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    D&D 5E (2014) Dual weilder feat needed to draw 2 weapons?

    I am confused. Why need a feat to draw 2 weapons simultaneously while it is free to draw a weapon and ready your shield? i would think that it is easier to draw 2 weapons than drawing a weapon and taking shield from your back or wherever and getting a the into proper placement . So shouldn't...
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    D&D 5E (2014) Any good 3rd party supplements that fill the elemental spell gaps for dragon sorcerers?

    Other than homebrew and 1 spell in the Deep Magic 5e Dragon Magic (Kobold Press), no. It is peculiar that WoTC seems to avoid giving Sorcerers name spells as Melf's Acid Arrow, but willing to offer Melf's Minute Meteors. In two separate games, one DM gave the Sorcerer the Wizard spell list and...
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    D&D 5E (2014) The Revised Ranger, Revised...

    What's your opinion of the Ranger we have up on DMSGUILD. It is pay what you want. Would love feedback http://www.dmsguild.com/product/193369/Modified-UA-Ranger-with-8-Archetypes-New-Sorcerer-18-New-magic-Items?sb=1
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    D&D 5E (2014) This is a directory of posters who think the sorcerer needs fixing

    I strongly agree that the Sorcerer class needs modifications. 1. More spells known. I find it frustrating that a 3rd caster has 13 spells known while their spells are a compliment to all its abilities. A primary caster relies solely on spells. I would recommend 22 spells known, as the Bard. To...
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    D&D 5E (2014) Selecting the Simplest Sorcerer Solution

    I disagree with Origin spells for Sorcerers. It works for classes such as Clerics, Land Druids, and Paladins who can change their spells as well as can know up to 25 spells. Sorcerers spells are limited and to have a player play with 15 spells as well as spells he or she may not even want would...
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    D&D 5E (2014) Would this fix Champion?

    I pictured the Champion being someone who excelled in both strength and dexterity abilities. I asked the DM who allowed me to make some changes to my character. It was the character I pictured based on Tomas from Magician Apprentice novel after he gained the ancient armaments. (great series BTW...
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    D&D 5E (2014) Selecting the Simplest Sorcerer Solution

    What about giving them Arcane Recovery at 2nd level. Pros: 1. Can convert spell slots to SP before short rest 2. Avoids players abuse by preventing them from creating spell slots above the listed amount for their level to regain more SP. Thereby preventing them from regaing both spell...
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    D&D 5E (2014) Selecting the Simplest Sorcerer Solution

    i forgot, Paladins could also know the same number of spells as a Wizard considering Domain spells . (A half caster) i think allowing a Sorcerer to know 22 spells as a Bard is fine. Especially when you consider they can't change the spells known until they level up
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    D&D 5E (2014) Selecting the Simplest Sorcerer Solution

    Disagree with enough spells known. And it is not a Wizard trait. Clerics and Druids have more spells prepared than Wizards when you account for Domain spells Sorcerers have the fewest known of all full casters, know less than 1 1/2 caster, and know 2 more than 1/4 casters. The half and third...
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    D&D 5E (2014) Selecting the Simplest Sorcerer Solution

    on the contrary the easiest would be increase the number of known similar to the Bard progression. The reason domain spells work for other casters is that they can change their spells after long rest and know many more spells. With the Sorcerer and Ranger, giving them domain spells that the...
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    D&D 5E (2014) [GUIDE] A party without music is lame: A Bard Guide

    What's your opinion on taking Flesh to Stone for magical secrets so can avoid carrying both Hold Person and Monster. I know Hold spells offer Crit damage, but can save at each round. Flesh to Stone if they fail 1st saving throw they are restrained for atleast 3 rounds?
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    D&D 5E (2014) Polymorph spell

    Wondering if I could cast polymorph spell on myself (I knownsays tsrget incan see - so I look into mirror). Can I maintain concentration on the spell while in beast shape. IE change into mouse so I can eaves drop on conversation in a private room thank you for your help
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    D&D 5E (2014) Spell List for Easy reference

    Warlocks get 19 spells: 15 level 5 spells, then through mystic arcanum learns 1 6th, 7th, 8th, and 9th level spell
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    D&D 5E (2014) [GUIDE] A party without music is lame: A Bard Guide

    Rogue - Arcane Trickster Cleric - Life Monk - Way of Open Hand Bard - Lore (me)
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    D&D 5E (2014) [GUIDE] A party without music is lame: A Bard Guide

    In your opinion which is better to have, Curcke of Power or Globe if invulnerability andvwhy? Thankyou
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    D&D 5E (2014) CoS - 2 questions on play that may be broken (spoilers)

    1. Obviously I was not planning to cast Banishment. I want to play the game and I don't have the book to refer to. 2. If allowable, I do not think it will be easy and I know it would be up to DM and wording of the wish. Just thoughts running through my mind and was wondering what others...
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    D&D 5E (2014) So my Dm wants to nerf my Vengence paladin against all but chosen foes?!

    Overall, I think he is making the Paladin's Vengeance limitations similar to the Ranger's new Favored Enemy, which I find funny and ironic. Players seem to clamor for the limitations with bonuses only associated with the selected Favored Enemy. However, place the same restrictions on another...
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    D&D 5E (2014) CoS - 2 questions on play that may be broken (spoilers)

    Was wondering. 1. In CoS your are in another plane. If you cast Banishment spell on your party, would you return to your "home" world? 2. If you get the luck blade with one wish, could one wish to go back in time before Strahd became a vampire and kill him before this ever happened? Not...
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    Tweaking Metamagic

    With respect to SP, we have been playing 11th level Sorcerous Restoration: Regain SP equal to your Charisma modifier (minimum 1) after short rest. 20th level Improved Sorcerous Restoration: Regains SP equal to twice (2X) your Charisma modifier (minimum 2) after a short rest And to...
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    D&D 5E (2014) Magical Secrets: choosing between two spells

    Was wondering what would be a better spell to have Circle of Power or Globe of Invulnerability. Both perform similar functions except: Circle of Power 1. 30 ft radius 2. Moves with caster (I like) 3. Advantage on Saving Throws vs spells & magical Effects 4. Save vs damage, you take none 5. Can...
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