Gradine
🏳️⚧️ (she/her) 🇵🇸
Mystic disciplines
Should there not be room in the system for both a Mystic and a Sorcerer? Some of us would like a bit of a crowbar separation, thank you.
Mystic disciplines
Should there not be room in the system for both a Mystic and a Sorcerer? Some of us would like a bit of a crowbar separation, thank you.
The problem is the limited spell list; Sorcerers are cut off from accessing the spells they would need to complete their theme, for really no good reason. The fix? Open up their spell list some. Or a lot.
Yeah, I was thinking about talking niche but my posts were running long. If you think it terms of 4e roles (which are no longer codified but I think no less important), Warlock fills the "striker" niche, while Wizard fills the "controller" niche (and in general is better suited to utility). The problem is that this doesn't leave much niche left for the Sorcerer. I think there are two key points that need to be a part of the niche Sorcerer describes, and how to fix it:
* Theme. With their limited spells known, Sorcs better than any other spell-caster can fill the role of the thematic caster. D&D has always been such that versatility will always trump expertise, at least in terms of optimization, but there's a broad fantasy trope to fill here and Sorcerers are best suited to fit it. The problem is the limited spell list; Sorcerers are cut off from accessing the spells they would need to complete their theme, for really no good reason. The fix? Open up their spell list some. Or a lot. Give all Sorcs access to the Wizard list, for a start. From there, maybe archetypes? A fey bloodline could be the Favored Soul but for Druid spells. Infernal bloodline might hand out a few Warlock exclusives. A drop of siren's blood for Bard spells. If we aren't bringing Metamagic to every caster class, let's bring every caster to the Metamagic class.
* Adaptability. This is the big one, the one that's related to metamagic, and it's the main reason I think that Sorcerers fall short mechanically. The extra spell slot across the board helps fix this somewhat by freeing up more Sorcery Points for Metamagic. And this is really the key feature of the class; it's their Smites, their Rage, their Sneak Attack. I don't necessarily know that it needs to be stronger (I haven't gotten to see much use out of it myself in actual play), but it needs more options, and the Sorcerer needs to be able to learn more of them, and more quickly. Sorcs should start with Sorcery Points and two metamagic options at first level. The point of the Sorcerer, their true niche in 5e, I feel, is that they can do a lot with a little because of how adaptable they are.
Some ideas for new Metamagic Options:
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But no, the mystic has the ability to morph his body with claws, wings and iron-like skin. He has the ''chromatic'' cantrip the Chaos Sorcerer wish he had. He's able to cast without components or movement, like the sorcerer should be able since his powers ALSO comes from the inside. He can become a conduit of pure elemental energy, his body can absord the mystical energy flux when he cast etc
I mean, I'd feel more like a red-dragon sorcerer with a Mystic with Giant Growth, Bestial Form, Fire Mastery, Mantle of Fear and Mantle of Awe than the dragon sorcerer, and that bugs me.
The playtest Sorcerer was so different, it mightn't've been a problem if they'd built on that rather than going with just the metamagic angle.I used to be alone like a mad Cassandra way back during the open playtest when I predicted that Neo-Vancian would mean balance problems for sorcerers, but over time I've noticed there is more and more posters who think the class could use a little help and recently that number has exploded.