy people are enjoying these blasts from the past.
  17. SMHWorlds

    Pathfinder 2E Complexity vs. Depth -- A Look Inside Pathfinder 2nd Edition

    Cool and useful review. While I understand the comparisons to 3.X, 4E, PF1, and 5E because they are the touchstones that we have, I frankly don't find that as useful. I played them all, know how they (mostly)work, and try to enjoy or not the games as separate entities. Even though they are...
  18. SMHWorlds

    Pathfinder 2E It's Finally Here! The Pathfinder 2E Review

    Good review. I will be interested to see how it really plays with the final version of the rules.
  19. SMHWorlds

    I Wrote a Book: Starting Over

    This is super useful to someone like myself who is taking the plunge this year all over the spectrum of publishing.
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