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    Pathfinder 1E Interview with PATHFINDER lead designer Jason Bulmahn

    Thanks for the clarification Jason - I figured it would be something minor like that. On a related note, though, did you do anything to patch up the more glaring holes in the rules I described? This refers especially to rules for running/racing/chasing/escaping/pursuit and rules for sleep...
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    Pathfinder 1E Holes in the Rules [Forked Thread: Interview with PATHFINDER lead designer]

    Forked from: Interview with PATHFINDER lead designer Jason Bulmahn So anyway, that's my take on it. Are there any other major holes in the rules that you perceive need to be patched up?
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    Pathfinder 1E Interview with PATHFINDER lead designer Jason Bulmahn

    Agreed - it will probably be something along those lines. Besides, although I have never had a situation come up where I felt I needed specific rules for stairs, I definitely think that there are several glaring holes in D&D rules for situations that do turn up fairly often - certainly often...
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    Green Ronin doing Dragon Age

    I can pretty much guarantee that this will not be the case for Dragon Age. Judging from the announcement, it does seem to be a custom system, but I can say with some confidence that there won't be a common system between the CRPG and the PnP RPG. The reason is that snippets of the rules for the...
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    Green Ronin doing Dragon Age

    I am surprised that it seems so many of you have not heard of Dragon Age before - I kind of assumed the overlap between heavy PnP gamers and those who follow CRPGs is very strong at least on the PnP side (maybe not the other way around). Oh well, I guess this does show that it was a shrewd...
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    Green Ronin doing Dragon Age

    I have been following this game for years and Dragon Age seems like classical high fantasy with some new twists. The balance of new and old... of familiar and novel seems to be superb for my taste. As such, I am greatly looking forward to the CRPG, though not so much to the PnP game anymore...
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    Green Ronin doing Dragon Age

    This is a bit disappointing for me. I was hoping for a somewhat complex/detailed RPG, but there seems to be a trend toward simplifacation in RPGs at the moment. Given that it will be an 'introductory game', I no longer feel very compelled to pick it up once it's released.
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    OotS #650 is up!

    Unless we rule out meta-game considerations, such as Xykon being the primary villain (or at least one of the main villains) and so on, V should be able to kill Xykon. After all, with the soul-splice, V is vastly more powerful than Xykon. Of course, unless V also destroys Xykon's phylactery, he...
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    AD&D 2E [2e] What made 2e great?

    I enjoyed 2E AD&D, because that is the version of D&D I started with and, of course, it also had great settings (yes, everyone says that, but it's true).
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    New player asking for some advice/help, please. 3e vs 4e. Which one is for me?

    I would recommend going with 3E, which is my personal preference. 4E is indeed simpler, but 3E offers much greater customization and many more options. It is also much more simulationist - meaning the rules are a better approximation of the game world which will make it easier to visualize: In...
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    B/X Campaign Development

    OK, that does explain it. I assumed that L stands for a pound (of gold).
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    B/X Campaign Development

    That sees reasonable (though note that you actually used a conversion rate of 20gp/lb rather than 200gp/lb for Danegeld and the castle of Dover). The current price of gold is $894.05 per troy ounce. Since there are 14 +7/12 troy ounces in an aviduporis pound, a pound of gold would cost about...
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    B/X Campaign Development

    What do you mean by 'real medieval prices'? Is it the relative price level of individual items on the list to one another, or is it prices of goods and services relative to the price of gold or silver during the middle ages? Heh, it would be interesting to have a gold piece to current U.S...
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    B/X Campaign Development

    So does this imply that the campaign will begin at level 6? Yes, these things are always fun and can add some extra uniqueness to the starting character. Ouch! A cursed sword would be a nasty 'benefit' for the fighter. I suppose, though, this fits with pre-3E balancing method of having a...
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    B/X Campaign Development

    Interesting choice of scale. The two basic approaches to world design are generally top-down or bottom-up. As far as your scale goes, you have chosen a middle-up/down system - not that there is anything wrong with that - it's just interesting - I myself do convergence to the middle type of...
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    Biomechanics of Flight aka Can Dragons Fly?!

    Well, sure, I mean airplanes can fly and some of them have a mass in excess of 150 metric tonnes. We are talking about biological systems and biomechanical limits of flight, which are likely to differ substantially from actual physical limits of flight of machines.
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    Biomechanics of Flight aka Can Dragons Fly?!

    Up until very recently, I have thought that the largest flying creatures on Earth don't exceed a mass of around 10kg (~18lb). Albatrosses apparently have a mass somewhere in that ballpark. I knew about the prehistoric flying reptiles called Pterosaurs and their huge wing spans, but I always...
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    B/X Campaign Development

    Thanks for the clarification. I rather suspected it was something like that, but wasn't sure, as I only got into D&D with 2E AD&D. I liked 2E AD&D at the time, but since 3.X edition came along I liked that edition so much that I have never really looked back (though I still retain all my books)...
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    B/X Campaign Development

    Erm, what is B/X? Does it refer to something like basic D&D/expert D&D? Or is it something else entirely. Regardless of what B/X stands for, based on Sep's awesomness as a DM as evidenced by his Story Hour, I have little doubt the campaign will be great. Hence, count me in too as interested in...
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    Starting hit points?

    I cannot tell you with absolute certainty, because none of the final rules have been revealed, but the latest thinking was that the core rules on starting hit points would not change from 3.5E and all those options would be presented in a sidebar as optional, so that will be the most likely...
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