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  1. 77IM

    D&D 5E (2014) How to get an undead army across an ocean?

    Since they don't need to breathe, you could stuff them all into portable holes. Or craft a really big one (portable cavern?).
  2. 77IM

    D&D 5E (2014) How to get an undead army across an ocean?

    Use repeated castings of wall of stone to build a bridge across the sea. Supposing you want the six-inch-thick version, and half-length because the span is greater than 20 feet, and the lich is willing to burn 5 spell slots per day on this, you'd get 250 feet of bridge per day. Suppose they...
  3. 77IM

    Option overload: ASI increased or feat for 8th level choice?

    I think of those options both +2 Dex and +2 Cha are both pretty good, depending on which fits your character concept better. (Note that +2 Dex will also help with Concentration checks because you won't get hit as often.) Also consider the following feats: Toughness. This is a totally boring...
  4. 77IM

    Cleric shenanigans (metaphysical, no right answers)

    The spell would still function as written. Augery doesn't give a lot of room for DM discretion to alter the outcome. Obviously the DM can do whatever they want, but unless you telegraph to the players somehow that augery is unreliable, then having a malevolent entity modify the responses would...
  5. 77IM

    [5e] Offensive and defensive stances

    I like the idea of an offensive stance, for when you want to speed the battle up. One way to differentiate it from the barbarian's Reckless Attack is to make it a damage modifier instead of advantage/disadvantage: you deal double damage with melee attacks, but you suffer double damage from all...
  6. 77IM

    Which of these D&D classes would you take if you had to choose one?

    Tinkerer! When you reach level 20, you become a Tinkererer.
  7. 77IM

    Would you rather we get more setting neutral content than adventures?

    I DM at my FLGS so I have to lug all the books I need to the store myself. So the thought of MM2, DMG2, etc. horrifies me. To be fair, it's no worse than Volo's, Xanathar's, etc. What all of these books have in common is that they are "more of the same" -- incremental changes to the game that...
  8. 77IM

    Casting Wizard spells with Warlock Spell slots

    Spell = class = modifier = type of focus = any other weird stuff from your class Slot = character = you just have it = do whatever you want with it
  9. 77IM

    D&D 5E (2014) Deconstructing 5e: Typical Wealth by Level

    Well, yeah, a system where a PC can snap their fingers and convert gold into a magic item as a bonus action would be pretty terrible. But availability of magic items is just as much in the DM's control as the presence of a wraith. Sure, if the PCs know they are going up against a bunch of...
  10. 77IM

    5e Are Ioun stones supposed to need attunement?

    It's in mine, and I have the first printing. I doubt they removed it for subsequent printings but maybe there was an error?
  11. 77IM

    XGtE: are any of those flavor magic items any good?

    OMG, clockwork amulet is amazing. It's often very easy to calculate the monster's AC, and it's often low enough that a 10 hits, so this item amounts to "1/day, automatic hit." And it doesn't require attunement! Should probably be Rare, not Common. Technically, since it doesn't require...
  12. 77IM

    D&D 5E (2014) To boxed text or not to boxed text

    James Introcaso is my new favorite person. I thought he was just a dude who hangs out with Johnn Four, but it turns out he's EVERYWHERE. Mark my words, James Introcaso is the Shawn Merwin of our generation.
  13. 77IM

    D&D 5E (2014) Deconstructing 5e: Typical Wealth by Level

    These are great points. To me, the spell-level system provides the basis for those debates, and is extremely valuable for that reason. We can debate whether flame strike should really be 5th level when it's arguably no better than fireball, but nobody's really arguing for flame strike to be 1st...
  14. 77IM

    D&D 5E (2014) Deconstructing 5e: Typical Wealth by Level

    THIS is what we really need: A better way to judge relative item utility. Once we have that, we can use it for a number of purposes, of which pricing is only one. For example, it's easier to balance things between party members when using numbers. When I (the DM) place a magic treasure, who...
  15. 77IM

    D&D 5E (2014) Why did they design Demiplane to suck?

    What if the demiplane appeared as "...a vast featureless void, in which floats a 30-foot cube made of a stone-like substance. The door opens on the top face of the cube." This gives you room to expand, if you are willing to undertake something of an engineering project.
  16. 77IM

    All the other kings said I was daft to build a castle in a swamp.

    I like the Director's Cut ending where Leonardo DiCaprio is rescued by dolphins and taken to Dolphin Island where he makes a full recovery and lives happily ever after.
  17. 77IM

    D&D 5E (2014) Why did they design Demiplane to suck?

    I guess I fail to see how a large demiplane could be a problem. Suppose instead of a 30x30 room, it was "...a vast, featureless plane made of a stone-like substance that disappears if removed from the demiplane," how would players abuse that in a way that they couldn't with a 30x30 room?
  18. 77IM

    True Strike: Yes, lets beat the dead horse

    I was just gonna say something like "convert miss to hit, but with half damage." In terms of action-economy, that actually works out very well. Compare: .5 * 1 this round and .5 * 1 next round = 1 0 this round and .75 * 1 and .25 * .5 = .875 This is assuming a 50% chance to hit, which...
  19. 77IM

    Should Insight be able to determine if an NPC is lying?

    I disagree!!! (I don't even know WTF we are talking about anymore, I just don't want to feel left out.)
  20. 77IM

    How often is counterspell used in your games?

    I'm starting to think that maybe every combat encounter I run is a Big Boss Fight.
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