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    Reflex Saves & Movement

    That's what I ws leaning towards, but with Wall of Ice, that can't be the case. The ice forms solid - by the time it's your initiative, other people may already have started smashing through that solid ice. Darren
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    An alternative to the dreaded haste

    Re: Re: Re: Heroic Surge Thanks. I wonder how many characters don't take it... Looks like a must-have. Darren
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    Reflex Saves & Movement

    Aha, you've just reminded me. The wall of ice (hemispherical) allows a save to leap out. This prompts me to repeat my question: can you leap out of the blade barrier immediately, or do you wait till next turn? Darren
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    Reflex Saves & Movement

    Re: Re: Blade Barrier Have I committed a faux pas? I may have registered a while ago, but I've only been a regular visitor the last few weeks. Darren
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    Revised Challenge Ratings/Encounter Levels (pdf)

    Re: Pseudo-deity Package Drat. It was the DDG pseudo-deity I was looking for (since I dont have your version). On reflection, though, it should be easy enough to work out. I remember mention of a Deity Stat Array. Any idea what stats they get?
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    Revised Challenge Ratings/Encounter Levels (pdf)

    XP for single creature EL It should be a viable solution. At present, you calculate EL as accurately as possible, using fractions/percentages: see the example in the document of mixed creature EL. It ends up as 241%, modifying the final EL by 2. Calculating creature XP by individual EL (as is...
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    Revised Challenge Ratings/Encounter Levels (pdf)

    <about the SR using original MM CR & SR> Well, I mentioned it one or two messages before Anubis in this thread. Maybe that was it? Darren
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    Revised Challenge Ratings/Encounter Levels (pdf)

    I think it was meant that you should include the unrounded figure: so if a creature works out at 6.3, you list 6.3 so if people choose to add or remove fetures they know the cost will still be right. More useful, but oesn't look as pretty :)
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    Revised Challenge Ratings/Encounter Levels (pdf)

    Re: Re: Re: Re: Pseudo-deity Package Thanks. I'd guessed at .25/head, based on half the cost of an extra attack, so having it confirmed may mean I'm getting a feel for the system - a good thing. Darren
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    Revised Challenge Ratings/Encounter Levels (pdf)

    I did question if he was having more than usual moderate encounters. One thing, though. As you know I consider the system (for my group) gives XP values that are too high and I don't know if that applies at all levels. But I feel there is a problem at low levels that is distinct from that, due...
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    Revised Challenge Ratings/Encounter Levels (pdf)

    Re: Re: Heal and Harm You do get a save, so it will often only be half that amount. [B] Clerics can only spontaneously cast spells with cure or inflict in their name. Heal and Harm can't be spontaneously cast. [B] At epic level, I think getting the 10/level is worthwhile: it's not as if...
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    Rusting Grasp and Iron Golems

    Makes sense. Thanks again, Mr Smurf. Darren
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    An alternative to the dreaded haste

    Re: Heroic Surge What are the prerequisites for Heroic Surge? And do you get the extra times per day purely based on level or do you need to buy heroic surge more than once. Darren
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    An alternative to the dreaded haste

    One possible problem: with mutliple melee/ranged attacks, those subsequent attacks tend to fail. With iterative casting, each spell after the first is just as likely to succeed as the first. If such a system were used, it would probably be a good idea to incorporate some sort of system to make...
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    Reflex Saves & Movement

    Blade Barrier I agree with the previous answers, but the following scenario puzzes me. Blade Barrier: [/I] Does this mean, a) they make the save immediately, and leave immediately, and the movement is free, or b) they make the save immediately, and leave immediately, and the movement counts...
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    Revised Challenge Ratings/Encounter Levels (pdf)

    Sounds inflated to me. It's supposed to take around 14 standard encounters, regardless of level. Maybe your PCs are consistently facing tougher encounters than standard. Darren
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    Revised Challenge Ratings/Encounter Levels (pdf)

    Re: Re: Pseudo-deity Package Ah, this bit if info allows me to calculate the CR of both versions of Tiamat Just need the value of the Lernean quality for hydras now. Come on, stop dawdling ;) Darren
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    Revised Challenge Ratings/Encounter Levels (pdf)

    Heal and Harm I would replacing the Heal and Harm listed in the document with the new 3.5e versions, which appear to be: heal (or harm) 10 points per level to a maximum of 150. They are about twice as effective, but otherwise clerics will find they need to memorise too many heal spells and are...
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    Revised Challenge Ratings/Encounter Levels (pdf)

    EL and PEL Hi Sonofapreacherman :) You are probably think that you're banging your head against a brick wall with your point about EL of monsters and EL of PCs. Let me see if I can explain where the misconception lies. You stated: A party of 4 1st level characters is EL 1. This is not quite...
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    Revised Challenge Ratings/Encounter Levels (pdf)

    I hadn't mentioned it, but this is in fact what I am doing. In fact, this probably could lead to using three ratings. 1) Creature Level Equivalence (replace with some far better title with a useful acronym): what CR actually is in your system at the moment 2) CR: the UK_system EL of an...
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