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  1. GorTeX

    What happens when

    or just accept the FAQ ruling on Mirror Image that says :
  2. GorTeX

    Using Extra-Dimensional Space to Circumvent Teleportation Restrictions

    I think that putting living creatures in a Bag of Holding and teleporting is pushing the limits of the rules, while filling the bags with treasure and teleporting is perfectly fine. Of course, dead teammates count as 'treasure' as they are non-living ;) Besides, the teleport's power is highly...
  3. GorTeX

    Saving Throw issue with DM

    What is the UA rule then? Could it be 1+(CL/2) for good saves and (CL/3) for bad saves. If so, then if the Cleric5/Fighter 2 with a con of 16 would have a 7.5 :) (I"m wildly guessing here)
  4. GorTeX

    Rules for Creating Character higher than 1st Level

    I've seen DM's allow players with crafting feats to buy magical items at 75% of cost (only the ones they could have made of course).
  5. GorTeX

    Saving Throw issue with DM

    IIRC (I don't have UA), fractional saves accumlate your save bonuses by type..so every level you take in a class with a Good Fort Save adds 1/2 to your fort save, except for 1st Character level when you get the flat +2 to a good save. The OP has 13 (dwarf barbarian2/fighter4/battlerager5/bear...
  6. GorTeX

    Two Weapon Fighting question

    1d6+5 was weidling the QS two handed..hmm. that can't be right. with a strength bonus of +3, it'd be 1d6+4...with a +4 str bonus, it'd be 1d6+6...no way to get to 1d6+5. In fact, all the mods are off i think if Str+3 then Two handed 1d6+4 Primary 1d6+3 Off hand 1d6+1 if str+4 then Two handed...
  7. GorTeX

    Why doesn't "precision damage" affect Undead?

    Wow..that is hidden well.
  8. GorTeX

    Why doesn't "precision damage" affect Undead?

    Ranger with favored enemy Undead does get to apply the damage to Undead.. But on to the question: Undead may have a vunerable spot, but it is usually one specific spot..the head or heart as you mentioned. Normal humans have several places that vunerable...even armor can create a vunerable...
  9. GorTeX

    Magic Missile vs. Mirror Image

    pg 62: the next page has an Q/A about touch spells hitting an image--the touch spell is discharged and the image goes away. pg 56 has a long answer about Animated objects that includes letting MM damage animated objects as well.
  10. GorTeX

    30' apart

    it obviously isn't as obvious as I first thought. I've gotten 25', 30' and 35' as answers in this thread so far... Personally, I think you should measure from center of square to center of square, but I can't find the rules for this in the books or the SRD...I know it is there, I just am...
  11. GorTeX

    Magic Missile vs. Mirror Image

    I wish that Mirror Image created images that you could not specifically target..with attacks or magic. It'd be so much simpler if MI just created X images in your square that can not be distinquished. Anything that targets the caster would have to roll to see if the target was an image or...
  12. GorTeX

    30' apart

    1) it's not an area effect spell. It's a targeted spell 2) even if it was, the Creature to the left would not be affected due to the line you underlined...the far edge of his square is not within the area. 3) Neither targeted creature in the scenario is the caster of the spell.
  13. GorTeX

    30' apart

    I cast a Haste spell, which has "Targets: One creature/level, no two of which can be more than 30 ft. apart ", and I wish to target 2 creatures. These two are standing directly across from one another with 5 empty squares between them. Are these creatures 30' or 35' apart?
  14. GorTeX

    Readying a partial charge

    allows for charges during a suprise round as well as slowed. However, taking a ready action does not count as being restricted to taking a standard OR a move action in the turn. Readying is a standard action that allows you to prepare a Standard or Move action (or a free action)--but does not...
  15. GorTeX

    Crafting using exotic materials

    You can take 10 on craft checks (makes life alot easier, and no chance of lost materials). This gives you a check of 23 all the time The weapon part (50gp) and the masterwork part (adamantine) are seperate, with a DC of 20 for the adamantin/masterwork portion. You don't want to ignore this...
  16. GorTeX

    Ranger Build: Feat Recommendation

    weaon focus (longbow*) *-or whatever type of bow/ranged weapon you use.
  17. GorTeX

    Bucklers and 2 Handed Weapons and Run Feat

    Well, if the THW fighter is using a 1handed weapon in 2 hands, he'd have the option to either weild the weapon in 1 hand and get the Buckler's Shield Bonus, or using it in 2 hands and suffer the -1 attack (losing the shield bonus unless they have Improved buckler defense). It's something I'm...
  18. GorTeX

    Bucklers and 2 Handed Weapons and Run Feat

    The -1 penalty to attack has nothing at all to do with the ACP. AFAIK, the -1 to attack is never negated (unless you use a bow or a cross bow). Now, if you aren't profiecient in the buckler, then you'd take an additional -1 to attacks due to the ACP applying, for a -2 total. This penalty...
  19. GorTeX

    Mithral Armor

    For me, it's not the price..that is a non-factor. If mithral armors ARE one category lighter in all respects (despite what the DMG says), several things happen that I, personally, dislike. Heavy Armor Specilization and Greater HAO do not help the Fighter in Mithral Full Plate A Battlesmith...
  20. GorTeX

    Mithral Armor

    The FAQ states that a reasonable interptation of the rules is that Mithral Full plate is medium armor and Mithral breastplate is light armor. The FAQ also states that this is NOT what the DMG says, just a reasonable/easy way to interpet it. From my point of view, Armor proficiency of the...
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